How did nobody at Bioware notice?
#1
Posté 07 février 2010 - 10:32
1. There are numerous times in the game when dialogue options are simply not visible. Obviously the nature of the game makes this a serious issue.
2. I simply can't see anything on my galaxy map. I have boxes on boxes on boxes. An option to toggle these info boxes would be good.
Not huge or game breaking, but how did nobody at Bioware identify these issues?
Great game though - very different from ME1, but good.
#2
Posté 07 février 2010 - 10:39
LCD_Dave wrote...
Not huge or game breaking, but how did nobody at Bioware identify these issues?
Probably the same reason noone noticed that mineral scanning is boring, arduous and most importantly /not/ fun.
#3
Posté 07 février 2010 - 10:41
LCD_Dave wrote...
1. There are numerous times in the game when dialogue options are simply not visible. Obviously the nature of the game makes this a serious issue.
Uh... What
#4
Posté 07 février 2010 - 10:43
#5
Posté 07 février 2010 - 10:44
JigPig wrote...
LCD_Dave wrote...
1. There are numerous times in the game when dialogue options are simply not visible. Obviously the nature of the game makes this a serious issue.
Uh... What
Ive had that issue too, its like white text on a white background or something similar. Can be very difficult to read at times.
#6
Posté 07 février 2010 - 10:44
LCD_Dave wrote...
Finished the game yesterday, got my 1015 achievement points and I'm about to start a renegade playthrough. There are a couple of things that need sorting out though.
1. There are numerous times in the game when dialogue options are simply not visible. Obviously the nature of the game makes this a serious issue.
2. I simply can't see anything on my galaxy map. I have boxes on boxes on boxes. An option to toggle these info boxes would be good.
Not huge or game breaking, but how did nobody at Bioware identify these issues?
Great game though - very different from ME1, but good.
1. Didn't saw anything like this as of yet.
2. Yes it's annoying.
They rushed the game, that's why no one saw it.
It's more than great, it's awsome still in my first play through 43 hours of game play, playing around 4 hours a day.
#7
Posté 07 février 2010 - 10:45
The other thing I'm concerned about is the economy. I ran out of money before I could buy all the upgrades in the last game. With no missions left to complete, how can I generate credits? Maybe we could see some DLC where I can sell some of my mineral resources.
#8
Posté 07 février 2010 - 10:46
#9
Posté 07 février 2010 - 10:48
#10
Posté 07 février 2010 - 10:49
If youre paragon pick top option if youre renegade pick bottom one, its not that hard to figure out.diskoh wrote...
I've had a lot of difficulty reading dialogue options, as well. I've had to guess and cross my fingers that I didn't say something out of character.
#11
Posté 07 février 2010 - 10:51
#12
Posté 07 février 2010 - 10:52
#13
Posté 07 février 2010 - 10:52
LCD_Dave wrote...
The other thing I'm concerned about is the economy. I ran out of money before I could buy all the upgrades in the last game. With no missions left to complete, how can I generate credits? Maybe we could see some DLC where I can sell some of my mineral resources.
IMO this is a good thing - although it has never happened to me. I don't think you be able to buy everything, if money isn't scare it makes any purchases no-brainers. I would like to see it become more scare in ME3.
#14
Posté 07 février 2010 - 10:55
Homeless Cheese wrote...
If youre paragon pick top option if youre renegade pick bottom one, its not that hard to figure out.
That's what I do, but you don't think that is a problem? I thought the point of the game was that I control the flow of conversations by selecting the option relevant to my character.
This is a very serious problem in the game. I'm a fan of mass effect. You making glib remarks at every negative comment doesn't mean bioware likes you more than me. it's not that hard to figure out.
#15
Posté 07 février 2010 - 11:02
Malanek999 wrote...
IMO this is a good thing - although it has never happened to me. I don't think you be able to buy everything, if money isn't scare it makes any purchases no-brainers. I would like to see it become more scare in ME3.
I certainly prefer this economy to that of ME1. I'm not 100% sure you can't afford everything as I did a lot of needless travelling. It just seemed obvious to me that there is an abundance of minerals and a lack of ways to accumulate money. Some second-rate, half fleshed out batarian prospector would be welcome to bring some balance.
#16
Posté 07 février 2010 - 11:06
#17
Posté 07 février 2010 - 11:15
#18
Posté 07 février 2010 - 11:28
#19
Posté 07 février 2010 - 11:30
LCD_Dave wrote...
1. There are numerous times in the game when dialogue options are simply not visible. Obviously the nature of the game makes this a serious issue.
i compleatly agree, there were times i just had to hope i was saying the right thing, i also found the text on the messages was way too small, it was sometimes barely readable, otherwise great game,




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