Mass Effects of the Final ME2 decision (major spoilers) Writers have Rengades by the balls
#26
Posté 08 février 2010 - 03:23
#27
Posté 08 février 2010 - 03:23
#28
Posté 08 février 2010 - 03:28
4lice4nn wrote...
Mikazukinoyaiba2 wrote...
Hopefully Renegades die.
NO U!!!
I love my Renegade Shepard. He cracks me up!
Renegade shep is too much fun i mean sure you can heal and hug a few peeps on a paragon playthrough but no tossing fools out of skyscrapers or I"t only works if you care about the hostage Blam" that was maybe the best ever so funny
#29
Posté 08 février 2010 - 03:32
Alex_The_Bloody wrote...
4lice4nn wrote...
Mikazukinoyaiba2 wrote...
Hopefully Renegades die.
NO U!!!
I love my Renegade Shepard. He cracks me up!
Renegade shep is too much fun i mean sure you can heal and hug a few peeps on a paragon playthrough but no tossing fools out of skyscrapers or I"t only works if you care about the hostage Blam" that was maybe the best ever so funny
I tried to play full Paragone but man there was just times I could not resist going renegade. Electcuting the merc on Garusses mission was too much fun and why would let the man who will attack later live when you dust him off right there.
#30
Posté 08 février 2010 - 03:36
#31
Posté 08 février 2010 - 03:38
#32
Posté 08 février 2010 - 03:40
jasonontko wrote...
Series5Ranger wrote...
You kept the base, I understand why you did, but were you even paying attention, in the 1st or 2nd game, or actually talked to Legion, or played the Cerberus research team logs during the Reaper IFF Mission?
Yes I have and perhaps you should tell me how exactly your plan on dealing with the reapers without that base? Is there anything in ME2 that says you will have anything to take them on. Your as much rolling the dice blowing the thing as I am rolling the dice giving TIM it, hence the concern that the writers are going to make this a duh decesion that will make ME3 not as interesting as I could be.
Also I do not think stupid enough to get indoctrinated, I think he is capable of evil but I think it may be a lesser evil compare to what the reapers will do.
EDI had already Datamined the Collector's ship and Base. You have all the information you need to stop the Reapers in EDI's Data Banks.
#33
Posté 08 février 2010 - 03:45
[quote]jasonontko wrote...
[quote]Series5Ranger wrote...
You kept the base, I understand why you did, but were you even paying attention, in the 1st or 2nd game, or actually talked to Legion, or played the Cerberus research team logs during the Reaper IFF Mission? [/quote]
Yes I have and perhaps you should tell me how exactly your plan on dealing with the reapers without that base? Is there anything in ME2 that says you will have anything to take them on. Your as much rolling the dice blowing the thing as I am rolling the dice giving TIM it, hence the concern that the writers are going to make this a duh decesion that will make ME3 not as interesting as I could be.
Also I do not think stupid enough to get indoctrinated, I think he is capable of evil but I think it may be a lesser evil compare to what the reapers will do.[/quote]
EDI had already Datamined the Collector's ship and Base. You have all the information you need to stop the Reapers in EDI's Data Banks.
[/quote
By that reasoning then the elusive man already has what he needs too so then why not keep the actual base as no matter how thourough her scans im sure the actuall base human reaper whatever would be far for usefull in terms of quick and cheap R D hell the reaper materials might only be available in dark space whatever keep in mind the gun used to blow up the collector ship the thanix cannon is reaper tech so clearly having reaper tech gives you an edge so ya keep the base its the right thing to do you know it to be true...
#34
Posté 08 février 2010 - 03:50
1) Uniting the Krogan Clans under Urdnot Wrex and curing the genophage.
2) Resurrecting the Rachni
3) Stopping the largest fleet in the galaxy from engaging the geth. (Quarians)
4) Making the geth race stronger
5) Prepping the council with the template that can take on a Collector Ship. (Normandy SR-2 with upgrades), realizing the upgrades are actually being developed in secret by council races.
#35
Posté 08 février 2010 - 03:52
#36
Posté 08 février 2010 - 03:54
#37
Posté 08 février 2010 - 03:54
Series5Ranger wrote...
jasonontko wrote...
Series5Ranger wrote...
You kept the base, I understand why you did, but were you even paying attention, in the 1st or 2nd game, or actually talked to Legion, or played the Cerberus research team logs during the Reaper IFF Mission?
Yes I have and perhaps you should tell me how exactly your plan on dealing with the reapers without that base? Is there anything in ME2 that says you will have anything to take them on. Your as much rolling the dice blowing the thing as I am rolling the dice giving TIM it, hence the concern that the writers are going to make this a duh decesion that will make ME3 not as interesting as I could be.
Also I do not think stupid enough to get indoctrinated, I think he is capable of evil but I think it may be a lesser evil compare to what the reapers will do.
EDI had already Datamined the Collector's ship and Base. You have all the information you need to stop the Reapers in EDI's Data Banks.
Oh not this again. If EDI could data mine everthing why did you have to get the IFF off the derlict reaper. And could it really collect astonomical amount of tech on that station? If there was a Codex that said EDI could upload everything just by scanning, then I would give that. There is nothing in ME2 that says EDI scan gives you everything and I cnat see how the scan will even by undstandable without a wroking model. It would take engineers decades to work off a schematic of something that complex. Then you got the council needs proof and do you think edis scan will be enough, they dont believ me, the man who saved their asses, will they believe EDi.? NO you got to take a rep and show them the damn thing.
#38
Posté 08 février 2010 - 04:01
#39
Posté 08 février 2010 - 04:05
jasonontko wrote...
dreman9999 wrote...
He's Not the only man. Your the only man or woman to stop the reapers. He's the only man with power that's actively trying to stop the reaper but I would not go as far as anything to give him so much power at once. You'd be a fool to think that you could control him in anyway. We don't even know where he is.
That not really the choice though. It either give TIM the sation or blow it up. I would love giving the Alliance the station but that is not an option.
This really should have been an option. I think it is obvious the tech inside would be a help against the reapers, even just studying to dig up information and possible weaknesses, but there is no way I am handing it over to TIM. So the only option I have is to blow it up. <_<
#40
Posté 08 février 2010 - 04:07
#41
Posté 08 février 2010 - 04:08
Yes the writers can go this route and it will be very boring. No consquences for being a Paragone. Bu lets take them one by one.akseltestdrive4 wrote...
I think that saving the base is a bad idea. It really puts too much power into one man and one organization. Throughout the Mass effect trilogy, if you followed the paragon path, you have been subtly organizing the galaxy for the thread.
1) Uniting the Krogan Clans under Urdnot Wrex and curing the genophage.
2) Resurrecting the Rachni
3) Stopping the largest fleet in the galaxy from engaging the geth. (Quarians)
4) Making the geth race stronger
5) Prepping the council with the template that can take on a Collector Ship. (Normandy SR-2 with upgrades), realizing the upgrades are actually being developed in secret by council races.
1) the Krogan: Do you really think the Krogan are going to play nice once there numbers swell. They ar Krogan man there whole society is based on war, if they are not fight themsleves they will be fihting you. How on earth can they peaceful. I would have them help out and thenafter the war they launch another Krogan rebellion which eneds in their extinction.
2) Rachni. You might have a case there. I viewed them like the Krogan not able to get along with others but the writers pulled somthing out of there ass in ME2 saying the reapers made them do it, something you did not know when you had to decide their fate. If I knew that in ME1 I would have saved them but the info in ME1 is they attacked the first thing they saw and never stopped. Plus I hate spiders.
3 and 4) I am with the Geth here. I was never fully convinced the Geth were badmainly because they did not move beyond the veil and I though a war would weaken the Quarians at the wrong time, Legion impressed me and I rewrote the remaining Geth. Legion was proff that the Geth could play well with other unlike the Krogan and Rachni (though you make the rachni case now that you have some mor information)
5) the council had a reaper flown into there capital and they still did not reconize it, now you going to show a scan from AI, they just say Shep made it up because he is crazy obessed. They cant infore the base though.
#42
Posté 08 février 2010 - 04:09
Alex_The_Bloody wrote...
Well the reapers built the relays have slaughtered countless sapient races have in fact sleeper agents working throughout the citadel keepers and i have tom think the Quarians could do squat all against the reapers as there basicley flying around a bunch of crappy beaters the krogan have no armada, that just leaves the rachni and geth neither one is inherintly more trustworth than the illusive man not to mention that strikes me as throwing a bunch of pebbles at a tractor no matter how many you have so i see reaper tech like the thanix cannon as key to even having a chance the turians are the only fleet that may stand a chance since they presumabley already employ some reaper tech taken from the citadel so its not like reaper tech isnt out there humanity ought to get some of that too.
Yes alex you also bring another good point, No mater how many Rachni and Krogan and geth you have its a tech race not a numbers thing.
#43
Posté 08 février 2010 - 04:10
#44
Posté 08 février 2010 - 04:12
#45
Posté 08 février 2010 - 04:14
#46
Posté 08 février 2010 - 04:15
jasonontko wrote...
Yes I have and perhaps you should tell me how exactly your plan on dealing with the reapers without that base? Is there anything in ME2 that says you will have anything to take them on. Your as much rolling the dice blowing the thing as I am rolling the dice giving TIM it, hence the concern that the writers are going to make this a duh decesion that will make ME3 not as interesting as I could be.
EDI has some fetched data about the Reapers that could help defeating the threat when the proper time comes.
The base is no question have additional answers or advantages on helping defeat the Reapers. But blowing it up is seems the 'right' thing to do, even when you're a Paragon or Renegade. Giving TIM the base may fuel Cerberus to do more unacceptable means of experimentation and power. You just can't trust Cerberus' motives - they sound really good, but the result is just plain bad (see Veetor). Humanity as a dominant race would just cement the fears that the other races have.
The only good thing that Cerberus did is to bring back Shepard, and he/she just bit them back. I'd rather fight a few cells of mis-guided humans, instead of having an intergalactic war against all the aliens.
hawkens982 wrote...
I hope that in ME3, the
game will be able to let players choose the outcome of the previous game
during the character creation process.
You could already do that by playing and finishing the first two games.
Modifié par runab0ut, 08 février 2010 - 04:21 .
#47
Posté 08 février 2010 - 04:19
jasonontko wrote...
Alex_The_Bloody wrote...
Well the reapers built the relays have slaughtered countless sapient races have in fact sleeper agents working throughout the citadel keepers and i have tom think the Quarians could do squat all against the reapers as there basicley flying around a bunch of crappy beaters the krogan have no armada, that just leaves the rachni and geth neither one is inherintly more trustworth than the illusive man not to mention that strikes me as throwing a bunch of pebbles at a tractor no matter how many you have so i see reaper tech like the thanix cannon as key to even having a chance the turians are the only fleet that may stand a chance since they presumabley already employ some reaper tech taken from the citadel so its not like reaper tech isnt out there humanity ought to get some of that too.
Yes alex you also bring another good point, No mater how many Rachni and Krogan and geth you have its a tech race not a numbers thing.
Well im glad someone agrees with me the way i see it there all unkowns the rachni the geth and the krogan and ya i dont trust them any more than i trust the illusive man and what i love about the game is its not renegade or paragon i mean i ****in hate spiders too but exterminating a species seemed wrong though i did gat wrex but anyways my point is that its possible for me to keep the base and have the geth rachni krogan help out then with the dust settles humanity has some nice new toys to makie sure the playing field stays level Win win. I also have to think that a human reaper implies the reapers are out to get humanity on a larger scale than the other races. Sure there could be an asari reaper a quarian one etc but i only saw the human shaped one and that leads me to believe that earth is the main target or at the very least a primary one and i doubt the other races would all rush to the aid of earth since they didnt lift a finger to save our colonies. On top of all that say what you will about TIM but hes a far more competant administartor than the council who gets by in selling model ships and fish for christ sake not to mention cant recognize a reaper when it liierly flies up there ass so ya not putting much faith there
#48
Posté 08 février 2010 - 04:21
Series5Ranger wrote...
You know Let's just agree to disagree. Like I Said, I understand why you kept the base. I didn't, the risk vs reward is too high, and I sure as Hell don't trust TIM with it. You Do. I respect that. It's just not my choice.
I respect your decesion too. I dont trust TIM, I just see him as the cost of keeping the station.
#49
Posté 08 février 2010 - 04:26
Because galactic civilizations always develop according to the Reapers plans, using a base full of their technology would just be repeating what past people have done. Think about it like this, everything that we use, the reapers have a complete understanding of. So by destroying the base, you are gambling on forcing new alternatives that have nothing to do with Reaper tech and thus no longer follows their millions year old plans of destoying galactic life.
I admit that this is a HUGE gamble but I also agree with the the original poster of this idea that using the collector base would just be playing into the Reaper's tentacles.
I think that the answer to defeating the Reapers may come from something completely out of there control e.g. the Rachni. Since they didn't plan out that race's evolution like they did with other race's the Rachni may act as a wild card that the Reapers won't know how to deal with.
#50
Posté 08 février 2010 - 04:26
Alex_The_Bloody wrote...
jasonontko wrote...
Alex_The_Bloody wrote...
Well the reapers built the relays have slaughtered countless sapient races have in fact sleeper agents working throughout the citadel keepers and i have tom think the Quarians could do squat all against the reapers as there basicley flying around a bunch of crappy beaters the krogan have no armada, that just leaves the rachni and geth neither one is inherintly more trustworth than the illusive man not to mention that strikes me as throwing a bunch of pebbles at a tractor no matter how many you have so i see reaper tech like the thanix cannon as key to even having a chance the turians are the only fleet that may stand a chance since they presumabley already employ some reaper tech taken from the citadel so its not like reaper tech isnt out there humanity ought to get some of that too.
Yes alex you also bring another good point, No mater how many Rachni and Krogan and geth you have its a tech race not a numbers thing.
Well im glad someone agrees with me the way i see it there all unkowns the rachni the geth and the krogan and ya i dont trust them any more than i trust the illusive man and what i love about the game is its not renegade or paragon i mean i ****in hate spiders too but exterminating a species seemed wrong though i did gat wrex but anyways my point is that its possible for me to keep the base and have the geth rachni krogan help out then with the dust settles humanity has some nice new toys to makie sure the playing field stays level Win win. I also have to think that a human reaper implies the reapers are out to get humanity on a larger scale than the other races. Sure there could be an asari reaper a quarian one etc but i only saw the human shaped one and that leads me to believe that earth is the main target or at the very least a primary one and i doubt the other races would all rush to the aid of earth since they didnt lift a finger to save our colonies. On top of all that say what you will about TIM but hes a far more competant administartor than the council who gets by in selling model ships and fish for christ sake not to mention cant recognize a reaper when it liierly flies up there ass so ya not putting much faith there
Totalkly agree with you and there are others out there that agree withus too. It seems 50/50 right now as far as keeping the based based on other threads which I think is good, it means that Bioware writing was a success but hope they dontscrew it up in ME3 though.





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