beancounter501 wrote...
Lord Phoebus wrote...
In the script for combat magic there is a hard cap on the attack bonus from the magic attribute at +10, so once you hit 60 it won't get any better.
I am happy to tell you that I am 100% positive you are wrong.
First there is nothing in the script to indicate a cap. But I decided to test it out. I modified one of the debug scripts to print the attack value to the debug log.
I used Wynne as a test subject. She had a Str of 12, Dex of 14, and a Spellpower of 54. Before I turned on combat magic the log was reporting her attack rating at 64. After turning on combat magic the attack rating was showing 84.8. Which is right since combat magic gives a base +5 and aura of might gives +5.
I then off combat magic, turned on Spell Wisp & Spell Might. That brought by spellpower to 77. Turning on combat magic brought the attack rating to 89.57. Again that is exactly what you would expect if there is no cap.
So, there is no cap on spellpower. And If you are really looking to maximize your to hit rate, get spell wisp and spell might. Turn them on, activate combat magic and then turn them off. You should still keep the +5 to hit.
Ok that whole excerise just remind me of my job.
...
Okay, I am a little confused...
Firstly, I wanna thank you for these statistics. I am an old RPG fan, and as I am playing this on a console, I have been frustrated by a lack of stats.
I hope these figures are accurate, but...
I had thought that an active Combat Magic only used spellpower for a damage modifier... yet you suggest that improving spellpower can increase attack rating as well?
I had not seen an improvement in my weapon damage when I activated Spell Wisp, and assumed it did not add to the Combat Magic spellpower-damage modifier.
Lastly, and I know this can be wrong, but the icon tool-tip for an active Combat Magic seems to suggest that Aura of Might improves only magic damage and not add to attack, though the talent description says it does.
Also, can you confirm whether the class adds +2 or +1 dex? It always adds +2 dex to mine on a console.
Modifié par Lakmoots, 11 février 2010 - 05:07 .