Aller au contenu

Photo

Vanguard tips and tricks on Hardcore/Insanity - Revised Edition 1.2


  • Veuillez vous connecter pour répondre
2583 réponses à ce sujet

#2151
curly haired boy

curly haired boy
  • Members
  • 845 messages
finished my vanguard run on insanity. pretty much everything post-collector ship was steamrolled. :D



next vanguard run, though, i think i'll do on hardcore. insanity is pretty merciless at times early on. :P

#2152
tonnactus

tonnactus
  • Members
  • 6 165 messages

TMA LIVE wrote...
 In many ways, she's even more usefull then Miranda.


Shadowstrike has a multiplier of 2 against all sort of defenses.That makes Kasumi to the best defense stripper shepardt could get.And with the tech cooldown upgrade and her class passive she could use that every 6 seconds.
Dont waste points in her overload.

Modifié par tonnactus, 19 avril 2010 - 12:41 .


#2153
padaE

padaE
  • Members
  • 578 messages
The problem with shadowstrike is how unreliable it is and the time it takes to 'happen'. I really think Kasumi main strength is Flashbang... it's extreme efficient, agains the Harbinger for exemple, it neutralize it 100%.

.

And,thinking about taking down defenses. I go with MIranda because she can have area overload to take down shields and can perfor warp explosions to take down barriers and armor. The problem with ST is that it take the defense of only one enemy.

#2154
curly haired boy

curly haired boy
  • Members
  • 845 messages
it also steals focus for precious seconds, though. she's like a very brief, insanely damaging combat drone...that happens to be invincible while striking.

#2155
tonnactus

tonnactus
  • Members
  • 6 165 messages

padaE wrote...

The problem with shadowstrike is how unreliable it is and the time it takes to 'happen'.

Dont know what you are writing about.I have powers on active and never had problems with reliability.

And,thinking about taking down defenses. I go with MIranda because she can have area overload to take down shields and can perfor warp explosions to take down barriers and armor. The problem with ST is that it take the defense of only one enemy.


It doesnt matter.Kasumi could use it all 7 seconds and regular foes are nearly dead after that.

Modifié par tonnactus, 19 avril 2010 - 10:35 .


#2156
padaE

padaE
  • Members
  • 578 messages

tonnactus wrote...

Dont know what you are writing about.I have powers on active and never had problems with reliability.

.
Sometimes she don't go, sometimes she go and don't strike or take a longer time to strike. 

It doesnt matter.Kasumi could use it all 7 seconds and regular foes are nearly dead after that.

.
It doesn't matter? So, taking out the defenses of more guys with more efficiency doesn't matter? It's obvious you are just saying what you want no matter what. 

#2157
tonnactus

tonnactus
  • Members
  • 6 165 messages

padaE wrote...

.
Sometimes she don't go, sometimes she go and don't strike or take a longer time to strike. 

I never experienced this.




.
It doesn't matter? So, taking out the defenses of more guys with more efficiency doesn't matter? It's obvious you are just saying what you want no matter what. 


What you didnt understand?How long is the cooldown of overload?How long is the cooldown and the damage of shadowstrike with tech cooldown upgrade and kasumis cooldown bonuses that she get through her class talent.
Just compare that and think again about what is effective or not.

Modifié par tonnactus, 20 avril 2010 - 12:53 .


#2158
Darqion

Darqion
  • Members
  • 202 messages
I still use her overload plenty. sometimes i need someones shield down NOW, not in 20 seconds.



Ive also experienced plenty of " bugs" with her not striking atall, or VERY late. Sometimes she stealths just to walk over, unstealth and stand there... and then she dies



still nice move when it does hit :P

#2159
tonnactus

tonnactus
  • Members
  • 6 165 messages

Darqion wrote...

I still use her overload plenty. sometimes i need someones shield down NOW, not in 20 seconds.

For shields,squad disruptor is the best ability anyway.Against geth,its just priceless.Inferno doesnt damage geth.

#2160
Gravbh

Gravbh
  • Members
  • 539 messages

padaE wrote...

The problem with shadowstrike is how unreliable it is and the time it takes to 'happen'. I really think Kasumi main strength is Flashbang... it's extreme efficient, agains the Harbinger for exemple, it neutralize it 100%.
.
And,thinking about taking down defenses. I go with MIranda because she can have area overload to take down shields and can perfor warp explosions to take down barriers and armor. The problem with ST is that it take the defense of only one enemy.


I don't know how many times I've ordered Kasumi to shadow strike only to have her apear behind the target stuck in the crouched cover animation. She won't move or respond to any commands when that occurs. Shadow strike is awesome when it works, but seemingly half the time she either says "can't get there, can't do it" even when it's an enemy in a wide open area, or just bugs out and she gets stuck in place after she cloaks.

#2161
padaE

padaE
  • Members
  • 578 messages

What you didnt understand?How long is the cooldown of overload?How long is the cooldown and the damage of shadowstrike with tech cooldown upgrade and kasumis cooldown bonuses that she get through her class talent.
Just compare that and think again about what is effective or not.

.
The thing is Area Overload can take down of all enemys in a 3m radius, so as Warp Explosion can take down the armor/barrier of enemies in a 7m radius.... that's a lot. Kasumi's ST can only hit 1 target at a time.
.

Gravbh wrote...

I don't know how many times I've ordered Kasumi to shadow strike only to have her apear behind the target stuck in the crouched cover animation. She won't move or respond to any commands when that occurs. Shadow strike is awesome when it works, but seemingly half the time she either says "can't get there, can't do it" even when it's an enemy in a wide open area, or just bugs out and she gets stuck in place after she cloaks.

.
This is what I'm saying.

#2162
tonnactus

tonnactus
  • Members
  • 6 165 messages

padaE wrote...

.
The thing is Area Overload can take down of all enemys in a 3m radius


Area overload take down enemies?Geth on casual,or what.At best it destroys the shields but left the full healthbar of regular troppers/cannon fodder.
Like i said, squad disruptor ammo is best for taking down shields anyway.And shadowstrike is effective to remove the protection of bosses with two protection layers.I had never problems with shadowstrike.(xbox)

Modifié par tonnactus, 21 avril 2010 - 02:44 .


#2163
BeresaadSoldier

BeresaadSoldier
  • Members
  • 169 messages
My latest vanguard vid [Warning: very aggressive gameplay click me]. You can see Vanguard charging vs 6 eclipse mercs and dropping them all without taking health damage. Many 1 vs 3 and 1 vs 4 situations. Also, ever wondered how the Claymore shotgun fares against military grade Gunships' shields and armor? Watch and find out :)

#2164
DaVanguard

DaVanguard
  • Members
  • 664 messages
Anyone else try to play as a scimitar or locust vanguard they are fum

#2165
Guest_HanMaro_*

Guest_HanMaro_*
  • Guests

padaE wrote...
I really think Kasumi main strength is Flashbang... it's extreme efficient, agains the Harbinger for exemple, it neutralize it 100%.
 

And I think that the Harbinger neutralisation ist a bug. I have the feeling that Kasumi ist a kind of cheat at the Collectors.

#2166
tonnactus

tonnactus
  • Members
  • 6 165 messages

HanMaro wrote...

padaE wrote...
I really think Kasumi main strength is Flashbang... it's extreme efficient, agains the Harbinger for exemple, it neutralize it 100%.
 

And I think that the Harbinger neutralisation ist a bug. I have the feeling that Kasumi ist a kind of cheat at the Collectors.


Its defenitly a bug.After getting hit,he couldnt attack anymore for more then only 4 seconds.
Back to shadowstrike:

Its wasted on health. Its the best defense stripping ability in the game. 550 damage with deadly shadow strike and a 2 multiplicator against all sort of defenses.(1100 damage against shields,armor and barriers)
Warp and Overload couldnt compare with that,even with the six damage upgrades.

#2167
Samurai_Wahoo

Samurai_Wahoo
  • Members
  • 173 messages

DaVanguard wrote...

Anyone else try to play as a scimitar or locust vanguard they are fum


Yeah, I am doing it right now on insanity.  I hook the squad up with Cryo and then activate Incendiary heavy for me. 
I can not do the whole Claymore kamakazie stuff.  I am getting banged up real bad.  Instead, I play bit more patient.

My Vanguard build:
Incendiary ammo: 10/Heavy
Cryo Ammo:  10/squad
Charge:  10/Area
Shockwave: 1
Champion: 10
Pull: 0
Reave:  10/Area

I love sending 2-3 enemies to a shattering death and cleaning up the rest with my napalm sprayer, Incendiary Heavy is a beautful thing.  I let my squad strip defenses, freeze them and then I move in with the street cleaning.   

Modifié par Samurai_Wahoo, 25 avril 2010 - 01:39 .


#2168
curly haired boy

curly haired boy
  • Members
  • 845 messages

DaVanguard wrote...

Anyone else try to play as a scimitar or locust vanguard they are fum


yes they are. scimitar vanguard is my preferred vanguard flavor, actually. locust vanguard is doable, which is amazing in itself :)

#2169
DaVanguard

DaVanguard
  • Members
  • 664 messages

curly haired boy wrote...

DaVanguard wrote...

Anyone else try to play as a scimitar or locust vanguard they are fum


yes they are. scimitar vanguard is my preferred vanguard flavor, actually. locust vanguard is doable, which is amazing in itself :)

I find a locus vanguard more fun that a scimitar vanguard Image IPB

#2170
DaVanguard

DaVanguard
  • Members
  • 664 messages
wow this died...Image IPBImage IPB... well * turns off light and leaves emptie thread* /thread Image IPB

Modifié par DaVanguard, 04 mai 2010 - 02:52 .


#2171
BeresaadSoldier

BeresaadSoldier
  • Members
  • 169 messages
You should be happy man, the Vanguard thread got the most popularity of any other class thread. And it got stickied. I can post some more vanguard vids on there as I make them, though I doubt any one watches. There's not infinite ways to play a vanguard after all.

#2172
DaVanguard

DaVanguard
  • Members
  • 664 messages
I agree

#2173
Guest_justinnstuff_*

Guest_justinnstuff_*
  • Guests
Vanguards are amazing. Insanity stucked pre-collector mission, during the collector mission, but afterwards, it wasn't so bad. I loved it, quite a challenge. Thanks for all the videos!

#2174
TMA LIVE

TMA LIVE
  • Members
  • 7 015 messages
So, any Vanguards test out the new helmets, and compared the Kuwashii Visor with them?

#2175
DaVanguard

DaVanguard
  • Members
  • 664 messages
not yet but im testing them out on my sentinel