So I have heard off and on there's a cap on the total +damage gear before it loses effect?
So I was curious if 30% Spirit Damage, etc gear does indeed have a cap or if you can stack it all day long.
Damage Plus Gear
Débuté par
AlgolagniaVolcae
, févr. 08 2010 10:23
#1
Posté 08 février 2010 - 10:23
#2
Posté 09 février 2010 - 03:56
35% is max for + spell damage
#3
Posté 09 février 2010 - 01:38
Alright, so there's exactly enough spirit damage gear to get 35%. Staff of the Magister Lord, Blood Ring, and Black Hand Gauntlets.
Thanks, I am building a nuker character that uses Death Cloud(Entropic death using Morrigan), Curse of Mortality, Virulent Walking Bomb, Crushing Prison, and Blood Wound with around 140 spellpower.
Does the entropic death use the spellpower/gear of the person who casts death cloud, or death hex?
Thanks, I am building a nuker character that uses Death Cloud(Entropic death using Morrigan), Curse of Mortality, Virulent Walking Bomb, Crushing Prison, and Blood Wound with around 140 spellpower.
Does the entropic death use the spellpower/gear of the person who casts death cloud, or death hex?





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