Any additional information/conclusions/insights/perspectives is WELCOME. -
We all know that we are running on a suicide mission and people will die if preparations aren't made.
We know it's essential to upgrade the ship to the maximum to ensure nobody dies on the way in. Now notice we arrived all safe and sound, we still have to make some miles to reach our destination and this is what it bottles down for me.
Selecting the correct platoon leaders and specalists goes without saying and as well for their loyalities.
However, noticing the upgrades I figured that the personal upgrades of several squadmates could impact the chances of survival. Take for instance Mordin, Jack and legion. Notice how they don't really have something to say about the ship but rather talk about their own personal upgrades. Well, of course I just done EVERY possible upgrade before entering the damn mission and really getting everyone out alive.
Now, trying to reassure myself these personal upgrades could affect the squad, I loaded up a prior save and left out the personal upgrades. Here it starts to become very interesting. Legion the specalist, died once during the three tests I conducted. Mordin died 2/3 and Jack made it through. [ I suppose her savage personality really does the job. ] I think it's a very small factor and possibily just happening to me only, but I found it interesting thus I decided to share this information with the community.
Here are some remarkable theories of others:
RiouHotaru:
Actually, I've gotten all the personal upgrades and what not, and yet somehow either Mordin or Tali randomly die while holding the door. I'm of the opinion it's a bug, because many folks have had either one die consistently, and some have never had a single casualty ever. There's possibly some random coding or variable that determines if one of them dies. (For example, in my first run, no one died, on my second, Mordin randomly keeled over but Tali was fine, on my third, Tali randomly bit the bullet, but not Mordin.
Now, on my first run, I had Jacob escort the crew members back to the ship, and no one died. On my second run, Mordin died, so I reloaded and had him in my party, which kept him from dying, and everyone survived. On my third run, I had Mordin escort the crew back to the ship (basically a free pass to get someone to live) but then Tali died...until I put her in my party, and then no one died. The game seems ridiculously inconsistent. I've heard some people who have had Zaeed randomly die, of all people.
Medlish:
On my last playthrough Mordin was loyal and had his upgrades. Also had tons of normal upgrades. Still died at the end (lying on the floor scene), then I though "Screw this!" and made him escort the non fighting crew back. Worked.
This strengthens the believe you should know your squad and allocate them properly, we know Mordin is a STG but battling hordes of Collecters...we will never know. [ Heartlocker. ]
In no way I am trying to point facts or whatsoever, this is simply a conclusion for myself when I conducted these feeble tests. I want everyone who is ready to flame me to read what I have said, I am just sharing this with you guys.
Modifié par Heartlocker, 09 février 2010 - 10:12 .





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