Cerberus Armor and Eviscerator Shotgun DLC NOW Available
#401
Posté 09 février 2010 - 11:08
#402
Posté 09 février 2010 - 11:11
Modifié par Iceman9292, 09 février 2010 - 11:12 .
#403
Posté 09 février 2010 - 11:16
topic here: http://social.biowar...06/index/939997
#404
Posté 09 février 2010 - 11:19
#405
Posté 09 février 2010 - 11:36
Modifié par clone wars, 09 février 2010 - 11:42 .
#406
Posté 09 février 2010 - 11:43
#407
Posté 09 février 2010 - 11:44
I can only download DLCs from "Profile->Your registered game promotions"
Anyone?
#408
Posté 09 février 2010 - 11:47
clone wars wrote...
biowre i look on cerbeerus network on my me2 360 game but no cerbeerus armor or eviscerato r shotgun ?
Apparantly it will be available at 12.00 mountain time today (whatever that is exactly - I'm Dutch).
#409
Posté 09 février 2010 - 11:48
I need something that's a fair balance between the dominant firepower of the Widowmaker and the ammo availability of the Viper. Maybe something with a 3-shot clip and a total ammo count in the 25 range that does damage about halfway in between the two guns. I love the Widowmaker, but it just never comes with enough ammo, and having to reset after every single shot is a serious pain. I love the Viper too, but towards the higher levels it takes a dozen shots or more to wear down a single fully shielded and armored enemy.
#410
Posté 09 février 2010 - 11:54
Mountain Standard Time (MST) is GMT-7. Here's a link: http://wwp.greenwich.../mountain-time/.Apparantly it will be available at 12.00 mountain time today (whatever that is exactly - I'm Dutch).
#411
Posté 09 février 2010 - 11:55
#412
Posté 09 février 2010 - 11:59
#413
Posté 09 février 2010 - 12:02
#414
Posté 09 février 2010 - 12:04
#415
Posté 09 février 2010 - 12:04
You could have just google this, you know?clone wars wrote...
bioware this mountain time mean theat time in Australia is ?
#416
Posté 09 février 2010 - 12:08
#417
Posté 09 février 2010 - 12:19
#418
Posté 09 février 2010 - 12:43
still there isn't sign about the very new DLC........ in my 'Your registered game promotions' ........ ???
#419
Posté 09 février 2010 - 12:48
Modifié par Farkingrouse, 09 février 2010 - 12:50 .
#420
Posté 09 février 2010 - 12:50
Chris Priestly wrote...
M-22a Eviscerator Shotgun
The M-22a Eviscerator Shotgun is a longer-range shotgun with armor-piercing loads. This design also violates several intergalactic weapons treaties, so the M-22a is not distributed to militaries.
Chris, can you give us ANY reason that stats are never listed for weapons?? Why do we always have to guess as to how effective a given gun is?
At least here we have 2 "sorta" stats. Most of the guns tell you nothing. Rate of fire? Nope. Magazine capacity? Nope. Damage per shot vs shields/armor/health? Nope. Range accuracy/damage drop-off? Nope.
This is one of the more annoying things about ME2 and should be seriously rethought for ME3. First you guys did this with armor (hidden abilities) and now guns.
While I'm at it, go back to multiple guns. Allow people to bring 4 guns along total for each member of the team. There could be multiple sniper rifles allowed, for example. A heavyh hitter for big game, and a fast-firing version for grunts.
Don"t oversimplify!!
#421
Posté 09 février 2010 - 12:51
Personally I would like to see even more weapons and N7 armor pieces, but it's just me. Removable helmet on the other side is a thing many of us would like. It shouldn't be that hard to implement, right? I'm talking about DLC armour of course.
#422
Posté 09 février 2010 - 01:01
#423
Posté 09 février 2010 - 01:02
In return I'm going to play a Vanguard.
#424
Posté 09 février 2010 - 01:04
I'm hoping bioware is working on a toggle
also i'd love to get more info about all the weapons. How much damatge do they do? How does each model of one type of weapon compare? As it stands now, we have to assume each new download is better then the last or an upgrade in every way? THe descriptions don't really talk about damage except the higher end ones that mention breaking a human arm (which one has to assume is powerful
#425
Posté 09 février 2010 - 01:11




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