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Alistair as a tank


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25 réponses à ce sujet

#1
xikux

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I use him as my tank and he keeps dying, which is pretty annoying. He gets surrounded by enemies and my healers can't always keep up.
I think I know how to build a tank, I mostly put skill points to constitution and strength, and sometimes dexterity, and make him wear heavy armor.
How do I keep him from dying?

(And while we're at it, what do I need to make health potions? I can make the lesser ones, but they're not very useful anymore when my characters are around lvl 13...)

Modifié par xikux, 08 février 2010 - 07:47 .


#2
x-president

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Set him up with high spell resistance.  Also does he have Shield Wall?  That'll help.  Also use more crowd control spells to give him time.

Forcefield works wonders.

You need to be health potion recipies to make better ones.  If someon has high enough Herbalism they can make it.

Modifié par x-president, 08 février 2010 - 07:49 .


#3
xikux

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Thanks, he doesn't have shield wall yet, but I was going to get it next.

Is it possible to raise spell resistance any other way than using runes?

#4
weredog717

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raise up his constitution like crazy

#5
weredog717

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oh, and use equipment for the spell resistance


#6
x-president

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xikux wrote...

Thanks, he doesn't have shield wall yet, but I was going to get it next.
Is it possible to raise spell resistance any other way than using runes?


Templar Armor, The guy outside Orzammar who sell used gear has a really good templar armor that has like 40% spell resistance I think.

Also you can get Spellward, 30% spell resistacne I think, from the guy at the camp.  It's an amulet.  Shileds have spell resistance, Aegis (sp?) 4% spell resistance.

#7
xikux

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Ok, thanks.

#8
x-president

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Also Glyph of Neutralization will make him immune to spells for like 25 sec. and he can still attack.  Good alternative to Forcefield.

#9
soteria

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Noooooo! Forget constitution, it's bad! No. Dexterity is what you want. His problem is his dexterity is too low. Get just enough strength to wear the best armor you want, and the rest into dexterity. That's all, trust me. Get your dexterity high enough and you won't get hit--raising constitution just turns you into a bigger mana sponge than you already are.



A few spells that will make it a lot easier to heal him: Heroic Defense and Glyph of Warding. Any time he gets surrounded, use one or both of those on him. Also, using crowd control spells like Sleep and Cone of Cold will make a big difference.



To raise spell resistance, there are a few items. Templar armor, looted in the circle tower, gives some spell resist. Spellward, amulet from Bodahn, gives a lot of spell resist, and so does the Knight-Commander's armor, sold by the guy outside Orzammar.

#10
Randomname1212

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I use him as my tank, and yes he does die a lot even with Wynne. A good combo for him would be Templar+Champion. He messed up for me cause I screwed up with his stats.

#11
Prsut

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I am also trying to setup Alistair as a tank, but I failed. So I quit on him. he is like a little glass figurine. So delicate.

He has full set Dragon blood armor, a great shield. All the Shield skills. Yet my 2HD warrior can take a far bigger beating than he does. It makes no sense.

Also Alistair is one level below my main PC yet he only has like 14 skills while my PC has 16. I have not used any tomes to raise my PC's skill points... they are both human warriors... why the difference?

#12
Mizh00

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Pump his strength till he can wear massive armor, then pump dex. Leave con alone. Early on your tank will be pretty squishy but eventually he'll be impossible to kill. I suggest just running him in taunting and force fielding. That should keep him alive quite easily. Some good items you could get are Spellward from Bodahn and Lifegiver in Orzammar. As well as the templar armor. If you have 2 mages you can alternate force fields for pretty much permanent invulnerability.

Modifié par Mizh00, 08 février 2010 - 08:37 .


#13
Guest_m14567_*

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Alistair can do ok as a tank. As other have suggested don't put points in CON put them in DEX. I find something that works quite well for Alistair is the Boots and Gloves of Diligence, Buckle of the Winds, Blood Dragon armour (+6 defense, +30 health version), Magister shields (or even better, imo, Mark of Vigilance, you can download it for free) and whatever +defence shield you can get.



For Alistair, I don't think wearing the Knight Commander's plate is worth it, but it is up to you.

#14
Guest_CommandoShepard_*

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I agree with the posts about dexterity. If Alistair can't be hit, then he doesn't need to be healed. My main character is a tank and only enemy mages give him much trouble, though there's spell resistant gear for that. He can take 4-5+ enemies on at once and only need minor healing, which hardly uses up much mana from Wynne.  Defense is more important than max health.

35-40 points into strength and everything else (~60+) into dexterity.

Modifié par CommandoShepard, 09 février 2010 - 09:56 .


#15
xikux

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Ok... if he is level 13 and I've put most of the skill points into his strength and constitution and not very much in dexterity, can he still be turned into a good tank?

Modifié par xikux, 09 février 2010 - 01:26 .


#16
Spuro

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Get Alistair's strength up to 38, you can get it up to 42 so he can wear higher tier armour but you can equip him with stat increasing equipment such as Helm of Honnleath to pump his strength artificially high enough to equip the gear.



You don't really need much constitution if he has high dexterity. I'd suggest once you've put enough points into strength to what you want, put the rest of his points into Dexterity. Dexterity makes him harder to get hit so you don't have to heal him as much, and will also make the con. stat less relevant.

#17
Lambert_Feyzel

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I agree with the posters above (even if I would raise his CON at least to 30 to survive more against casters, since DEX doesn't help avoiding spell damage) plus I'd say that when Alistair is sourrounded, move him so that NO enemy is hitting him on his back, thus dealing less damage.

Modifié par Lambert_Feyzel, 09 février 2010 - 02:51 .


#18
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Lambert_Feyzel wrote...
 plus I'd say that when Alistair is sourrounded, move him so that NO enemy is hitting him on his back, thus dealing less damage.


With all the passive shield talents and having shield wall activated, I don't think that matters.  You are protected from all angles.

#19
Lambert_Feyzel

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Maybe I'm wrong mate, but I believe still you still suffer damage from behind, even with Shield Tactics

Modifié par Lambert_Feyzel, 09 février 2010 - 04:34 .


#20
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Lambert_Feyzel wrote...

Maybe I'm wrong mate, but I believe still you still suffer damage from behind, even with Shield Tactics


Yea you do take dmg, but all dmg is equal from any angle from front or behind.  You can't be backstabbed. 

#21
Babaghanouj

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Here's the game's description of Shield Tactics: "The character is proficient enough with a shield to defend from all angles, so that attackers no longer benefit from flanking strikes." Nothing about reducing normal damage, but I presume that means rogues can't backstab you.

#22
whoosi

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This may help but here are like what can be considered must have talents for allistar to tank

Persice striking (debatable)

Threatening

Taunt

Shield wall

Shield defense

Like others have stated get your strength high enough to use the best armor and put the rest into dex.

#23
JosieJ

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Prsut wrote...

I am also trying to setup Alistair as a tank, but I failed. So I quit on him. he is like a little glass figurine. So delicate.

He has full set Dragon blood armor, a great shield. All the Shield skills. Yet my 2HD warrior can take a far bigger beating than he does. It makes no sense.

Also Alistair is one level below my main PC yet he only has like 14 skills while my PC has 16. I have not used any tomes to raise my PC's skill points... they are both human warriors... why the difference?


How much DEX does he have? What talents?  Your companions will always lag behind you in talent count--they don't get 2 talents at character creation or 2 at the Joining (and at other points; I'm not sure how far you've gotten so I won't spoil it).

TC, I agree with everyone re: DEX vs CON.  You can always download a respec mod and change his stats around if you want.  If not, just go DEX from now on.

In addition to the talents others have recommended, you should give him Bravery ASAP.  It's Alistair's job to be surrounded by enemies; at least make it so he gets bonuses for doing that.

#24
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He's also a templar, which means that he can wear the templar exclusive gear that helps with spell resistance. There's also a few accessories that boost spell resistance nicely as well. You don't need extra con for spells. Just gear him accordingly, and when you see an enemy mage, rush them, use holy smite to knock them down, shield pummel to stun, and hack away. They shouldn't last too long.

#25
Siegdarth

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Well for a good tank build, even alistair, you will need a nice set of gear and a proper build.



For me i use at lvl 17(not that high): STR 42 /DEX 36/CONS 25/WILL 20

Gear: Well you can make him to be a anti mage tanker, but you will kinda lack the good stuff for holding large hordes of enemies with any healh problems. For an Anti mage you can use the knight comander plate, boots of diligence, gloves of diligence and the beren's hornor as helmet

+5 Willpower +6defense +4 armor +2armor

+40% Spell Resistance +2rmor

+10 Mental Resistance



For the shield: Havard Aegis for the spells resist and some chance to ignore magic

For the sword : Any one handed sword with 3 slots (starfang , topside honor, keening blade are good choices, and the 3 deomer runes will provide +30% spell ressist.



For rings: Key to the city (+2 all atributes+4 spell resist t) and livegiver/rings of ages/harvest ring are good choices also for more hp/reg, resists or stats.



Amulet: The spellward (+30% magic resistance), 10% dodge atacks and other stuff.



Well with this gear alistar will be imune to almost any kind of magic, but its not really that good with hordes of enemies since it's made from silverite and the set itself dont give any really powerfull bonus, mostly because the armor.



My favorite tank build is more a regen hibrid build with a magic resist weapon/shield on offset and dmg/defense set for the main weapons for any kind of trouble. The idea is being able to replenish hp and stam in a incresead rate with a good protection.



Cailan's set: for regen, dodge bonus, fatigue reduction.

Cailan arms: more regen, a good def and incresead dmg(3 grandmaster deomer runes or 3 elemental or silverite runes).

Spellward: +30% resist, 10% dodge and other stuff.

Rings: Key to the city and lifegiver *great regeneration*

Prolly your tank will be almost immortal, works really good if you main char is an archer or a thief. You will kinda have an huge amount of health and hp/stam regen, +64% spell resist, +30dodge atacks, a high defense due to the 35-45 dex and increased def and armor with shield wall.



For second specialization reaver or champs do the trick, reaver will keep you hp up because of the devour skill and aura of pain for an area dot (the regen is so high that negates the effects of the self dot) and for the last the frightning skill gives you one more disable if you are up vs an ogre or any other enemy with high physical resist. While Champs boost your party defense and attack, really good for a tank.