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Mass Effect had some of it - Dragon Age alot of it - Mass Effect 2 none of it....


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#76
ScorpSt

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I will agree that I missed a lot of the off-the-ship character interaction. I wish they had taken the Dragon Age route and had the characters randomly start talking to each other on the hub locations at the very least. I also miss being able to just turn to my companions and get their thoughts on our location. There were locations on the hob worlds where we could trigger certain characters to start talking (sometimes with the other character replying, sometimes not), but it just wasn't the same.



That said, I loved talking to my characters on board the ship. I really wish I'd been able to engage Miranda, Jack or Tali in further conversation though. Unfortunately, if they're only romanceable by the other gender, they just cut you off after a while.

#77
St Fredriksen

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newcomplex wrote...

Tali had one piece of dialogue, Garrus had two.

Sorry, but of all the complaints you could make about ME2, this one is simply not valid.(In comparison to ME1)


I'm not sure if you are talking to me, and If i understand perfectly. But \\iIf you mean the elevator chat? Yes, probably so. Im not saying i only want elevator chat, but that and the way they "interfered" in your conversations/decisions was a part of ME1, a big part in DO:A, and feeling non-existent in ME2.

#78
hiTeknology

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the characters are all the same minus a little bit of party banter... i dont see the loss of depth at all, in fact thanks to better loyalty missions i feel like i know them better.

#79
hiTeknology

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the characters are all the same minus a little bit of party banter... i dont see the loss of depth at all, in fact thanks to better loyalty missions i feel like i know them better.

#80
hiTeknology

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*double post

Modifié par hiTeknology, 09 février 2010 - 10:00 .


#81
Sareth39

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hiTeknology wrote...

*double post


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