Aller au contenu

Photo

The truth hurts.


  • Ce sujet est fermé Ce sujet est fermé
225 réponses à ce sujet

#101
FlintlockJazz

FlintlockJazz
  • Members
  • 2 710 messages

scyphozoa wrote...

yeah pc gamers need to drop the bad attitudes and buy an xbox. lets be real, i'm not here for console wars, the TRUTH (as supported by facts) is that consoles generate more money than pc games do. so pc games are extinct and forever on the backburner. pc gamers need to drop the attitude because having a bad attitude won't stop the xbox/ps3 from generating billions of dollars a year.

as for depth of the characters, that is a matter of opinion and my opinion is that character depth in ME2 blows character depth in ME1 out of the water.


Thanks for stereotyping us all.  And yeah, lets remove all variation from market, reducing choice even further and ensuring that all platforms are the same and do not bring unique qualities to the experience, because someone playing on a PC obviously has a bad attitude and obviously is somehow impacting your console experience.

#102
Carmarkcaine

Carmarkcaine
  • Members
  • 25 messages

scyphozoa wrote...

yeah pc gamers need to drop the bad attitudes and buy an xbox. lets be real, i'm not here for console wars, the TRUTH (as supported by facts) is that consoles generate more money than pc games do. so pc games are extinct and forever on the backburner. pc gamers need to drop the attitude because having a bad attitude won't stop the xbox/ps3 from generating billions of dollars a year.

as for depth of the characters, that is a matter of opinion and my opinion is that character depth in ME2 blows character depth in ME1 out of the water.


And go for second best? Aint gonna happen. Unfortunaly I think you are right, there is more money in developing games for consols, but only because you consol owners are drepresinly easy to satisfy. You guys need to wake up and buy a PC and get the game quality back up.

#103
KPnuts123

KPnuts123
  • Members
  • 196 messages
Okay this seems to now have degenerated into PC vs Console. Both platforms have their pro's and con's but we're not here to discuss Xbox/PS3 vs PC. Personally I'm a console gamer but I respect the right for those who want to play games on PC. For what it's worth most games released for PC and Console seem to be developed concurrently.



Anyway I'm a RPG gamer and have been since I picked up a game pad and started to play the best Final Fantasy Game ever. Namely number 7. ME2 is not a traditional RPG and has ever been marketed as such. Yes it has the RPG parts with the story and character development throughout but Bioware have always marketed the game as a RPG/Shooter hybrid as it did with the first one.



The review that started all this is just one gamer's opinion and I respect them for their opinion even if I think it's total codswallop. I play games to relax and it just so happens that RPG games no matter the genre they fall into are my relaxation tool of choice. I just don't understand the amount of vitriol aimed at ME2 on these boards when most of the things replaced (such as the Mako and Inventory) were complained about in the first game. Bioware took all those points made by Reviewers of ME1 and also the gamers who played the game. So in a way we have ourselves to blame for the direction that ME2 took with no Mako or 'proper' inventory system.



Now i really need to get some sleep as I've been up 18 hours or so but I'll leave you all with a question.



Why can't we all get along?

#104
BLY78NOR

BLY78NOR
  • Members
  • 439 messages

Clova wrote...

*facepalm* Now was it really so hard to explain our point in a rational way, and not " PC GAMEX ARE DYIN AND CONSOLES RULEZZ jUST CUZ!!!11!1!" Kind of way?

Also, i believe DA:O was a PC to console port, not vice versa and it sold very very well.. I hope things keep going that way.


yet you don't see to many people complaining that DA:O was to "smart" for them

#105
SithLordExarKun

SithLordExarKun
  • Members
  • 2 071 messages

scyphozoa wrote...


well thats just it, my opinion isn't about console wars.

Well thats just it, your opinions aren't facts.

scyphozoa wrote...
i was addressing that ME was originally designed for a console and why ME2 engines feel like they are designed for a console. because console gaming is more lucrative. console gaming is more lucrative and that is a fact as proven by numbers, but that does not equate with pc gaming being dead. i never said it was dead, i did say it was on the backburner, which is an opinion that can be substantiated by the number of pc releases, their ports and their profit margins. i completely agree that pc gaming isn't dead and will never die.

Yet your previous post had you stating pc gaming is "extinct", you have absolutely no idea what "extinct" means do you?
And to let you know, both ME1 and ME2 hardly felt like ports(for me at least)

And your opinions aren't backed up by anything, the Sims franchise(an exclusive to pc) sold more copies than any console title and earned more in the process

Hell look at 2009's "most sold game of the year" 

http://www.swedishga...me-of-2009.aspx

^ Notice how sims 3 is a pc exclusive and MW2 is all platforms?

#106
Carmarkcaine

Carmarkcaine
  • Members
  • 25 messages

BLY78NOR wrote...

Carmarkcaine wrote...


Thats because PC players remember the days when games made for PC's were made for PC's and thats it. Ever since the game developers started branching out trying to reach both PC and consol game, things have gotten worse for PC gamers, like it or not, its just the sad truth.

Besides, the PC community on the internet is also larger and hence you will see more people whining or giving credit. If you take the time to read the posts on the forum, youll see most of them actually praise the game.


That's fine if a series was made just for PC but it was NEVER intended to be for PC only, cry all you want but the fact of the matter is this, unless you're Blizzard you'll probably make more money developing for consoles then you will for computers and if you do you have to take different tastes into account.
It's not dumbing down for a less mature crowd like i've seen posted here god known how many times now. Personally i think loot and grind is a pretty dumb way to play does micromanaging gear really make you that much smarter or more mature?
i also don't go around trying to belittle people who like it every chance i get like some PC players do because my personal tastes where not the primary focus of a game aimed at a mass audience, that's the attitude i have a problem with

bjdbwea wrote...



Yeah, this. Console titles in
general are much more shallow and superficial. How much of that is due
to inferior hardware and controls and how much due to a different kind
of audience, is another discussion. In any case that's
probably the reason why console gamers still love the game - it still
has more depth and meaning than most other games on their platform, and
they don't know better. PC gamers know and remember better,
not least from BioWare. That's why they aren't as easily satisfied. Hence our "whining".


this is what i mean ../../../images/forum/emoticons/whistling.png




Thats why I say I miss the good old times. :) When games for PC's were made for PC and consol games for consol. In generel better quality for PC gamers than now.

#107
Mister Mage

Mister Mage
  • Members
  • 283 messages
I'm hardly going to give up the vast number of indie studios that publish on PC, or the fine control I can exert over strategy games.

#108
Clova

Clova
  • Members
  • 225 messages

BLY78NOR wrote...

Clova wrote...

*facepalm* Now was it really so hard to explain our point in a rational way, and not " PC GAMEX ARE DYIN AND CONSOLES RULEZZ jUST CUZ!!!11!1!" Kind of way?

Also, i believe DA:O was a PC to console port, not vice versa and it sold very very well.. I hope things keep going that way.


yet you don't see to many people complaining that DA:O was to "smart" for them



nope...even though PC is a heck of a lot more micro manageing, which is why i will stick to PC. I like to Micro manage! Image IPB I think it has to do more with the controls for consoles being a bit more limited.

#109
Aedan_Cousland

Aedan_Cousland
  • Members
  • 1 403 messages
I disagree completely.

The reviewer thinks the main content isn't as epic as the main content of ME1? Really? Without giving away spoilers, I thought the first two missions involving the Collectors were fairly epic. They certainly trumped Feros, Therum and Noveria. Perhaps not Virmire however, considering the choice that Shepard has to make in that one.

I haven't gone further in ME2 yet than the first two encounters with Collectors, so I can't comment on the rest.

#110
Funkenstein23

Funkenstein23
  • Members
  • 135 messages
Metacritic disagrees.

#111
DKnightPortela

DKnightPortela
  • Members
  • 159 messages

Carmarkcaine wrote...

They are spot on. Me1 I played 3 or times, this game I just dont feel like trying one more time. I dont wanna "mine" all that crap again. If I wanted to waste time with a in game-game I'd build fishing skill up in wow( and dont I might add)

Also there is no sense of freedom in the game and its way to short. Hardly any missions, besides getting the loyalti of you crew members, and it seems more like work than anything else.

It feels like it was made more for consols and that type of players and not the more mature PC players. Im sure not sure Im going to buy ME3, atleast I think Ill wait for a month or so until the hype is down and the more serious and mature players are through the game.


I'm in the same boat and believe it or not at least in my country in forums and in my own circle of friends (13 that bought pre-orders of ME2 with the 14 being me) said plainly that they will not buy any more pre-orders from Bioware anymore instead using "altenatives" to check the game and IF then its to their liking buy ME3 so Bioware can forget about 14 pre-orders or even normal orders  if they dont shape up and kick EA exec suits out of the creativity process of ME3 since if they show me its still the same sub-par shooter game i will follow suit and not buy it instead giving my hard won money to other BETTER RPG out there at the time.

#112
BLY78NOR

BLY78NOR
  • Members
  • 439 messages

Thats why I say I miss the good old times. :) When games for PC's were made for PC and consol games for consol. In generel better quality for PC gamers than now.


I've been gaming since 1986 on the commodore 64 i've had just about ever system imaginable including gaming PCs and while PC gaming is not as good as it was in the golden years (mid to late 90s and early 00s for me) it's not as bad as some people make it out to be. 

The thing with ME is that if not for consoles the game probably never gets made so blaming it on dumb console gamers is somewhat ironic since if it wasn't for them there would probably not be a ME to complain about in the first place

Modifié par BLY78NOR, 08 février 2010 - 02:27 .


#113
Carmarkcaine

Carmarkcaine
  • Members
  • 25 messages

scyphozoa wrote...

why do people care about reviews? fact of the matter is that even if ME2 wasn't what you wanted or expected it still had the single best voice acting cast a video game ever has had.

so yeah, maybe you wanted more character depth or better rpg elements or shooter mechanics, where else will you get martin sheen?

i'm not saying the voice actors make the shortcomings irrelevant, but you need to consider that to criticize ME2, you need to compare it to all other video games in the industry. ME2 is a product of the video game industry and by a lot of accounts, has no rival.

opinions do not matter, most professional reviewers and critics aren't even competent enough to write in-depth reviews, i would never consider another gamer's opinion or review to have any validity. i will play games on my own and make my own choices because i am a better gamer than most gamers and reviewers.

so anyway, that is my opinion and it is as irrelevant as the OP link review. opinions are worthlessssss


I guess that goes for your opinion too than. ;) In generel I skip the reviews from the professionels on the large sites, and skip right to the users reviews. They are in generel a lot more honest, tho you have to find a fairly mature user there too or its either REALLY good or REALLY bad.

#114
Carmarkcaine

Carmarkcaine
  • Members
  • 25 messages

BLY78NOR wrote...


Thats why I say I miss the good old times. :) When games for PC's were made for PC and consol games for consol. In generel better quality for PC gamers than now.


I've been gaming since 1986 on the commodore 64 i've had just about ever system imaginable including gaming PCs and while PC gaming is not as good as it was in the golden years (mid to late 90s and early 00s for me) it's not as bad as some people make it out to be. 

The thing with ME is that if not for consoles the game probably never gets made so blaming it on dumb console gamers is somewhat ironic since if it wasn't for them there would probably not be a ME to complain about in the first place


And if people actually bought the game to PC it would proberly help a bit too. Though I have to say I feel a bit cheated with ME2 compared to ME1, and that is bad for game developers if PC owners do that, since you can always just get a copy. Thats why they need to sharpen up, if they want to keep PC players hooked.

#115
Satanicfirewraith

Satanicfirewraith
  • Members
  • 385 messages
Good reveiw.

To bad he didnt cover the crappy ammo system, the shallow team mates, the lack of actual weapons/armor, the fuel/piloting of the ship, the lack of inventory or ability to collect and/or sell stuff.



This game coulda been a blockbuster game.... as it is its barly a good rpg/tps and at best its mediocre tps with very very light rpg aspects.

=(


#116
Andrexxx

Andrexxx
  • Members
  • 3 messages
http://www.gamecriti...effect-2-review



I think that review is the best I have read about ME2.




#117
cerberus1701

cerberus1701
  • Members
  • 1 791 messages

KPnuts123 wrote...

So if that's a fair review I guess that Games tm here in the UK is totally wrong about the game and I should never take anything they say about a game seriously ever again.

The guy or girl who wrote the review here has not included any positives about the game they are basically just whining that the game isn't more of the same as ME 1.


And if it had been the review would have trashed ME2 for not trying to be different, lacking originality, and going back to the (now suddenly) dry ME well.

#118
Maufurtado

Maufurtado
  • Members
  • 141 messages
Nonsense. Unhappy player writing a review.



There are valid points. Yes. The writing is great and the story is engaging. The combat system could be a bit better.

#119
GotchaNL

GotchaNL
  • Members
  • 29 messages
Good review or not, at least (s)he's not one of those fanboys or crappy game magazines that keep giving this game a 10/10. I like this game, but it's far from being perfect. It doesn't deserve more than an 8.5/10 due to its many flaws.

#120
Seraosha

Seraosha
  • Members
  • 217 messages

eyekantspell wrote...

Someone summed it up.
 
www.gamefaqs.com/console/xbox360/review/R139238.html


Good review, brings up some completely relevant issues with the game. That said, I feel the story is stronger than this fellow gives credit for. This is the middle game in a trilogy, understandably, it's going to feel weak if taken as a standalone experience. In truth, the scene is set for a spectacular third game.

#121
cerberus1701

cerberus1701
  • Members
  • 1 791 messages

Satanicfirewraith wrote...

Good reveiw.
To bad he didnt cover the crappy ammo system, the shallow team mates, the lack of actual weapons/armor, the fuel/piloting of the ship, the lack of inventory or ability to collect and/or sell stuff.

This game coulda been a blockbuster game.... as it is its barly a good rpg/tps and at best its mediocre tps with very very light rpg aspects.
=(


* The ammo system is fine.

* The teammates aren't nearly as shallow as most of those in ME and their page of dialogue.

* The inventory system blew in ME and if you tell me it didn't you're lying to me. If you believe it didn't you're lying to yourself. You went for the Predator H or X. And you got your Spectre 7 and 10's And if you did the Expat exploit you got them before you ever left the Citadel.

After that you were an Omni-gel farmer.

* What's wrong with the fuel system. Don't like the fact that you have to actually earn being somewhere? Humans didn't just snap their fingers and appear on the moon, you know.


It's more an RPG now with the skill trees than it ever was with ME. A trained soldier would start out holding a sniper rifle like a drunk? Really?
 
Just dump some skill points and you're all pro. Now I actually have to think about how I want to evolve the guy.

#122
Sidac

Sidac
  • Members
  • 1 433 messages
I agree with some stuff that was mentioned but can someone explain to me how the hell you make SHOOTER combat easier?! honestly, its just point and click ffs.

I agree with cerberus the inventory system blew balls in ME1. you got you high piece of armor then just collected omni-gel. It sucked.

Modifié par Sidac, 08 février 2010 - 03:03 .


#123
Canez fan 1988

Canez fan 1988
  • Members
  • 106 messages
From the other review posted by Andrexxx

Rather than adjusting it and trying again, BioWare chose to remove planetary surface exploration completely and replaced it with an incredibly tiresome (and necessary) "scanning" mechanic which has players passively combing planet after planet with a giant cursor. I can hardly think of anything more offensively dull.


This is inaccurate. When you go into orbit EDI will tell you if there is an anomaly or not. You don't have to scan the planet to find a place to land. To achieve resources you do, but no one is holding gun to your head to do so.





Instead of streamlining for improved functionality, BioWare again chose to strip the bulk of these systems away, replacing them with barely-there, minimal-option skeletons. For players like myself who previously enjoyed the customization and depth of the team management, this is a real disappointment.


ME2 was streamlined, but for the most part the whole inventory system was re-done. You can still pick and choose which weapons your crew can carry, however it's kind of pointless considering that there is no bonus to choosing a different weapon. When you upgrade an AR for example, you upgrade all three choices. So all three will do the exact amount of damage. The only difference is that one gun may carry a little more ammo or fire more RPS than another. There needs to be more VARIETY of weapons, not necessarily more weapons.




The problem is that with such a huge cast, there's barely time to get to know them in more than cursory detail, never mind that each quest is separate and disconnected from the others. Relying on such content for the bulk of play provides little feeling of forward progress or accomplishment, and no focus at all on the enemy while Commander Shepard drives the intergalactic school bus. It's a shame, because every face has unused star potential, and crafting characters is an area where BioWare trumps all others. To see the game undercut its most valuable asset with excess is disappointing—I would've much rather had half the cast and twice the depth, and more narrative missions during which to form a bond with them.


I disagree with this. The whole point of ME2 is not stop the collectors, its assemble your team and survive the mission. Thats the whole goal of this game. The choices you make throughout the game will decide whether your team is strong enough to survive or not. Many people overlook this and say that there wasn't enough Collectors, but they simply missed the point Bioware was trying to make. There is more than enough character development and depth in this game IMO, but the reviewer only played 34 hours so I doubt he experienced everything.

Modifié par Canez fan 1988, 08 février 2010 - 03:09 .


#124
EternalWolfe

EternalWolfe
  • Members
  • 410 messages

Canez fan 1988 wrote...

I disagree with this. The whole point of ME2 is not stop the collectors, its assemble your team and survive the mission. Thats the whole goal of this game. The choices you make throughout the game will decide whether your team is strong enough to survive or not. Many people overlook this and say that there wasn't enough Collectors, but they simply missed the point Bioware was trying to make. There is more than enough character development and depth in this game IMO, but the reviewer only played 34 hours so I doubt he experienced everything.




That may be true, but the problem I had with the story wasn't that it wasn't good(the characters in ME2 were a lot more defined and intresting then in ME1, and story wasn't all that bad), but it lacked the cohesion the first one had.  It lacked an indentifable face of the enemy, and the enemy lacked any sort of personality because of it.  The story felt more like a checklist then a story.  Did I get that guy?  yep.  Did i do her loyalty quest? check.

I think we should have started with more of the characters and then picked up others by doing quests dealing with the main story, rather then going through a whole mission for the express purpose of getting one character.  Loyalty quests were nice though, good for fleshing out the charater.

Edit: note the 'I think', the 'problem I had'.  Its all opinion folks.Image IPB

Modifié par EternalWolfe, 08 février 2010 - 03:14 .


#125
Tobebech1307

Tobebech1307
  • Members
  • 113 messages

EternalWolfe wrote...

That may be true, but the problem I had with the story wasn't that it wasn't good(the characters in ME2 were a lot more defined and intresting then in ME1, and story wasn't all that bad), but it lacked the cohesion the first one had.  It lacked an indentifable face of the enemy, and the enemy lacked any sort of personality because of it.  The story felt more like a checklist then a story.  Did I get that guy?  yep.  Did i do her loyalty quest? check.

I think we should have started with more of the characters and then picked up others by doing quests dealing with the main story, rather then going through a whole mission for the express purpose of getting one character.  Loyalty quests were nice though, good for fleshing out the charater.

Edit: note the 'I think', the 'problem I had'.  Its all opinion folks.Image IPB


I agree, still mass effect 2 is a very good game.