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What's the ONE thing you hope to see in Awakenings


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#126
knittzu

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I'd like to see more realistic reactions from our companions. For example, it made no sense at all that a character who gives a shrugging -1 approval if you decide to go on a killing spree flips out like a loon and leaves forever if you pour some blood into an ashtray. Actually, *many* of the sidequests should have resulted in about half your party bailing. I want more crisis moments, more tough decisions, more situations without easy answers.



But mostly, I just want to see the consequences of my actions in Origins. I want some of my... questionable decisions to come back and bite me in the a**. I want things from this game to carry over to the next (and the next, and the next...) in meaningful ways.

#127
SirOccam

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Better graphics for the XBox 360. I mean just a texture update would be great at the very least. I'm really regretting not getting in for the PC instead, but now that I have DAO for 360 already, it would drive me crazy to have the expansion on a different platform.

#128
Mass Fraud

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DragonDefender wrote...

Id also like to see some type of interupt system in the game. Maybe not exactly like how it is done in ME2 but something to show me running someone through and see a close up of my swords graphics and armor would be pretty nice.

Good one, I would agree with you there.

#129
Dick Delaware

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knittzu wrote...

I'd like to see more realistic reactions from our companions. For example, it made no sense at all that a character who gives a shrugging -1 approval if you decide to go on a killing spree flips out like a loon and leaves forever if you pour some blood into an ashtray. Actually, *many* of the sidequests should have resulted in about half your party bailing. I want more crisis moments, more tough decisions, more situations without easy answers.

But mostly, I just want to see the consequences of my actions in Origins. I want some of my... questionable decisions to come back and bite me in the a**. I want things from this game to carry over to the next (and the next, and the next...) in meaningful ways.


I agree with everything that you just said. Choices and consequences are what makes RPG's great. Everything else is just frosting.

#130
mdfitzi

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WilliamShatner wrote...

Image IPB

yep

#131
Teredan

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a cure for the taint :P



first step because my warden shall rise to immortality!

#132
Cat Lance

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Zevran as the returning companion, especially because it says that he stays with you if you stay with the Grey Wardens. It seems odd that if I continue my character into Awakening, obviously having stayed with the Grey Wardens that he would suddenly be gone from my companions. Talk about a ****ty ass "gotcha!" <_<

#133
Mistress9Nine

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Cat Lance wrote...

Zevran as the returning companion, especially because it says that he stays with you if you stay with the Grey Wardens. It seems odd that if I continue my character into Awakening, obviously having stayed with the Grey Wardens that he would suddenly be gone from my companions. Talk about a ****ty ass "gotcha!" <_<


But it'd make sense if a significant amount of time passed between DAO and the Awakening. I didn't tell Sten I want to visit the Qunari homeland with him for fun. My character really wants to do that. And it'd seem kinda pointless to implement such an epilogue choice if they go "Whoops, you missed the ship, now you have to stay here and do some more quests."

#134
DLAN_Immortality

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Alistair as the returning companion.

#135
Cat Lance

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Mistress9Nine wrote...

Cat Lance wrote...

Zevran as the returning companion, especially because it says that he stays with you if you stay with the Grey Wardens. It seems odd that if I continue my character into Awakening, obviously having stayed with the Grey Wardens that he would suddenly be gone from my companions. Talk about a ****ty ass "gotcha!" <_<


But it'd make sense if a significant amount of time passed between DAO and the Awakening. I didn't tell Sten I want to visit the Qunari homeland with him for fun. My character really wants to do that. And it'd seem kinda pointless to implement such an epilogue choice if they go "Whoops, you missed the ship, now you have to stay here and do some more quests."

Saying that a character stays by your side and telling another character you'd like a vacation are a bit different in their gravity. Particularly if the character staying by your side is you LI. --It also would seem silly to toss out an LI that characters of both sexes could romance, etc. And thus have to develop an entirely new character instead of letting people continue the relationship. It's also a tried and true way to ****** off every fan who DID pursue and maintain a relationship of either sort with him.

Besides, Oh no! You can't go on your trip because there are pressing matters at hand! Is a lot different then, despite us saying Zevran stayed by your side we are going to come up with some way of writing him out.

#136
Bratt1204

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DLAN_Immortality wrote...

Alistair as the returning companion.


Two thumbs up

#137
DLAN_Immortality

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Cat Lance, that's totally true. Zev is more or less like Alistair's case. Especially if you are the Queen and he is King. I wonder what will happen with that? :-/

Modifié par DLAN_Immortality, 11 février 2010 - 03:37 .


#138
Cat Lance

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DLAN_Immortality wrote...

Cat Lance, that's totally true. Zev is more or less like Alistair's case. Especially if you are the Queen and he is King. I wonder what will happen with that? :-/

Yeah, the whole fact that the game pushes you to make Alistair the King makes me think it would be downright odd for him to be the returning companion. That would not be good ruling, it's a King's job to stay in his country and run things, not go haring off on adventures where he could get his butt killed. I assume that since you are "only queen" you can go? Or maybe the continuation origin will only be available to those who decided they had stuck with the Grey Wardens?

I would love to get more information about the continuation Origin

#139
DLAN_Immortality

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Yeah, well, I mean, it sucks if you stayed as Queen "for lurve", right? :-)

Sadly, I think Bioware is going to just go ahead and kill several romances with this expansion... >:-[ I hope they prove me wrong.

#140
Sabriana

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Indeed Zevran. He and his betrothed are rebuilding the Grey Wardens, and he stays with her. She's not going to just ditch the love of her life, and I'll be real upset for her if something bad happens to Zevran.

If that's the case, I'll run a new PC through another game without her romancing anyone, or be the new and awesome Orlesian Warden.

#141
VampireCommando

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One thing. Hmmm that's easy.



Give me morrigan back you bastards ^ ^

#142
_- Songlian -

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Duncan. Alive and unturned, preferably. ^_^ 

#143
Ezohiguma

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Human commoner origin. Oh wait.

Modifié par Ezohiguma, 11 février 2010 - 04:33 .


#144
tomas819

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I'd like to see better, more complex, and richer companion quests.

The ones in the original game were good, but a bit simple and mostly involved map traveling and a bit of dialog.

ME2 set a great standard for a companion quest, imo.

#145
n2nw

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Any companion that I romanced (Alistair at the top of that ladder). Being able to continue on as it was left off would be nice.



/please no boulders fall and kill everyone. :P

#146
MaxQuartiroli

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I'd like to see just one thing...

I'd like to load into xpac my saved game where I took the decision to leave the Grey Warden, travel the world and then see xpac beginning exactly in the same way as you import a savegame where your character died: beginning the xpac with a new character !!
This would be very funny because this would mean that they respected your choice, they would not have the problem to give you a reason beacuse you had to come back into Grey Warden, giving you for real a feeling of continuity with your previous game

Until today we discussed only of two variables.. which were
x= you died
y= you survived

This means into awakening:
x= new character
Y= old character

I would like to see also "z" variable which is "You left Grey Wardens" which is as same as "x" variable... so:
x,z = new character
y = old character

I believe this option will not be really difficult to be technically developed into the game...and it would be great to see !!!

Modifié par MaxQuartiroli, 11 février 2010 - 05:54 .


#147
Mistress9Nine

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Cat Lance wrote...

Mistress9Nine wrote...

Cat Lance wrote...

Zevran as the returning companion, especially because it says that he stays with you if you stay with the Grey Wardens. It seems odd that if I continue my character into Awakening, obviously having stayed with the Grey Wardens that he would suddenly be gone from my companions. Talk about a ****ty ass "gotcha!" <_<


But it'd make sense if a significant amount of time passed between DAO and the Awakening. I didn't tell Sten I want to visit the Qunari homeland with him for fun. My character really wants to do that. And it'd seem kinda pointless to implement such an epilogue choice if they go "Whoops, you missed the ship, now you have to stay here and do some more quests."

Saying that a character stays by your side and telling another character you'd like a vacation are a bit different in their gravity. Particularly if the character staying by your side is you LI. --It also would seem silly to toss out an LI that characters of both sexes could romance, etc. And thus have to develop an entirely new character instead of letting people continue the relationship. It's also a tried and true way to ****** off every fan who DID pursue and maintain a relationship of either sort with him.

Besides, Oh no! You can't go on your trip because there are pressing matters at hand! Is a lot different then, despite us saying Zevran stayed by your side we are going to come up with some way of writing him out.


However it'd be useless to implement a character that many people have killed in their first game and then there was the whole "gone back to lead the crows" thing even if you let him live. I think the chars/LIs from the first game will be more like you can meet them but they're at home taking care of the kids and stuff instead of adventuring with you.

#148
Cat Lance

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Mistress9Nine wrote...

Cat Lance wrote...

Mistress9Nine wrote...

Cat Lance wrote...

Zevran as the returning companion, especially because it says that he stays with you if you stay with the Grey Wardens. It seems odd that if I continue my character into Awakening, obviously having stayed with the Grey Wardens that he would suddenly be gone from my companions. Talk about a ****ty ass "gotcha!" <_<


But it'd make sense if a significant amount of time passed between DAO and the Awakening. I didn't tell Sten I want to visit the Qunari homeland with him for fun. My character really wants to do that. And it'd seem kinda pointless to implement such an epilogue choice if they go "Whoops, you missed the ship, now you have to stay here and do some more quests."

Saying that a character stays by your side and telling another character you'd like a vacation are a bit different in their gravity. Particularly if the character staying by your side is you LI. --It also would seem silly to toss out an LI that characters of both sexes could romance, etc. And thus have to develop an entirely new character instead of letting people continue the relationship. It's also a tried and true way to ****** off every fan who DID pursue and maintain a relationship of either sort with him.

Besides, Oh no! You can't go on your trip because there are pressing matters at hand! Is a lot different then, despite us saying Zevran stayed by your side we are going to come up with some way of writing him out.


However it'd be useless to implement a character that many people have killed in their first game and then there was the whole "gone back to lead the crows" thing even if you let him live. I think the chars/LIs from the first game will be more like you can meet them but they're at home taking care of the kids and stuff instead of adventuring with you.

I will be highly disappointed if they pull some crap like that with all the LI's. New companions are nice, but one of the great things about companions was forming a bond with them, friendship OR romantic and trashing all of that in the continuation will be a really crappy move in my opinion.

#149
Maria Caliban

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knittzu wrote...

I'd like to see more realistic reactions from our companions. For example, it made no sense at all that a character who gives a shrugging -1 approval if you decide to go on a killing spree flips out like a loon and leaves forever if you pour some blood into an ashtray.



This is such a bad example of 'unrealistic' reactions, it's mind-boggling.

#150
knittzu

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Mind-boggling that a lawful-good ultra-religious character doesn't care when the PC decides to go on a killing spree for cash? Your mind must be easily boggled.