Best class for Insanity?
#1
Posté 08 février 2010 - 06:16
#2
Posté 08 février 2010 - 06:18
Modifié par Space Shot, 08 février 2010 - 06:19 .
#3
Posté 08 février 2010 - 06:18
#4
Posté 08 février 2010 - 06:19
#5
Posté 08 février 2010 - 06:23
#6
Posté 08 février 2010 - 06:40
Got tricky at times, but mostly it was a great experience.
#7
Posté 08 février 2010 - 06:43
Basically, it depends on your playstyle really. All I know is that Vanguards probably have it the worst in Insanity. Aside from that, you can pull off just about anything.
#8
Posté 08 février 2010 - 07:21
#9
Posté 08 février 2010 - 07:31
Valdan777 wrote...
Is a infiltrator able to kill enemies much faster then a sentinel? and if you had to pick a best class which would it be?
Yes it is, and I'd say Infiltrator is the best. However, I've only done full playthroughs with Infiltrator and Adept.
Sentinel has survivability but little damage output. Infiltrator also has great survivability (Tactical Cloak is the best "oh sh*t" button in the game) and does RIDICULOUS damage with a sniper rifle. As in, one-shotting Collector Drones right through their barriers, and three-shotting Scions. The later missions actually felt too easy as an Infiltrator.
#10
Posté 08 février 2010 - 07:37
Valdan777 wrote...
Is a infiltrator able to kill enemies much faster then a sentinel? and if you had to pick a best class which would it be?
I found infiltrator and sentinel to be quite comparable in terms of killing speed. My Infiltrator had it much easier against boss type things, but husks were a nightmare (Reaper IFF, I'm looking at you). My Sentinel didn't die as much, but resorted to the heavy weapons alot more often, especially against bosses. Oh, the Sentinel deals better with ammo starvation, not that that's too common.
As for the original question, I'm actually going to go against the consensus here and say that my vanguard is having an easier time on insanity, at least so far (finishing off N7 and loyalty missions before the IFF at the moment). It was rough at first but once I got the hang of heavy charge it proved remarkably durable. Make a mistake though and the game's reloading before you register that you're dead. Fun times!
#11
Posté 08 février 2010 - 12:58
stillnotking wrote...
Infiltrator also has great survivability (Tactical Cloak is the best "oh sh*t" button in the game) and does RIDICULOUS damage with a sniper rifle. As in, one-shotting Collector Drones right through their barriers, and three-shotting Scions. The later missions actually felt too easy as an Infiltrator.
This.
The Widow is just ****ing absurd so essentially any class that gets it = easy mode, but it's the infiltrator that can maximize the damage output with its passives + assassin cloak (+miranda + warp/ap-ammo or disrupt for synthetics)
The only downside to it are logistical constrains (i.e ammo) but since it's so ****** easy to nail headshots, even more so with the bullet time in zoom-mode (seriously, what's up with that?), you'll likely drop enough mobs who in turn drop ammo before you ever run out.
#12
Posté 08 février 2010 - 03:39
I started a new game on insanity with the Infiltrator with Barrier as my bonus skill. Its still rough in parts, but its insane once you get the Upgraded Sniper Rifle from the Collector Ship.
There have been SO many threads about the Multiple Platforms and the two Scion area in the Collector ship being impossible. As an Infiltrator I beat that area the first time with no deaths. I was dropping Collector Drones with one shot from the Sniper Rifle. You do also have the cloak, but honestly I hardly ever need to use it. The only thing that sucks about Infiltrator is the low amount of Ammo you can carry with your sniper rifles
#13
Posté 08 février 2010 - 05:54
Infiltrator + sniper rifle (with full upgrades) + Incinerate (fully upgraded) + Full head shot equipment = I win button.
Simply put you use your team mates as bate and you pick off enemies while they shoot at them.
At the end game on Insane difficulty the Maxed out spec I mention about I was able to 2 or 3 shot Harbingers with head shots. Scions are more difficult but still manageable. Nothing else in the game really is a challenge. Even killing the thresher maw isn't that hard. with it.
Note: Biotic powers in general are not that useful compared to other abilities/guns on the 2 hardest difficulties.
#14
Guest_Guest12345_*
Posté 08 février 2010 - 06:00
Guest_Guest12345_*
#15
Posté 08 février 2010 - 06:59
Why would a Soldier or Infiltrator every go anywhere without Miranda?scyphozoa wrote...
Soldier with Heavy Fortification, Disruptor Ammo Group, Incedinary Ammo Group, and play with Grunt and Zaeed.
#16
Posté 08 février 2010 - 07:36
#17
Posté 08 février 2010 - 07:42
Modifié par blueTrance, 08 février 2010 - 10:19 .
#18
Posté 08 février 2010 - 07:43
#19
Posté 08 février 2010 - 07:46
Is this really practical? I think I'd run out of ammo way too quickly if I used my sniper rifle to pick-off individual husks. I find the SMG + incenrate works just fine for dealing with husks.Vendetta1239 wrote...
Infiltrator. Its is far easier when you can take out ALL enemies when they are not even in attacking range. Also husks are easy if yo can 'quick scope' and use i as a shotgun. if you hit there body one melee swipe should kill them still.
#20
Guest_Guest12345_*
Posté 08 février 2010 - 07:48
Guest_Guest12345_*
WillieStyle wrote...
Why would a Soldier or Infiltrator every go anywhere without Miranda?scyphozoa wrote...
Soldier with Heavy Fortification, Disruptor Ammo Group, Incedinary Ammo Group, and play with Grunt and Zaeed.
i know some people like playing with her but i don't. she doesn't fit my play style. in my insanity playthrough i only upgraded sniper rifles and assault rifles, shield/HP technology - not biotics or tech upgrades. i also place my squadmates to lay down suppressive mid-range fire. its just my playstyle and how i beat insanity.
#21
Posté 08 février 2010 - 09:06
Got Overload and Incinerate (I usually use Reave though) for removing defenses too.
I like it more the Sentinel since it is basically powerful from level 1 whereas the Sentinel takes a lot of levels to reach it's peak (most of the game is over by then). I like it more then the Infiltrator because it deals with mass rush attacks from Varren and Husks more easily plus it suffer from none of the ammo issues Infiltrators can have. The Soldier is comparable in power and fast power progression but even the Soldier does not have the easymode against single bosses that an Engineer has.
Modifié par themaxzero, 08 février 2010 - 09:07 .
#22
Posté 08 février 2010 - 09:11
blank1 wrote...
Sentinel with Reave as a bonus power, and attached to Garrus's hip for squad AP ammo tends to have the easiest time, in my experience. Soldier's will do just fine, but then you're basically attached to Miranda's hip (Which isn't such a bad thing).
Agreed Sentinel with Reave for health/stalling enemies in combo with the Tech Armor is a great little power pack
#23
Posté 08 février 2010 - 09:35
Getting all the protection upgrades, hard shields, and maxing out Tech Armor and your class passive makes it more manageable, but it's still tough. You'll be cursing that damn 12 second cooldown.
I haven't tried it (on Insanity) yet, but at this point I'm thinking that Solider with Hardened Adrenline Rush would've been the easier route.
#24
Posté 08 février 2010 - 10:21
Modifié par XOGHunter246, 08 février 2010 - 10:32 .
#25
Posté 08 février 2010 - 10:33
WillieStyle wrote...
Is this really practical? I think I'd run out of ammo way too quickly if I used my sniper rifle to pick-off individual husks. I find the SMG + incenrate works just fine for dealing with husks.Vendetta1239 wrote...
Infiltrator. Its is far easier when you can take out ALL enemies when they are not even in attacking range. Also husks are easy if yo can 'quick scope' and use i as a shotgun. if you hit there body one melee swipe should kill them still.
Generally any area with lots of husks has lots of ammo lying about (IFF is a prime example). Ammo isn't very scarce and using smg generally means (for me at-least) that you get swarmed by husks as it takes some time to take out multiple husks with an smg. If yo use your heavy pistol in conjunction with your sniper it still works wonders. Snipe 1 pistol 2 and follow the patern.




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