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Adept - Most boring class ever?


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#51
Blackveldt

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I loved the Adept in ME1, so for my first playthrough in ME2, I was of course the Adept again.  I must agree with quite a number of points made by the OP.  On Insane mode, you can't use your powers until the armor/barrier/shield is down and by that time, it's usually:  what's the point?

When I did my playthrough on Insane as Adept, I did use my Warp a lot.  However, on certain missions (i.e., Suicide Mission), I discovered I enjoyed employing Singularity before the enemy's barriers were down (or close to being down) while having a teammate like Samara use her Reave, etc.  The Singularity stays up for awhile and I found it kind of efficient to only focus on removing armor/barriers.  And it has a relatively short cool-down.  It may not take much longer to kill an enemy once they're only down to red health, but a whole bunch of enemies plus waiting for them to get out of cover ends up being a good chunk of time when added together.  Not to mention a very simple, low-cooldown Throw is quick and efficient (especially when you can push them off edges).

Having said that, I must admit that one of my favorite classes is definitely the Sentinel.  I found playing it was not only fun, but powerful and FAST.  I breezed through the Insanity Suicide mission with it, especially whenever I brought Tali/Legion for their Drone.  Best distraction ever.  It was always funny to watch some of the enemy AI; they could never quite figure out whether to target me or the drone lol.

Modifié par Blackveldt, 24 février 2010 - 09:06 .


#52
FVK209

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huh? I only completed insanity once, and that was the Adept. I tried infiltrator and soilder, and i kept getting destroyed. the Adept seems like the easier class for my play style. I had samara and thane on my Suicide mission, and I just breezed right through it. I don't know how solders and infiltrators can handle those husks. it so easy for me.. Squad Area war-->Singularity-->squadmate heavy warp-->all husks dead.

And then harbinger, just keep singularity-ing his but, then kill all the other collectors. It's so easy, and pretty fun i might add too.

Modifié par FVK209, 25 février 2010 - 11:18 .


#53
rabbitchannel

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FVK209 wrote...

huh? I only completed insanity once, and that was the Adept. I tried infiltrator and soilder, and i kept getting destroyed. the Adept seems like the easier class for my play style. I had samara and thane on my Suicide mission, and I just breezed right through it. I don't know how solders and infiltrators can handle those husks. it so easy for me.. Squad Area war-->Singularity-->squadmate heavy warp-->all husks dead.

And then harbinger, just keep singularity-ing his but, then kill all the other collectors. It's so easy, and pretty fun i might add too.

It's not the Adept isn't powerful. It certainly is. The argument is that it's boring. I agree to some extent. By itself it is boring, but with the right squad mates, explosions everywhere. d:

#54
Spyndel

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I think Auto-Hit, homing abilities in what is ostensibly a real time shooter are problematic for any class. Would have much rather seen them put in as some sort of active/player skill based ability, like firing a gun. The concept is just boring in what is otherwise an action game...might as well just be playing some stand and auto attack MMO at that point.



Also, despite the "fast paced" hype, whenever I play a more "magic" class, I find myself waiting for recharges and subject to more downtime than I ever did in ME1, where I always had some ability ready at my disposal.



Global cooldown turns the game into "wait, wait, wait, auto hit with no skill involved, wait, wait, wait, wait, autohit with no real action from the player required, , wait wait wait..., etc" .

#55
Roxlimn

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Spyndel:



Generally, I use my cool down periods for firing my guns. Adept is perhaps tied for the worst gun capabilities in the game, but it's not bad at all. Easily capable of stripping defenses off of multiple enemies.



On lower difficulties, you usually have shorter cool downs and less hardy enemies. Guns are superfluous at difficulties Veteran or lower. It may actually take longer to finish an Adept game on those settings if you tried firing your guns seriously.



rab****annel:



Generally, my playthrough at Hardcore and battles at Insanity with Adept were characterized by bodies flying every which way. I didn't consider it boring at all.

#56
miltos33

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The adept is still the best class in ME2. Liked. The adept was powerful in ME1 but not as tactical as this time. The adept would spam the same powers regardless of enemies or defenses. Not rational. The adept now has different powers for different situations. True stats. Warp against barriers/armor, singularity/tempest against shields, pull/throw against health, and a unique bonus power like barrier/energy drain. Liked.



Liked Mordin.

#57
Mr.BlazenGlazen

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Which is why i'm not going adept on insanity.

#58
padaE

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I liked playing with the adept but It did become quite boring.

#59
MCPOWill

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Ok. Adepts are a fun class, personally my favorite was vanguard and soldier. Ant I believe they made all playable you just have to have the right play style. And for Insanity mode well its supposed to be a challenge that kills everytime pulls off a few shoots on you.


#60
Frostknight187

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I love the adept in ME2. I really enjoy using actual tactics to kill enemies instead of walking into a room spamming sing and lift and shooting till all floating thingys are dead. I find ME2 adept to be a much funner class to play than it was in ME1. In ME1 you are pretty much a god with maxed out biotics that cant be touched in any fight because of the ability to lock down an entire group of bad guys. Especially if you have liara in your party as well. In ME2 I love using cover based shooting with correct placement of groupies in order to take control of a field and kill everything. I use singluarity a lot in ME2 because it not only widdles down shields but is awesome with warp bomb combos. And warp bombs do lots of damage. Almost every level I always use Miranda/thane and Samara. I think a lot of people underestimate the usefulness of singularity and its ability to warp bomb and close off areas of advancement for aggressive enemies. Especially against husks. Place singularity on the ground and shoot husk armor down. Once they hit it they die. For me adept is the funnest class for me to play with sentinel a close second with infiltrator. I just think people are upset at the fact that they cant be god like with the adept anymore. Which I felt really took a lot of the difficulty and challenge out of ME1 no matter what difficulty you played on. Which for me really killed the fun of mixing biotics with shooter based combat. I feel that the new system that they created for ME2 was awesome. With the universal cool down and biotics not being able just lock down anything at anytime really adds to the effects of thinking about what you are going to do when you enter a fight and how you are going to employ your tactics to win. If you still think that biotics have been nerfed just look at average gatsby's youtube page about adepting through insanity. After watching those videos its hard to argue that biotics are useless in ME2.

#61
sniperwolf08

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All of you should go to youtube and watch Average Gatsby's adepting through insanity videos before you bash biotics in this game. If you watch those and still think biotics are boring and useless then just play something else.

Modifié par sniperwolf08, 25 février 2010 - 06:27 .


#62
Xenos42

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I always find it amusing that ppl like the op who have this gripe always try to make the distinction that it's not about the adept being weak or the game being too hard. The crux of you guys argument is that you want to be able any of your abilities on any enemy regardless of their defenses. You guys do realize that *would* make the game easier since most of those attacks would kill or disable everything in the impact radius of the power right? Not too hard indeed. You guys are full of crap. Being able to kill or lockdown everything regardless of defenses would be just as boring and way easier than having to use warp/ reave to strip defenses.

Modifié par Xenos42, 25 février 2010 - 06:47 .


#63
Jackal904

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Whether or not the adept is boring is completely a matter of opinion. The adept is my favorite class in both ME1 and ME2.

#64
tvai

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If you expect the adept to play anything like it did in ME1, I can certainly understand your disappointment.


That being said, I still really enjoy the adpet, just not nearly as much as I did in ME1. Warp was really cool as a debuff that reduced the enemy's damage resistance, coupled with a little damage over time.


Some people claim not to use warp excessively.  Well, this is certainly viable is you actively use your squad members to strip defenses.  My next playthrough is going to be an adept (insanity, ofcoarse) who does not use warp, as this, in my mind, is more genuine to the adept as it was in ME1.  However, i'll have to use my squads abilities regularly, which isn't necessarilly a bad thing.

Modifié par tvai, 25 février 2010 - 08:49 .


#65
jamoau

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Adept is played very differently from ME and one adjusts but I had a lot more fun playing an adept in ME and fun being the subjective qualifier.



What I really miss is not being able to throw a charging Krogan/Geth Destroyer 20' back on its ass or over a balcony. I reduce a YMIR down to health, heavy throw it and all it does is shrug.



So for me also, a lot of the fun has been taken out of the class. Unfortunately, I don't have the option of editing a .ini for experimentation.

#66
incinerator950

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Adept is still strong, on Insanity you need to figure out how to use your teammates and what guns you and they should be using, but that goes for everyone no matter what class.



My Insanity run felt a bit like a chore, using Warp, then Warp explosions, while shooting people.

#67
Grumpy Old Wizard

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sniperwolf08 wrote...

All of you should go to youtube and watch Average Gatsby's adepting through insanity videos before you bash biotics in this game. If you watch those and still think biotics are boring and useless then just play something else.


AG is a great player but you will notice in most of his videos he is doing a lot of shooting. A lot of people don't won't to be constantly shooting as an adept. The adept is supposed to be the biotic master, not a gimped soldier.

Weapons and ammo own in ME 2.

#68
baller7345

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Grumpy Old Wizard wrote...

sniperwolf08 wrote...

All of you should go to youtube and watch Average Gatsby's adepting through insanity videos before you bash biotics in this game. If you watch those and still think biotics are boring and useless then just play something else.


AG is a great player but you will notice in most of his videos he is doing a lot of shooting. A lot of people don't won't to be constantly shooting as an adept. The adept is supposed to be the biotic master, not a gimped soldier.

Weapons and ammo own in ME 2.


This comment always confuses me because as I remember most fights with an adept in the first game involved either a lift, singularity, stasis, or a combination of those after which  marksman was switched on and you shot everything to death.  I may be alone but I actually shoot a lot less in Mass Effect 2 than I did in the first game while playing an adept.  They were godly at controling but none of the abilites killed unless you were able to lift them really high or throw them off something so for a good portion of the game you were shooting at floating enemies.

Of course thats just me so maybe I was doing "wrong" in your eyes but thats is what an adept in Mass Effect was for me.


Gatsby does shoot alot but thats his style he finishes most enemies off with a biotic power though.  He does shoot alot more in certain areas though and compared to the way I play he shoots a lot more than I do.  For me the adept is only as quite a few people say "gimped solider" if you play it that way.  One aspect of the debate that has been going around on these forums for the past few weeks that I never seem to care for was the need to be faster than every other class. I don't mean to simply warp shields down because that would be stupid but I don't really care if the more combat heavy classes are a little quicker at finishing of rooms in my opinon that doesn't mean they are the better class they just have a more agressive play style.

Sorry for going a little off topic I just sort of kept typing and thats where it went

Modifié par baller7345, 26 février 2010 - 02:48 .


#69
Awesome Helmet

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Grumpy Old Wizard wrote...

sniperwolf08 wrote...

All of you should go to youtube and watch Average Gatsby's adepting through insanity videos before you bash biotics in this game. If you watch those and still think biotics are boring and useless then just play something else.


AG is a great player but you will notice in most of his videos he is doing a lot of shooting. A lot of people don't won't to be constantly shooting as an adept. The adept is supposed to be the biotic master, not a gimped soldier.

Weapons and ammo own in ME 2.



couldnt agree more. every class HAS to shoot first, then use abilties later. it sucks. might as well just play a soldier with slam.

#70
Roxlimn

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Graunt and Average Helmet:



You guys have it the other way around. Average Gatsby does a lot of shooting because he uses his powers first, and then shoots his enemies to death. It's classic ME1 style Adept play and he prefers to play that way, even though that way actually takes longer.



rumination888's Soldier Reaving run shows us conclusively that you CAN take out a significant majority of ME2 encounters without shooting, if you really wanted to. His run is actually suboptimal in that he's using a Soldier, so he doesn't have as much choice of insta-killing powers, and he doesn't have cool down bonuses. I suspect he chose Soldier specifically to make this point.



Even a SOLDIER isn't gimped or slowed significantly by using biotics ONLY.



In several locations I can point out, I do testing by surgically removing enemies from a field through biotics only (so I don't accidentally shoot my test target).



You don't HAVE to shoot to get rid of Armor or Barrier - use Warp or Reave. Don't need to shoot to get rid of Shields - use Overload or Energy Drain. This is obvious.

#71
Habelo

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they should make adepts able to ignore shields/barriers.

#72
JaegerBane

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Roxlimn wrote...

Graunt and Average Helmet:

You guys have it the other way around. Average Gatsby does a lot of shooting because he uses his powers first, and then shoots his enemies to death. It's classic ME1 style Adept play and he prefers to play that way, even though that way actually takes longer.


I think you're missing the point Roxlimn. Graunt and Awesome aren't saying that it's impossible to play as an Adept successfully, they're saying it's impossible to play as an Adept successfully in the way Adepts are supposed to be played.

That is, hurling people around, off ledges and into walls. You can't really do this on Hardcore+.

I don't necessarily agree that they have a point - this game is calibrated to play on Normal, and I'm currently feeling like a cross between Jack Bauer and Darth Sidious on my current modded Adept playthrough - Normal difficulty level does actually allow the kind of play they would prefer. I'm only saying that you're arguing a different point to them.

#73
Hellraisin

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Habelo wrote...

they should make adepts able to ignore shields/barriers.


You should play Normal difficulty.

#74
brgillespie

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Not to hijack the thread, but merely as a suggestion. If you find Adept boring (Warp and Singularity "spam") perhaps give the Engineer a try? Tech powers all have their uses unlike Adept's Pull/Throw combo being rendered a bit... unneeded thanks to Warp/Singularity.



If you're playing Engineer to its limit then you may tend to discover that you're using ALL your abilities constantly. Laying down drones to distract the tough enemies, tossing out Incinerate at armor, hitting shielded enemies with Overload, hitting that charging enemy with Cryo, popping an AI hack onto any synthetic enemies on the field... it's quite fun.



Just my opinion, of course.

#75
rabbitchannel

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Roxlimn wrote...

Spyndel:

Generally, I use my cool down periods for firing my guns. Adept is perhaps tied for the worst gun capabilities in the game, but it's not bad at all. Easily capable of stripping defenses off of multiple enemies.

On lower difficulties, you usually have shorter cool downs and less hardy enemies. Guns are superfluous at difficulties Veteran or lower. It may actually take longer to finish an Adept game on those settings if you tried firing your guns seriously.

rab****annel:

Generally, my playthrough at Hardcore and battles at Insanity with Adept were characterized by bodies flying every which way. I didn't consider it boring at all.

I only play Insanity as well. Sure, it's fun the first several times but it gets old. By the end the must amusing thing I could find is having Thane and Miranda as squadmates and throwing Singularity/Warp combos one after the other essentially making a yoyo out of enemies.