Singularity Attacks
Bonus! Fun with Singularity
Go adept go.
Modifié par Average Gatsby, 08 février 2010 - 08:32 .
Modifié par Average Gatsby, 08 février 2010 - 08:32 .
Modifié par matt654321, 08 février 2010 - 06:53 .
matt654321 wrote...
Your singularity is level 3 in that video.
Just nitpicking, it gets the point across.
Modifié par konfeta, 08 février 2010 - 07:00 .
DragoonKain3 wrote...
So, Heavy or Wide Singularity in Insanity? From the video, duration is long enough to chain stun the enemy in place, but AoE effect is large enough to keep the target within the duration.
I currently use Heavy to give me more of a margin room of error, but I'm thinking of trying Wide because I'm an AoE-****.
Modifié par gr00grams, 08 février 2010 - 07:37 .
gr00grams wrote...
My question, is why do people need vids to believe this stuff? Is simply stating how to do it not good enough anymore?
.
thisisme8 wrote...
I think people are just sad that they can't cause as much chaos as you could with an Adept on ME1. Looking back, it was kind of ridiculous that no matter the size, strength, or amount of shields, you could lock entire rooms down (err... up, I should say) with 3 powers and had constant self replenishing Barrier always up. Even on Insanity. Then again, ME1 Insanity should have just been called Immunity.
matt654321 wrote...
thisisme8 wrote...
I think people are just sad that they can't cause as much chaos as you could with an Adept on ME1. Looking back, it was kind of ridiculous that no matter the size, strength, or amount of shields, you could lock entire rooms down (err... up, I should say) with 3 powers and had constant self replenishing Barrier always up. Even on Insanity. Then again, ME1 Insanity should have just been called Immunity.
The thing is, global cooldowns and altering the durations would have been enough to fix it. Even if not, they could reduce the effectiveness rather than wholly negate it. Yes, they were OP in ME1, but that doesn't mean you have to nerf most of them into uselessness in ME2.
Anyway, I don't mean to derail this thread by talking about it too much, I just want to make it clear that the legitimate criticism leveled at Adepts isn't without this knowledge taken into account.
Modifié par davidshooter, 08 février 2010 - 09:34 .
Grand_Commander13 wrote...
Good to see that the initial kneejerks against the "lesser" classes were unfounded. Last night I was reading that they've figured out what it takes to make the Vanguard a powerhouse, there's this, and I've been dominating as an Engineer (better than I ever could as an Infiltrator).
Yeah same here. Adept + Sniper = windavidshooter wrote...
I love the Adept and got my insanity achievement with that class so I need no convincing of the power of singularity or the Adept. If you haven't tried it yet, an Adept with sniper rifle and heavy warp ammo is a lot of fun. Singularity holds enemy - sniper some head shots - dead enemy. I ended up throwing a lot more singularities than warps on insanity so it makes me laugh when I hear people describe Adept gameplay as warp spam.
matt654321 wrote...
Grand_Commander13 wrote...
Good to see that the initial kneejerks against the "lesser" classes were unfounded. Last night I was reading that they've figured out what it takes to make the Vanguard a powerhouse, there's this, and I've been dominating as an Engineer (better than I ever could as an Infiltrator).
I feel like I need to say this several times per page now. People who are levying criticism at the adept are not doing it based on their effectiveness. We acknowledge that they can get through insanity. The criticism is based off of several useless or nearly useless powers and the inability to implement gameplay that is balanced while still feeling like a powerful biotic.
rumination888 wrote...
But see, here's the thing... the other classes, and even the Adept's other power(Warp), can "CC" one mob, too.
By killing it.
Modifié par davidshooter, 08 février 2010 - 11:41 .
Its pretty much common knowledge by now that sentinel is the easiest class to play(i wont say best) but also the slowest. Wheres vanguard are the riskiest but also the fastest, if you manage to stay alive, adept ain't unplayable and people can argue wether its better than vanguard or not. They are both usually competing for bottom 2 (although the class that wowed me the least is engineer tbh).Average Gatsby wrote...
gr00grams wrote...
My question, is why do people need vids to believe this stuff? Is simply stating how to do it not good enough anymore?
.
Some people want to believe that the adept is somehow weaker because they weren't successful with it. I'm currently doing my playthrough on insanity doing my best to only use the Heavy Pistol. So far its been quicker (i won't say easier) than sentinel.
davidshooter wrote...
rumination888 wrote...
But see, here's the thing... the other classes, and even the Adept's other power(Warp), can "CC" one mob, too.
By killing it.
And here's another example of the all you have is warp post.
If you throw warp at a charging krogan you're dead, if you throw singularities and shoot, it's dead. There are many uses for singularity over warp. Snipering is another.
mundus66 wrote...
, if you manage to stay alive, adept ain't unplayable........