I feel its like this...
For every rogue in party: Hard
For every warrior in party: Medium
For every Mage in party: Easy
Then calculate the average difficulty you will have.
In the first few hours with 1 mage on hard difficulty (morrigan) every single battle was a potion drinking contest between my characters, exploiting the terrain and whatnot to survive. Then i rerolled as mage, and DAMN that fireball made a difference! Then i got wynne and morrigan so 3 mages 1 warrior, but now the game is way to easy.
Alistar pulling 1000 mobs: Check.
Forcefielding alistar to make him invulnerable: Check
Me casting grease+fireball+inferno: check
Wynne casting earthquake: check
Morrigan casting blizzard check:
Loot....
I love the game so far but why did bioware make this game so ridicolously favored toward mages?
The problem is that the enemies arent several semi hard single opponents. But simply a ZERGFEST that has like... 2 abilities on rotation.
My advice to improve dragon age:
1:Lower the amount of enemies
2: Make each enemy more powerfull
3: Give enemies a wider variety of abilities
Zerging has nothing to to with tactics, as it is now the game is all about having the most AOE.
Please dont flame me, im simply suggesting this for the sake of the game. The combat system itself: Lovely, the spells and abilities, lovely. But... we want tactical fighting not ZERGS. (or is that just me maybe?





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