I played and enjoyed ME2 to it's full at 33 hrs and 45 mins, that said I still wondered where all the content or "meat" was.
ME1 was like a big fat juicy steak.
ME2 was like a really tasty chicken wing.
What happened to all the content?
Débuté par
Taiko Roshi
, févr. 08 2010 10:41
#151
Posté 11 février 2010 - 12:10
#152
Posté 11 février 2010 - 12:20
I could do a ME1 playthrough, talking to every NPC (and listening to what they had to say), doing every mission, exploring every planet, in about 30 hours on insanity. ME2 took me 56 hours. Some of that time was padded by unnecessary travel between different shops and lots of mining, but ME2 is still a significantly longer game. If you claim you did everything in ME2 in 20 hours, you either didn't do everything, or you played on a difficulty level that was way too low for your skills. If you just do the missions you're explicitly told to do and skip past all the dialouge, that's your problem.
#153
Posté 11 février 2010 - 12:57
kiyyto wrote...
You are really something, the way you throw around assertions as if you actually know something.
Just by your own words it is not a stretch to believe that a major portion of ME2 sales are from people who liked/played/bought the first game.
You are soon to take the douche crown.
Use your brain and look at the sales figures. How exactly is ME2's sales mostly from people who bought the first game? It took 2+ years for ME1 to do 2 mill. At the rate it's selling ME2 will do that in two weeks. And the majority of that is people who bought the first game?
Where were these people when the first game came out then? You know when it sold around 230k it's first week and took 2 years to do 2 mill?
How exactly does the math add up to support what you're saying?
Modifié par hex23, 11 février 2010 - 01:02 .
#154
Posté 11 février 2010 - 12:59
I think a sense of perspective is somewhat required here. Mass Effect 1 was one of the shortest Bioware RPGs to date with about 15-20 hours for a "regular" non-completionist playthrough. It featured 8 primary set pieces- Eden Prime, the Citadel, Noveria, Ferros, Virmire, Liara's planet, Illos, and the end run. Half of those are roughly as large as the average "get this squadmate" mission in Mass Effect 2 (Eden Prime, Illos, Get Liara, Citadel Tower).
A blow through playthrough focused on the primary plot happens really quickly in ME1. You can do that in ME2 but you more or less get the ending you deserve if you choose that route.
For comparison, KotOR was about 20-25 hours, KotOR 2 the same, Jade Empire about 15, NWN about 10-15, Planescape the same, etc. The only "super long" Bioware games thus far have really been BG2 (if you spend time getting your base, doing side quests, etc) and Dragon Age.
What I really think is happening here is people are approaching ME2 with the Dragon Age or completionist perspective from ME1. I've already completed ME2 three times, so I'm definitely in the fan group here, but this is honestly the first game I've done so in since, well, Tie Fighter over 15 years ago. I typically average about 5-10 hours of gameplay a week. My "fan boy-ism" for this game is a bit of an aberration for me.
I'll agree there are parts of the game that feel somewhat stripped down (in a good way), but in my opinion this is a phenomenal game.
A blow through playthrough focused on the primary plot happens really quickly in ME1. You can do that in ME2 but you more or less get the ending you deserve if you choose that route.
For comparison, KotOR was about 20-25 hours, KotOR 2 the same, Jade Empire about 15, NWN about 10-15, Planescape the same, etc. The only "super long" Bioware games thus far have really been BG2 (if you spend time getting your base, doing side quests, etc) and Dragon Age.
What I really think is happening here is people are approaching ME2 with the Dragon Age or completionist perspective from ME1. I've already completed ME2 three times, so I'm definitely in the fan group here, but this is honestly the first game I've done so in since, well, Tie Fighter over 15 years ago. I typically average about 5-10 hours of gameplay a week. My "fan boy-ism" for this game is a bit of an aberration for me.
I'll agree there are parts of the game that feel somewhat stripped down (in a good way), but in my opinion this is a phenomenal game.




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