What happened to all the content?
#26
Posté 08 février 2010 - 11:19
#27
Posté 08 février 2010 - 11:21
banshee768 wrote...
First playthrough, normal: 40h 22m according to my newest savegame.
Second playthrough, veteran: 35h 39m.
And this doesn't include reloading games due to death or messing up a quest. So add about an hour or so. In both games I've done everything possible. Explored every system 100%, done all side missions, upgraded everything and heard everything my crew has to say.
So how does one cut this time in half, I might wonder? Skipping dialog with seems like it would cut a few hours. Knowing the location of every quest and where it takes, to do them efficiently might also cut an hour. A cookiecutter build might also speed things up. But still... to cut 20 hours from a game lasting around 40. Is it worth doing all this things then? I mean, why play at all? It would be like watching Lord of the Rings: Extended Trilogy and skipping all the scenes that doesn't have combat...
Nope considering how many people have already completed their second playthough on insanity I'm pretty sure you are playing slower than normal. The main point is that ME 1 has more content than ME 2.
#28
Posté 08 février 2010 - 11:23
Modifié par Qiub0n, 08 février 2010 - 11:24 .
#29
Posté 08 février 2010 - 11:25
#30
Posté 08 février 2010 - 11:26
I don't know how long ME2 would take me if I skipped the dialogues, but I could definiately not finish it in 10 hours with all side missions and everyone loyal.
#31
Posté 08 février 2010 - 11:27
Taiko Roshi wrote...
banshee768 wrote...
First playthrough, normal: 40h 22m according to my newest savegame.
Second playthrough, veteran: 35h 39m.
And this doesn't include reloading games due to death or messing up a quest. So add about an hour or so. In both games I've done everything possible. Explored every system 100%, done all side missions, upgraded everything and heard everything my crew has to say.
So how does one cut this time in half, I might wonder? Skipping dialog with seems like it would cut a few hours. Knowing the location of every quest and where it takes, to do them efficiently might also cut an hour. A cookiecutter build might also speed things up. But still... to cut 20 hours from a game lasting around 40. Is it worth doing all this things then? I mean, why play at all? It would be like watching Lord of the Rings: Extended Trilogy and skipping all the scenes that doesn't have combat...
Nope considering how many people have already completed their second playthough on insanity I'm pretty sure you are playing slower than normal. The main point is that ME 1 has more content than ME 2.
Have you ever thought that those people have played the game every spare hour they have had since the game came out just under 2 weeks ago in the states. That could be why they've finished 2 playthroughs already.
#32
Posté 08 février 2010 - 11:27
AlbertoAquilani wrote...
Mass Effect 2 has a lot of content, stop getting high on red sand.
Umm no, it does not have a lot of content. In fact it has less content than ME 1. You must of played the game stoned if you think ME 2 has a lot of content, may be you should lay of the weed.
#33
Posté 08 février 2010 - 11:29
Traumacrazy wrote...
i always clock in at 25 hrs
I clocked in at 35 but I think the big issue for the OP is 2 fold.
1) Replayability. In ME1 you had choices to make so when you replayed, you had a different outcome. In ME2 there is 2 outcomes at the very end and thats it so the replayability just not there
2) Character interaction. In ME1 you took your time when interacting with characters because what you said and how you said it mattered.
In ME2, nothing you say or do will matter, everything thats suppose to happen will happen guarenteed and everyone will love you if you do their quest. No thinking required.
So with no thinking slowing you down, the game feels like its over alot faster and with no real replay value, your not getting 100s of hours of gametime from the product.
As someone else said, this game was made for the shooter crowd, not the RPG crowd. Its just not engaging enough to hold anyone (RPG players) interest long term as chances are simply playing a different class isnt going to be enough difference for those players.
Bioware definately has some issues to address for ME3 cause they going to lose ALOT of sales if they dont reintroduce RPG elements to this game franchise.
#34
Posté 08 février 2010 - 11:29
#35
Posté 08 février 2010 - 11:31
And every one of those hours was better than driving the stupid MAKO.
Sorry, there is plenty of content in ME2, and this time around, it is MUCH more enjoyable.
Sure the missions are alot shorter but there is a lot more of the main ones.
Maybe a game like Oblivion or Fallout 3 is more suited for you?
#36
Posté 08 février 2010 - 11:32
While that might be true, I'm curious what can be done fast, than what I've already mentioned. I'm not a, how would you say, 'bad' player. I've played my share of first person shooters. I know that you can go through the combat missions faster than I did. I've seen a couple of videos where people ignore cover and just run in circles around the enemies and not get hit at all. But still. On insanity?Taiko Roshi wrote...
Nope considering how many people have already completed their second playthough on insanity I'm pretty sure you are playing slower than normal. The main point is that ME 1 has more content than ME 2.
But anyway... Yes, I suspect that ME1 has more side missions than ME2. Actually, I think BioWare said so themselves at one point during the development. But do you remember ME1's 'missions'? It was basicly the same mission, taking place in a carbon copy of the last place. Even the objectives where the same. Kill everything. I much prefer ME2's approach. Fewer high quality missions, then a lot of exactly the same.
#37
Posté 08 février 2010 - 11:32
It makes for a pretty game though, with all the audio and visuals, but the gaming side still feels like I bought less than half a game. It plays shorter than Dragon Age origins, and man I already thought that game was short.
#38
Posté 08 février 2010 - 11:34
Mass Effect 2's was simply more enjoyable.
#39
Posté 08 février 2010 - 11:35
ME1 100% playthrough: 35h
ME2 playthrough with several unexplored star systems and unfinished assignments: 45h
I guess I must be lying.
#40
Posté 08 février 2010 - 11:38
Maybe I prefer shorter, more intense games. Maybe I'm part of the more casual gamer market, but I thought ME2 was great for what it is.
They focussed on gameplay and story, and still had a hellava lot more than MW2.
If ME2 had larger compulsory content than DAO than I may have gotten burnt out...
In short, originallity and focus is much more important than tonnes of content IMO.
Oh, and I didn't even do everything in ME2 either.
Modifié par Mudzr, 08 février 2010 - 11:38 .
#41
Posté 08 février 2010 - 11:39
#42
Posté 08 février 2010 - 11:40
#43
Posté 08 février 2010 - 11:43
Even the writing of our NPC in ME1 were sometimes paper thin, I somehow cared about them. Now for ME2, there is so many, I could careless for all but 3 of them.
The equipment upgrade system is boring. The whole story is boring. I cared more to the story and the interaction of what was going on in ME1 then I do in ME2.
The only thing ME2 has going for it is better combat - but that's if I don't start air walking because I touched a random section of the map which launches me up into the air with no way to get down until I get shot and die. I love the new tech skills - or at least one (Incinerate) - the rest of the changes are for the dogs.
wait.. what was I ranting about?..
ME2 - 2 games have so far taken me 36-38 hours. (doing "every-thing")
Even the first time I played ME1 and listen in full to every dialog took me around only 29h. But that 29h can be cut down to 20-23h's (depending on class) as i'm able to skip 80% of dialog. and that's still doing "every-thing". I did do a power play once - 6 hours long - it felt.. unrewarding.
#44
Posté 08 février 2010 - 11:44
100% ME2 (all missions / assignments ) 1st Playtrough Hardcore = 39h
I have to say that they are very close, I do however agree that ME2 seems smaller in non-combat areas, but bigger combat scenes altogether. So yeah.. this one is for shooter crowd.
#45
Posté 08 février 2010 - 11:51
#46
Posté 08 février 2010 - 12:08
SurfaceBeneath wrote...
The game is 40 hours long. Most games aren't half that.
I don’t know many RPG,s that are less than 40 hours, Sorry forgot, this is not an RPG game just a shooter game.
#47
Posté 08 février 2010 - 12:10
#48
Posté 08 février 2010 - 12:35
fchopin wrote...
SurfaceBeneath wrote...
The game is 40 hours long. Most games aren't half that.
I don’t know many RPG,s that are less than 40 hours, Sorry forgot, this is not an RPG game just a shooter game.
Planescape Torment and the first Baldur's Gate are 20-30 (depending on how fast you read in Planescape's case)
So unless you want to call those "not RPGs" sure thing dog.
#49
Posté 08 février 2010 - 12:43
Taiko Roshi wrote...
AlbertoAquilani wrote...
Mass Effect 2 has a lot of content, stop getting high on red sand.
Umm no, it does not have a lot of content. In fact it has less content than ME 1. You must of played the game stoned if you think ME 2 has a lot of content, may be you should lay of the weed.
It has more than Mass Effect 1. Once again, red sand is bad for you pal.
I would list all the content in comparison to Mass Effect 1 but that would be considered spoilers.
#50
Posté 08 février 2010 - 12:49
Taiko Roshi wrote...
Nope considering how many people have already completed their second playthough on insanity I'm pretty sure you are playing slower than normal. The main point is that ME 1 has more content than ME 2.
Okay. We get it. You completed the game on INSANITY in OMGLESSTHAN20HOURS! You're awesome. Actually, you can ignore that statement, but that's essentially what you sound like.
No, seriously, maybe you just play the game differently than other people. Do you click through every conversation option? Do you try to explore the area around you? It all adds up to the total time played. I just know that I try to explore as much as possible (And no, I haven't explored every planet in every system, I just gathered the resources I needed for the upgrades I found necessary and most likely haven't done half of the side quests on non-storyline planets), do as much as possible without forcing it (Just letting the game and my curiousity drag me to whatever places). Maybe you're the kind of player that just wants to get straight to the action and drop some aliens, that's just fine. But you can't expect to get all that you could out of the game. For example, I'd guess you can cut about 10 of the 16 hours of recorded dialogue (As mentioned in this thread, I never heard any numbers, so it REALLY is a guess
it felt.. unrewarding.
I completed the game in 32 hours on normal and I think it's just fine. Seemed neither too short nor too long for me, just about right. So just relax, let the game grow on you and enjoy the ride instead of just rushing through. And for a game like ME, the last thing that matters is the difficulty. This game is about atmosphere and the things that are happening around you, not about whether that geth in front of you can take 2 or 5 slugs to the head.
Modifié par larusso_O, 08 février 2010 - 12:53 .




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