Mass Effects of the Final ME2 decision (major spoilers) Writers have Rengades by the balls
#101
Posté 08 février 2010 - 08:09
It is not plainly stated that it was a Reaper connection, although considering that Legion stated that Nazara tried to make contact with potential allies (keyword being ally as a plural) it stands to reason. If not necessarily by the Reapers then possibly by their agents the Collectors (depending of course on the level of autonomous nature a General has if not being controlled by a Reaper)
#102
Posté 08 février 2010 - 08:39
Significant amount of infantry would have to be deployed. Possibly through organic avatars. i.e Saren and Harbringer. Krogan and Rachni will help. Wrex and the Rachni Queen owe Shepard.
And with regards to the Migrant Fleet, it's not just a bunch of beaters flying around. If you read the novels, TIM actually believes them to be enough of a threat to invest significant resources investigating it. And I'm not too sure a reconciliation between the Quarians and the Geth is impossible. It all hangs on what Legion and Tali as well as the peace loving vas Qwib Qwib admiral comes up with.
And the tech arms race is already significantly advanced, the Nomandy SR-2 with full upgrades was able to fight a collector ship. The collector ship would just serve as a temptation like in KOTOR.I guess the renagade story would have to be completely different, since you killed every possible allied race or soured relations with everyone, it's more than likely the Collector Ship technology will be needed to fight the reapers and Humanity forms some sort of Galatic Empire with TIM as Emperor.
Modifié par akseltestdrive4, 08 février 2010 - 08:41 .
#103
Posté 08 février 2010 - 09:01
#104
Posté 08 février 2010 - 11:31
SouperTrooper wrote...
What I don't get is even if you keep the space station how the hell do Cerberus' ships get there (as shown in the ending video). No Reaper IFF means the relay is likely to put those ships outside of the safe zone, ie in the galactic blackhole or next to a exploding hot new born star (unless I misunderstood the way it works). If Cerberus' ships can just mosey in to the Galactic core than the whole point of getting the Reaper IFF was, well pointless.
Well its def possible TIM recreated the iff to put in other cerebus ships just what i though had happened at any rate.
#105
Posté 08 février 2010 - 11:36
akseltestdrive4 wrote...
There seems to be a lot of speculations that it's only a tech arms race vs Sovereign. This is not exactly accurate. I mean if it's just ships flying around shooting down planets and ships, it wouldn't take centuries to wipe out a race. Which is what Virgil mentioned.
Significant amount of infantry would have to be deployed. Possibly through organic avatars. i.e Saren and Harbringer. Krogan and Rachni will help. Wrex and the Rachni Queen owe Shepard.
And with regards to the Migrant Fleet, it's not just a bunch of beaters flying around. If you read the novels, TIM actually believes them to be enough of a threat to invest significant resources investigating it. And I'm not too sure a reconciliation between the Quarians and the Geth is impossible. It all hangs on what Legion and Tali as well as the peace loving vas Qwib Qwib admiral comes up with.
And the tech arms race is already significantly advanced, the Nomandy SR-2 with full upgrades was able to fight a collector ship. The collector ship would just serve as a temptation like in KOTOR.I guess the renagade story would have to be completely different, since you killed every possible allied race or soured relations with everyone, it's more than likely the Collector Ship technology will be needed to fight the reapers and Humanity forms some sort of Galatic Empire with TIM as Emperor.
While that may be true its not the collectors that im worried about, in fact id assume that reaper tech is far more advanced than collector tech as i doubt theyd give thier best toys away to anyone especially a "slave" race. The fact that 1 reaper wiped out basicly the entire alliance or council depending on your choice itsw safe to assume that a whole fleet of reapers would be more than a match for any one galactic fleet. The only hope would be ya a combined Turian, Quarian, Human blah blah etc fleet with upgrsded weapons and sheilding, however i still dont see how A studying what killed the reaper in the first place and B fully understanding and possibly salvaging reaper tech to use against them could be a bad thing either way its just more info and firepower and id think against the reapers youd bring as much of both to the table as possible.
#106
Posté 08 février 2010 - 11:39
4lice4nn wrote...
Mikazukinoyaiba2 wrote...
Hopefully Renegades die.
NO U!!!
I love my Renegade Shepard. He cracks me up!
My Conando Shepard is such a rascal!
#107
Posté 09 février 2010 - 06:18
the only reason why i posted cause if you compare the two speeches it just makes the top one look better than the other one, i dont care what you choose, i just couldnt choose the bottow choice cause i feel like paragon shepard is calling me a scared ****,Alex_The_Bloody wrote...
Snowraptor wrote...
Your just upset cause you know what my point provesAlex_The_Bloody wrote...
Snowraptor wrote...
Ithought it was a kick to renegade choices balls, or majority renegade players that chose to keep the base, choosing to destroy it has shepard saying "I wont let fear compromise who i am." I alwasy thought that made the people who chose to keep the collector base more cowardly, you have to use thier tech to fight back, and i refuse because it has killed and proccesed thousands of inoccent people
Thats one way to look at it but i dont think its cowardly to say this mother****er took out half my crew i better get all that i can from it, blowing it up is a purley gut level reaction and when the fate of the universe is at play you gotta go with more than your gut. If your blowing it up your running away from the reapers giving them the upper hand by not fully understanding them and you fear what you dont understand simple as that. On the other hand by keeping it you risk a great many things your soul being at the top of the list but again isnt the life of one man even ten worth giving if it means saving the galaxy. Plus everytime i use my reaper enhanced ship to tear the Reaper fleet a new one ill know that those it wasw the right call lol
I can get why someone would blow it up but at the end of the day for me personally i find using the reaper tech more intersting story wise ie the real reason i didnt blow it up is cuz i want to see what happens with it in 3. My desicion could back fire but again the game would be more interesting as a result. I think thats the best reason for keeping it it that the chances for some truly epic **** going down is far greater now that i may get my hands on some reaper tech. Again story wise i just think its more interesting but your point is also your playing shep how you want to play him. To each his own i just think its a bit of a stretch to say someones a coward for wanting to kick the crap out of the reapers lol
#108
Posté 09 février 2010 - 06:21
my normandy ****ed up that so called advanced reaper techakseltestdrive4 wrote...
There seems to be a lot of speculations that it's only a tech arms race vs Sovereign. This is not exactly accurate. I mean if it's just ships flying around shooting down planets and ships, it wouldn't take centuries to wipe out a race. Which is what Virgil mentioned.
Significant amount of infantry would have to be deployed. Possibly through organic avatars. i.e Saren and Harbringer. Krogan and Rachni will help. Wrex and the Rachni Queen owe Shepard.
And with regards to the Migrant Fleet, it's not just a bunch of beaters flying around. If you read the novels, TIM actually believes them to be enough of a threat to invest significant resources investigating it. And I'm not too sure a reconciliation between the Quarians and the Geth is impossible. It all hangs on what Legion and Tali as well as the peace loving vas Qwib Qwib admiral comes up with.
And the tech arms race is already significantly advanced, the Nomandy SR-2 with full upgrades was able to fight a collector ship. The collector ship would just serve as a temptation like in KOTOR.I guess the renagade story would have to be completely different, since you killed every possible allied race or soured relations with everyone, it's more than likely the Collector Ship technology will be needed to fight the reapers and Humanity forms some sort of Galatic Empire with TIM as Emperor.
#109
Posté 09 février 2010 - 06:45
#110
Posté 09 février 2010 - 07:31
Also, I'm surprised if Reapers haven't leaved some safechecks, failsafes or whatever.
To sum up, benefits from keeping the base seem to be not as great as some people think.
Modifié par AlNahar, 09 février 2010 - 07:33 .
#111
Posté 09 février 2010 - 07:40
Mikazukinoyaiba2 wrote...
jasonontko wrote...
Series5Ranger wrote...
You kept the base, I understand why you did, but were you even paying attention, in the 1st or 2nd game, or actually talked to Legion, or played the Cerberus research team logs during the Reaper IFF Mission?
Yes I have and perhaps you should tell me how exactly your plan on dealing with the reapers without that base? Is there anything in ME2 that says you will have anything to take them on. Your as much rolling the dice blowing the thing as I am rolling the dice giving TIM it, hence the concern that the writers are going to make this a duh decesion that will make ME3 not as interesting as I could be.
Also I do not think stupid enough to get indoctrinated, I think he is capable of evil but I think it may be a lesser evil compare to what the reapers will do.
You destroyed a Reaper before and sure they destroyed the Council's army... but the Council was also unprepared.
This time around you have experience w/ the Reapers, they won't be able to isolated each planet and conquer it, and you can have the entire galaxy ready to fight.
Even Sovreign admitted that an entire galatic force untied is a threat to the Reapers, quite obviously using their technology isn't the only way to defeat them. Both the Paragon and Renegade can defeat the Reapers, their choices only differ in what will happen to the galaxy afterwords. The Renegade will create a human empire that subjugates the other races (and thus is the side that shows lack of foresight) while the Paragon has everyone coexist.
Wow sweet, really? I'm glad I gave the base to TIM then. He's gonna be the next Human emperor Palpatine! LOL
Terra Firma!
#112
Posté 09 février 2010 - 07:45
#113
Posté 09 février 2010 - 08:07
#114
Posté 09 février 2010 - 12:53
I destroyed the base because it seemed to me that even if there was technology in the ship, it is possible it would take years or decades to figure out how to use it... besides, that base is full of people being turned into some sort of weird liquid pumped through tubes and (since you shot the tubes), spilling on the floor of the ship(?). It's probably quite a disgusting and smelly place.
#115
Guest_Luc0s_*
Posté 09 février 2010 - 01:11
Guest_Luc0s_*
Paragon with the collectors base.
Paragon without the collectors base.
Renegade with the collectors base.
Renegade without the collectors base.
I think Renegade with the collectors base is the worst-case scenario, while it's doubtable if paragon without the collectors base will be the best scenario. It wouldn't surprise me if the folks who play 100% paragon and therefor blew the collector base up, are going to have a hard time in ME3.
Still, I assume that ME3 will be fairly balanced for both paragon and renegade. Don't forget that you had to make other paragon and renegade decisions for the faith of other species (possible allies). Think about the rachni queen, the heretic geth and the krogan genophace.
If you went full paragon and made all the paragon decisions, you would have no collector base in ME3, but you'd still have the rachni, the geth, the quarians and the krogan on your side.
While a full renegade Shepard would have Cerberus with the collector base on his side, but not the rachni, geth, the quarians and krogan.
If you played a mixed Shepard and for example chose both TIM's and Cerberus' side, saved the collector base AND saved the rachni, geth, and/or other species, you're going to have to make a decision who you'll team up with in ME3, because I don't think the quarians or krogan (for example) would ever team up with Cerberus.
Modifié par Luc0s, 09 février 2010 - 01:28 .
#116
Posté 09 février 2010 - 01:29
#117
Posté 09 février 2010 - 01:42
It will be... interesting. I play a 'mixed Shepard' (I like to live in the grey zones) and have a bit higher paragon than renegade score. I saved all of it: collector base, the rachni, geth, quarians and krogan. Keeping the base or not was the hardest decision for me in the whole game, since it means I can't just tell TIM to f*** off if I want to keep taking advantage of it. And it will take some skills to convince my alien allies that TIM is only a minor problem, if we don't stop the reapers together. But my mission is stopping the reapers and I'll do whatever I see necessary to achieve that. If I have to start another suicide mission after all the reapers are gone to destroy the collector base, so be itIf you played a mixed Shepard and for example chose both TIM's and Cerberus' side, saved the collector base AND saved the rachni, geth, and/or other species, you're going to have to make a decision who you'll team up with in ME3, because I don't think the quarians or krogan (for example) would ever team up with Cerberus.
Fun times!
#118
Posté 09 février 2010 - 02:03
SouperTrooper wrote...
What I don't get is even if you keep the space station how the hell do Cerberus' ships get there (as shown in the ending video). No Reaper IFF means the relay is likely to put those ships outside of the safe zone, ie in the galactic blackhole or next to a exploding hot new born star (unless I misunderstood the way it works). If Cerberus' ships can just mosey in to the Galactic core than the whole point of getting the Reaper IFF was, well pointless.
yeah this is an imporrtant factor, the only IFF unit is on normandy, and it took EDI to control it, i doubt it could be easily duplicated and controled anywhere else, anyway isnt the new Mass Effect novel about the cerberus guy who betrayed TIM in the ascension novel ? i read somewhere that in the new novel TIM was experimenting on him some weird **** that involve reaper tech, maybe the " keep the base ending" will be the dominant end for ME3 with the paragon end of destroying it being explained by some retrieve tech cerberus mission ( that involves a explanation about the IFF also ).
#119
Posté 09 février 2010 - 02:07
@Stakis
Cerberus made Shepard return from death, they can do everything.
Modifié par Shizly, 09 février 2010 - 02:08 .
#120
Posté 09 février 2010 - 02:23
Shizly wrote...
@Stakis
Cerberus made Shepard return from death, they can do everything.
i agree, thats why im asking about the book, im pretty sure it involves reaper tech experiments in that guy that betrayed TIM in the ascension novel, but i have to say that Bioware need to keep a grip on cerberus, if they are that OP then we shouldnt worry about the reapers at all.
#121
Posté 09 février 2010 - 02:30
#122
Posté 09 février 2010 - 02:42
jasonontko wrote...
Yes but they are not ready and they dont believe the reapers are comming and you just blew up the only proof they exist.
The base doesn't really prove that the reapers exist, just that the collectors exist. It's a collector base. Nobody seemed shocked that the collectors existed, though, so there is really no gain there.
Even the evidence of tampering by the reapers would be entirely circumstantial. You couldn't prove that reapers had anything to with it.
#123
Posté 09 février 2010 - 02:46
This whole problem started with civilizations discovering the mass relays and building their technology of that of reaper technology. The reaper IFF got the entire crew abuducted. Now we're saying it's a good idea to capture a collector base built off of reaper technology?
Just boggles my mind that people would eagerly grab this technology without giving it some thought. It's how the rachni wars began, it's how the reapers commit genocide. If you are going to save the base then make sure it gets researched and processede by the right people and not some ruthless bastard who claims he has humanity's best interests at heart but otherwise no one knows absolutely nothing about him.
Modifié par aeetos21, 09 février 2010 - 02:47 .
#124
Posté 09 février 2010 - 04:47
I wish we had that choice for this one. Or rather, I think it was implied that we ended up keeping some of the data from the Collector base, if the Reaper diagram Joker hands Shepard was any indication.
#125
Posté 10 février 2010 - 04:50
notphrog wrote...
Maybe the renegade ending for ME3 is to kill TIM. After that, you get the choice to use TIM's reaper fleet to rule the galaxy, or set them to sefl destruct.
Yea, I was thinking along the same lines. That would be pretty kick ass of a renegade ending.
If you talk to Samara after the Collector Ship seqeunce, she says something like Your Illusive Man believes he has the wisdom to use it, but he does not.
Ok maybe she was just being an Asari know it all. But it did remind me of Saren. The first novel talks about how he wanted to use Sovereign for his own gain. Well, I guess we can see how that turned out. And sure, it can be argued that TIM has more brains whatever. But Saren ain't exactly a numbnut, he was the most experienced and ruthless Spectre. And he did make that facility to study indoctrination. I guess the conclusion is that indoctrination is unavoidable and it can be wonderfully subtle. Notice how Saren never believed he was indoctrinated in the first encounter and how he rationalizes his indoctrination as a merging of organic and synthetic superiority in the second.
Hmm, as to Reaper tech being more advanced then Collector tech... I don't know if it's true, Sovereign decimated the fleet because of a surprise attack and he was flanked by an armanda of GETH ships. It's not like he wholesaled raped the fleet by himself. And if you listen to the Paragon response to that reporter you ought to clock in the mouth, you hear the casualties amounted to around 8 human cruisers if you saved the Destiny Ascension. Not exactly a field day by any means.





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