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How did nobody at Bioware notice?


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#1
LCD_Dave

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Finished the game yesterday, got my 1015 achievement points and I'm about to start a renegade playthrough. There are a couple of things that need sorting out though.

1. There are numerous times in the game when dialogue options are simply not visible.  Obviously the nature of the game makes this a serious issue.

2. I simply can't see anything on my galaxy map. I have boxes on boxes on boxes. An option to toggle these info boxes would be good.

Not huge or game breaking, but how did nobody at Bioware identify these issues?

Great game though - very different from ME1, but good.

#2
spcul0

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LCD_Dave wrote...

Not huge or game breaking, but how did nobody at Bioware identify these issues?


Probably the same reason noone noticed that mineral scanning is boring, arduous and most importantly /not/ fun.

#3
JigPig

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LCD_Dave wrote...
1. There are numerous times in the game when dialogue options are simply not visible.  Obviously the nature of the game makes this a serious issue.


Uh... What

#4
Lil Kis

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that's because you didn't get paragon points when you level up

#5
Druss99

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JigPig wrote...

LCD_Dave wrote...
1. There are numerous times in the game when dialogue options are simply not visible.  Obviously the nature of the game makes this a serious issue.


Uh... What


Ive had that issue too, its like white text on a white background or something similar. Can be very difficult to read at times.

#6
yowave

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LCD_Dave wrote...

Finished the game yesterday, got my 1015 achievement points and I'm about to start a renegade playthrough. There are a couple of things that need sorting out though.

1. There are numerous times in the game when dialogue options are simply not visible.  Obviously the nature of the game makes this a serious issue.

2. I simply can't see anything on my galaxy map. I have boxes on boxes on boxes. An option to toggle these info boxes would be good.

Not huge or game breaking, but how did nobody at Bioware identify these issues?

Great game though - very different from ME1, but good.


1. Didn't saw anything like this as of yet.
2. Yes it's annoying.

They rushed the game, that's why no one saw it.
It's more than great, it's awsome still in my first play through 43 hours of game play, playing around 4 hours a day.

#7
LCD_Dave

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Boring/arduous/not fun are statements of opinion. Not visible is a statement of fact. I appreciate your response but please don't turn my thread into a game bashing excercise.



The other thing I'm concerned about is the economy. I ran out of money before I could buy all the upgrades in the last game. With no missions left to complete, how can I generate credits? Maybe we could see some DLC where I can sell some of my mineral resources.

#8
diskoh

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I've had a lot of difficulty reading dialogue options, as well. I've had to guess and cross my fingers that I didn't say something out of character.

#9
LCD_Dave

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With regard to the non visible dialogue options, the best example I can think of is conversations with EDI.

#10
Homeless Cheese

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diskoh wrote...

I've had a lot of difficulty reading dialogue options, as well. I've had to guess and cross my fingers that I didn't say something out of character.

If youre paragon pick top option if youre renegade pick bottom one, its not that hard to figure out.

#11
Lil Kis

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oh no more errors

#12
Juztinb42

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I have come across a similar problem with the words on the conversation wheel. Sometimes the words appear and it looks as if they were typed in MS Word and then partially highlighted until I move my cursor over the dialogue option and then they go back to normal. So it's nothing game-breaking.

#13
Malanek

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LCD_Dave wrote...

The other thing I'm concerned about is the economy. I ran out of money before I could buy all the upgrades in the last game. With no missions left to complete, how can I generate credits? Maybe we could see some DLC where I can sell some of my mineral resources.


IMO this is a good thing - although it has never happened to me. I don't think you be able to buy everything, if money isn't scare it makes any purchases no-brainers. I would like to see it become more scare in ME3.

#14
LCD_Dave

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Homeless Cheese wrote...

If youre paragon pick top option if youre renegade pick bottom one, its not that hard to figure out.


That's what I do, but you don't think that is a problem? I thought the point of the game was that I control the flow of conversations by selecting the option relevant to my character.

This is a very serious problem in the game. I'm a fan of mass effect. You making glib remarks at every negative comment doesn't mean bioware likes you more than me. it's not that hard to figure out.

#15
LCD_Dave

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Malanek999 wrote...


IMO this is a good thing - although it has never happened to me. I don't think you be able to buy everything, if money isn't scare it makes any purchases no-brainers. I would like to see it become more scare in ME3.


I certainly prefer this economy to that of ME1. I'm not 100% sure you can't afford everything as I did a lot of needless travelling. It just seemed obvious to me that there is an abundance of minerals and a lack of ways to accumulate money. Some second-rate, half fleshed out batarian prospector would be welcome to bring some balance.

#16
The Questioning Motive

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I've encountered the same with the dialogue wheel. I also wish they would add more armor parts for the N7 armor.

#17
Vandal3

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The Crew's Quarters level of the Normandy has port and starboard mixed up. Go ahead, look.

#18
Booban

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Usually you can investigate some areas in the dialogue and go back to continue the rest of the conversation. Sometimes this doesn't happen and you can't go back! Usually you know when when to continue the conversation, but sometimes those indicators arent there.

#19
kai769

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LCD_Dave wrote...


1. There are numerous times in the game when dialogue options are simply not visible.  Obviously the nature of the game makes this a serious issue.


i compleatly agree, there were times i just had to hope i was saying the right thing, i also found the text on the messages was way too small, it was sometimes barely readable, otherwise great game,