David Gaider wrote...
This is very much NOT the case. We do not have the budget in an expansion to do full versions of multiple characters from Origins only to let the player use one. While that would be great from a replayability standpoint, it's just not feasible. Everyone does not get their own "personal favorite" coming back. That's just the way it is, folks.Deiser wrote...
But in seriousness, I'm highly suspecting that they'll pull a Mass Effect in terms of the companion, and it'll be whoever has the highest friendship with the player (and if the character has max affinity with multiple people and no romance, it'd go down a certain order or be selected randomly). If a new character is created, the companion defaults to Oghren.
I understand that you cannot incorporate every possible permentation of player choices into this expansion or future expansions, it certainly would get out of control quickly. But I don't buy the "budget comment" especially when you have already scaled down those companions who could\\\\\\\\would possibly have a reason to return in Awakenings given their possible epilogues in Origins.
Characters like Sten (returning home), Wynne (mage tower), Morrigan (off with child), Shale (stomping pigeons somewhere) & Loghain (dead via the player or in the deep roads) you have pretty well alluded to the fact that they have gone their own way at the end. So no need to bring back that voice talent for this expansion unless you choose to do so for a small cameo.
That leaves like 4 possible characters that could conceivably return as companions: Leliana, Alistair, Zevran & Oghren...and you have already hinted that Alistair's role will be as a cameo (king)...and quite frankly the possible endings of Oghren & Zevran certainly hint that they most likely go thier own way...Zevran back to Antiva, Oghren off on his own...and even if a player DID have an ending which one of these guys stayed (Oghren as a general in Fereldan army (only possible ending where he stays BTW and it doesn't say with the PC) or Zevran, helping to train wardens) it certainly appears to me that they could easily serve small cameo roles\\temporary companions, using little voice talent.
Even regarding Alistair as king, I would suspect there is a story on how he becomes king if that wasn't a person's choice...but regardless of people complaining I thought you (via Arl Eamon) foreshadowed Alistair becoming king regardless of the players' intent...after all they didn't fight all these years to have a kingdom of their own only to let a foreigner (Anora) assume the throne...I thought this was expressed pretty darn clear to the PC.
I seriously give kudos to you for a brilliant concept, tell a great story with a diverse set of companions who you can (IMO) seemlessly write in\\out of the players continuing story to keep your budget from spiraling out of control while still giving players a lot of choices and I would not be surprised in the least to see some of these companions again (in cameo's or as full companions even)...it is a fantastic concept for a game.
I just hope that you don't succumb to writing a companion character (Leliana or any companion for that matter) out of the story via a scripted prologue or a small cheesy death cutscene like that elf maid in the Noble Origin. The possible endings with her certainly seem difficult to realistically write a way out of...at least from Origins to Awakenings, however going forward from there who knows what the future hold.
Modifié par Rafaelan, 11 février 2010 - 12:46 .





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