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Vanguard tips and tricks on Hardcore/Insanity - Revised Edition 1.2


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#2376
Khuutra

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In fairness, Kronner, it's going to be a lot more noticeable for you since you roll Claymore.

#2377
Kronner

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Khuutra wrote...

In fairness, Kronner, it's going to be a lot more noticeable for you since you roll Claymore.


Yes, but you will see the difference no matter what shotgun you use, not only because of the extra 6% weapon damage, but also because of extra power damage (+15%) - it makes your Inferno Ammo better. I have always been pro-Champion, but recently I started to like Destroyer more. I found out that the extra survavibility of Champion is not really needed.

#2378
Khuutra

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Eh! I'll go Destroyer when I suck less. Or when I get the game on PC. Or when I stop being psychotic about my dialogue options.

#2379
Kronner

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Khuutra wrote...

Or when I stop being psychotic about my dialogue options.


I thought the same, but if you import ME1 character with full Paragon/Renegade bonus (190 points I think), you will not have any problems even if you go Destroyer instead of Champion.

#2380
SirValeq

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Kronner wrote...
Yes, but you will see the difference no matter what shotgun you use


I'm guessing that's true, when I think about all the "almost-oneshots" made with Evi or about the number of enemies left with a tiny bit of health after 2 Scimitar blasts. Going Destroyer might save some precious time by not having to melee to finish enemies.

#2381
sinosleep

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It won't make the evi perform one shot kills. I've got destroyer on my latest vanguard and it still takes one shot and a melee.

#2382
Kronner

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Against regular guys it makes no difference, but against Scion or Harbinger it will save you some shot(s). This is better than extra 0.3s faster Charge, at least I think so after my latest Destroyer Vanguard playthrough.

Modifié par Kronner, 02 septembre 2010 - 02:41 .


#2383
Khuutra

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It'll really save a shot or two against Harbinger? That'd be worth it, then: I hates me some Harbinger.

#2384
Kronner

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You can 3shot ("headshots", melee range) Harbinger with Claymore when you are Destroyer, takes 4 with Champion (or 3 and a few melee attacks).

edit: level 30, Insanity, Inferno ammo

Modifié par Kronner, 02 septembre 2010 - 03:22 .


#2385
Simbacca

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Kronner wrote...

...I found out that the extra survavibility of Champion is not really needed.


I could see that for the late-game, but how about early-game pre-upgrades, like during NG+?

Modifié par Simbacca, 02 septembre 2010 - 05:41 .


#2386
Kronner

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Simbacca wrote...

Kronner wrote...

...I found out that the extra survavibility of Champion is not really needed.


I could see that for the late-game, but how about early-game pre-upgrades, like during NG+?


There are no cooldown upgrades that work for Charge. Only the passive skill lowers Charge cooldown.
The -20% biotic cooldown does not work for Charge
-5% Archon Visor does not work at all

This means that when you play NG+ your Charge cooldown is lower than when you play standard Insanity until you max passive skill.

The extra 0.3s Champion gets is rarely needed, worst case scenario - you will take more health damage. NG+ is not very different, I play with Claymore basically all the time and one shot one kill happens as soon as you get 2 SG upgrades and the shield/barrier piercing skill. That takes 2 missions (excluding tutorial and FP, Mordin+Jack mission and you got it). Personally, I do not find NG+ any harder than standard Insanity, enemies just take longer to kill when you use SMG/Pistol etc. After Horizon (3 SG upgrades and most important upgrades for your other weapons) NG+ is no longer any different.

Modifié par Kronner, 02 septembre 2010 - 06:01 .


#2387
Simbacca

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Kronner wrote...

There are no cooldown upgrades that work for Charge...


Yeah I forgot about this :pinched:

#2388
Tony Gunslinger

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^ Yep... <_< that's why I interpret Charge as a combat skill and not a biotic skill. If it was a biotic skill, technically you should have synergy with warp ammo as well as warp detonate once you make contact with your target, which would have been sick to see.

#2389
greed89

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should i get assault rifle training or the Claymore

#2390
mozez101

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greed89 wrote...

should i get assault rifle training or the Claymore


Try out both and see what you like better.

#2391
DaVanguard

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Just tried to play on my level 30 vanguard I think of lost my abillity to play as a vanguard- im going to go cry in a corner

#2392
Mr_Raider

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DaVanguard wrote...

Just tried to play on my level 30 vanguard I think of lost my abillity to play as a vanguard- im going to go cry in a corner


Someone cut your hair?

#2393
mozez101

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Mr_Raider wrote...

DaVanguard wrote...

Just tried to play on my level 30 vanguard I think of lost my abillity to play as a vanguard- im going to go cry in a corner


Someone cut your hair?


A Samson reference eh? Nice. lol.

#2394
Omega-202

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From a skimming of the past 10 pages or so, it seems that reviews for a Mattock Vanguard are pretty decent.



I'm up to my 5 (or 6th, I lose count) run on the Collector Ship and I've yet to choose AR since the Firepower pack came out.



I've done Vindicator, Claymore, Viper (and some Incisor) Vanguard runs, but I've yet to play with the Mattock.



What is everyone's opinion on hulking rifle? Much better than the Viper?



I'm debating whether its worth loading up an old AR save and running some missions with the Mattock before choosing for my newest run. Last two runs, I've fallen in love with the Viper so its going to be tough for me to give up that option.

#2395
sinosleep

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I prefer the mattock over the viper on caster classes. And even though the vanguard is more of a gun class than a caster class I like to throw in a pull here and there when I'm taking on guys I can't charge on faraway ledges and the sniper zoom in the middle of casting was irritating as hell, the mattock voids that issue.

#2396
Kronner

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Locust is good enough for me so I do not take AR or SR on Collector Ship, but if I did I would take Mattock over Viper. Looks and sounds better imho, no annoying zoom-in and pretty much equal to Viper damage-wise.

#2397
Autoclave

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 Are you saying that Archon visor is bugged and grants absolutely no +5% cool down bonus???

#2398
Kronner

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Autoclave wrote...

 Are you saying that Archon visor is bugged and grants absolutely no +5% cool down bonus???


Precisely.

#2399
sinosleep

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Kronner wrote...

Precisely.


You mind messeging Eric again? Either the devs are busier than normal, or I've some how managed to get some people's **** lists cause I'm not getting replies from anyone I've tried to message lately.

#2400
Kronner

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sinosleep wrote...

Kronner wrote...

Precisely.


You mind messeging Eric again? Either the devs are busier than normal, or I've some how managed to get some people's **** lists cause I'm not getting replies from anyone I've tried to message lately.


I will try next week, his last sentence was something like "i hope this answers all your questions" lol :lol: