HAGA NAGA wrote...
Maj.Pain007 wrote...
Mikazukinoyaiba2 wrote...
Maj.Pain007 wrote...
Only they f'ed not having reoccurring missions.
For example. Clearing out a Heretic base. I'm sure you can think of missions that could pop up but once you finish all the missions its pointless to keep playing.
Well sir, that is what it is like in all games. At least this time you can do some things after completing the story rather than nothing at all.
This is true but I believe they only did this because your crew gets kidnapped. I'm sure they could have designed stuff for afterwards just to keep playing with your current character. Not a big deal but it would have been nice.
actually, i think it is a big deal. i would rather them let us have the end game "continue playing" thing regardless, but it would be nice if they fixed the things that don't make sense. and if that means "shutting you down" on missions that were previously relevent to the main mission so be it.
The "Continue Playing" thing is great and should stay regardless. But, it will only ever be "great" when/if they fine-tune it to work with the story in every way and make sense.
I don't get why its great. The only real benefit is that you don't have to cram all the side missions before the final one but if you want to maxamize for full EXP it matters. I don't think continue playing adds awhole lot value to be honest.





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