Aller au contenu

Photo

Best class for Insanity?


  • Ce sujet est fermé Ce sujet est fermé
24 réponses à ce sujet

#1
Valdan777

Valdan777
  • Members
  • 72 messages
I was wondering what the absolute best class is. I would argue the sentinel due to survivability and versatility; with the infiltrator as a close second. Thoughts?

#2
Space Shot

Space Shot
  • Members
  • 209 messages
I'd go with sentinel with an extra ammo type depending on how you take down barriers/shields.  Having a play through under your belt for that character is also a must to give you the extra firepower of an additional weapon type and full abilities out-of-the-gate.

Modifié par Space Shot, 08 février 2010 - 06:19 .


#3
jmfn88

jmfn88
  • Members
  • 2 messages
beat it with sentinel, extra armor helped a bunch

#4
blank1

blank1
  • Members
  • 363 messages
Sentinel with Reave as a bonus power, and attached to Garrus's hip for squad AP ammo tends to have the easiest time, in my experience. Soldier's will do just fine, but then you're basically attached to Miranda's hip (Which isn't such a bad thing).

#5
Average Gatsby

Average Gatsby
  • Members
  • 721 messages
I would say that the sentinel is the easiest because the extra armor lets you make more mistakes. However, is it the best class? I think you can get through the game faster if you were an infiltrator or soldier. But I can't say, because I haven't done that many playthroughs.

#6
Tarion Besbald

Tarion Besbald
  • Members
  • 52 messages
Did it with my trusty Soldier + Geth Shield Boost as a bonus power. Adrenaline + fully upgraded Revenant just rock.

Got tricky at times, but mostly it was a great experience.

#7
Jaekahn

Jaekahn
  • Members
  • 637 messages
It depends on your playstyle really. If you prefer to stand out and take a few shots, go with Sentinel. If you like range and intense damage, go with Infiltrator. I stuck with Infiltrator for two of three of my runs and enjoyed it. The third char started as a Sentinel but I felt that the playstyle just didn't suit me, so I changed to an Engineer. Engineers can be very tactical and very beneficial if you run with the right people. For example, I would send out my drone quickly wear down their armor, then use Jacob's Pull and Miranda's warp for warp explosion. Quickest way to bring down a target. I also feel that an Engineer has a huge advantage vs mechs, which aside from Scions, are the hardest things for me to kill. (The Goliaths that is.)



Basically, it depends on your playstyle really. All I know is that Vanguards probably have it the worst in Insanity. Aside from that, you can pull off just about anything.

#8
Valdan777

Valdan777
  • Members
  • 72 messages
Is a infiltrator able to kill enemies much faster then a sentinel? and if you had to pick a best class which would it be?

#9
stillnotking

stillnotking
  • Members
  • 923 messages

Valdan777 wrote...

Is a infiltrator able to kill enemies much faster then a sentinel? and if you had to pick a best class which would it be?


Yes it is, and I'd say Infiltrator is the best.  However, I've only done full playthroughs with Infiltrator and Adept.

Sentinel has survivability but little damage output.  Infiltrator also has great survivability (Tactical Cloak is the best "oh sh*t" button in the game) and does RIDICULOUS damage with a sniper rifle.  As in, one-shotting Collector Drones right through their barriers, and three-shotting Scions.  The later missions actually felt too easy as an Infiltrator.

#10
tangofish

tangofish
  • Members
  • 115 messages

Valdan777 wrote...

Is a infiltrator able to kill enemies much faster then a sentinel? and if you had to pick a best class which would it be?


I found infiltrator and sentinel to be quite comparable in terms of killing speed. My Infiltrator had it much easier against boss type things, but husks were a nightmare (Reaper IFF, I'm looking at you). My Sentinel didn't die as much, but resorted to the heavy weapons alot more often, especially against bosses. Oh, the Sentinel deals better with ammo starvation, not that that's too common.

As for the original question, I'm actually going to go against the consensus here and say that my vanguard is having an easier time on insanity, at least so far (finishing off N7 and loyalty missions before the IFF at the moment). It was rough at first but once I got the hang of heavy charge it proved remarkably durable. Make a mistake though and the game's reloading before you register that you're dead. Fun times!

#11
jaff00

jaff00
  • Members
  • 66 messages

stillnotking wrote...

Infiltrator also has great survivability (Tactical Cloak is the best "oh sh*t" button in the game) and does RIDICULOUS damage with a sniper rifle.  As in, one-shotting Collector Drones right through their barriers, and three-shotting Scions.  The later missions actually felt too easy as an Infiltrator.


This.
The Widow is just ****ing absurd so essentially any class that gets it = easy mode, but it's the infiltrator that can maximize the damage output with its passives + assassin cloak (+miranda + warp/ap-ammo or disrupt for synthetics)
The only downside to it are logistical constrains (i.e ammo) but since it's so ****** easy to nail headshots, even more so with the bullet time in zoom-mode (seriously, what's up with that?), you'll likely drop enough mobs who in turn drop ammo before you ever run out.

#12
hgroce15

hgroce15
  • Members
  • 80 messages
My first play through was an Adept and carried it over to NG+ on insanity. I played through a couple of missions and had to start over. It was just way to squishy for me on instanity.



I started a new game on insanity with the Infiltrator with Barrier as my bonus skill. Its still rough in parts, but its insane once you get the Upgraded Sniper Rifle from the Collector Ship.



There have been SO many threads about the Multiple Platforms and the two Scion area in the Collector ship being impossible. As an Infiltrator I beat that area the first time with no deaths. I was dropping Collector Drones with one shot from the Sniper Rifle. You do also have the cloak, but honestly I hardly ever need to use it. The only thing that sucks about Infiltrator is the low amount of Ammo you can carry with your sniper rifles :P

#13
Ghurshog

Ghurshog
  • Members
  • 265 messages
I played through the Insane difficulty with my ME1 imported Lvl 60 Adept. It was a struggle.



Infiltrator + sniper rifle (with full upgrades) + Incinerate (fully upgraded) + Full head shot equipment = I win button.



Simply put you use your team mates as bate and you pick off enemies while they shoot at them.



At the end game on Insane difficulty the Maxed out spec I mention about I was able to 2 or 3 shot Harbingers with head shots. Scions are more difficult but still manageable. Nothing else in the game really is a challenge. Even killing the thresher maw isn't that hard. with it.



Note: Biotic powers in general are not that useful compared to other abilities/guns on the 2 hardest difficulties.

#14
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests
Soldier with Heavy Fortification, Disruptor Ammo Group, Incedinary Ammo Group, and play with Grunt and Zaeed.

#15
WillieStyle

WillieStyle
  • Members
  • 1 298 messages

scyphozoa wrote...

Soldier with Heavy Fortification, Disruptor Ammo Group, Incedinary Ammo Group, and play with Grunt and Zaeed.

Why would a Soldier or Infiltrator every go anywhere without Miranda?

#16
Valdan777

Valdan777
  • Members
  • 72 messages
So correct me if I'm wrong, but it seems that the sentinel is EZ mode because massive defense. but if played right and at higher levels that infiltrator is more effective?

#17
blueTrance

blueTrance
  • Members
  • 49 messages
How large is the difficulty shift between hardcore and insanity for adept? I decided to make my second playthrough an adept on hardcore, but it's proving to be about as easy as my engineer was on veteran. Also, I heard Insanity gets harder if you import a character that's already beat the game. Is that true? I really want to up the difficulty. Adept seems to be breezing through everything. 

Modifié par blueTrance, 08 février 2010 - 10:19 .


#18
Vendetta1239

Vendetta1239
  • Members
  • 8 messages
Infiltrator. Its is far easier when you can take out ALL enemies when they are not even in attacking range. Also husks are easy if yo can 'quick scope' and use i as a shotgun. if you hit there body one melee swipe should kill them still.

#19
WillieStyle

WillieStyle
  • Members
  • 1 298 messages

Vendetta1239 wrote...

Infiltrator. Its is far easier when you can take out ALL enemies when they are not even in attacking range. Also husks are easy if yo can 'quick scope' and use i as a shotgun. if you hit there body one melee swipe should kill them still.

Is this really practical? I think I'd run out of ammo way too quickly if I used my sniper rifle to pick-off individual husks.  I find the SMG + incenrate works just fine for dealing with husks.

#20
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests

WillieStyle wrote...

scyphozoa wrote...

Soldier with Heavy Fortification, Disruptor Ammo Group, Incedinary Ammo Group, and play with Grunt and Zaeed.

Why would a Soldier or Infiltrator every go anywhere without Miranda?


i know some people like playing with her but i don't. she doesn't fit my play style. in my insanity playthrough i only upgraded sniper rifles and assault rifles, shield/HP technology - not biotics or tech upgrades. i also place my squadmates to lay down suppressive mid-range fire. its just my playstyle and how i beat insanity.

#21
themaxzero

themaxzero
  • Members
  • 966 messages
For me its the Engineer. Drone is such a good power. Can use it to destroy any possessed Collector, Merc Boss, YMIR Bot, Geth Prime and Scions with absolutely zero danger to yourself or your party.

Got Overload and Incinerate (I usually use Reave though) for removing defenses too.

I like it more the Sentinel since it is basically powerful from level 1 whereas the Sentinel takes a lot of levels to reach it's peak (most of the game is over by then). I like it more then the Infiltrator because it deals with mass rush attacks from Varren and Husks more easily plus it suffer from none of the ammo issues Infiltrators can have. The Soldier is comparable in power and fast power progression but even the Soldier does not have the easymode against single bosses that an Engineer has.

Modifié par themaxzero, 08 février 2010 - 09:07 .


#22
Fizzeler

Fizzeler
  • Members
  • 952 messages

blank1 wrote...

Sentinel with Reave as a bonus power, and attached to Garrus's hip for squad AP ammo tends to have the easiest time, in my experience. Soldier's will do just fine, but then you're basically attached to Miranda's hip (Which isn't such a bad thing).


Agreed Sentinel with Reave for health/stalling enemies in combo with the Tech Armor is a great little power pack

#23
Ken Ueno

Ken Ueno
  • Members
  • 59 messages
I'm playing a Sentinel in my (first) Insanity playthrough and even though it helps, you better be prepared to accept that pretty much any time you stick your head out, your Tech Armor is going to be stripped off almost immediately (which is what makes Assault Armor the better evolution in my mind). It's certainly not god-mode.

Getting all the protection upgrades, hard shields, and maxing out Tech Armor and your class passive makes it more manageable, but it's still tough. You'll be cursing that damn 12 second cooldown.

I haven't tried it (on Insanity) yet, but at this point I'm thinking that Solider with Hardened Adrenline Rush would've been the easier route.

#24
XOGHunter246

XOGHunter246
  • Members
  • 1 537 messages
A solider is easier i did it with one but he had cyro ammo freezing target does help a lot especially when you get it level 4 and your whole squad has freezing ability. also helpful fortification.

Modifié par XOGHunter246, 08 février 2010 - 10:32 .


#25
Vendetta1239

Vendetta1239
  • Members
  • 8 messages

WillieStyle wrote...

Vendetta1239 wrote...

Infiltrator. Its is far easier when you can take out ALL enemies when they are not even in attacking range. Also husks are easy if yo can 'quick scope' and use i as a shotgun. if you hit there body one melee swipe should kill them still.

Is this really practical? I think I'd run out of ammo way too quickly if I used my sniper rifle to pick-off individual husks.  I find the SMG + incenrate works just fine for dealing with husks.


Generally any area with lots of husks has lots of ammo lying about (IFF is a prime example). Ammo isn't very scarce and using smg generally means (for me at-least) that you get swarmed by husks as it takes some time to take out multiple husks with an smg. If yo use your heavy pistol in conjunction with your sniper it still works wonders. Snipe 1 pistol 2 and follow the patern.