The very poor squad AI... With all the work put into making changes, and that I read somewhere that there was going to be a 'stay the hell where I told you to stay' button, well, I'm disappointed... If I tell them to take cover, too often they go to the wrong spot, and then they leave the spot to follow me once I've reached a certain distance away from them. If I leave them there it's because I want them to stay there until I tell them otherwise. So much for developing my own tactics... I guess it's a limitation of the linear missions, where every piece of cover is blatantly obvious, and the enemy's imminent appearance just beyond that cover is no surprise. Add to this the lack of intelligence in the AI, such that they bump into each other and run on the spot when I tell them to do something... If squadmate A is on my left, and squadmate B is behind me, and I tell squadmate B to go to a position forward and left, chances are, they'll bump into squadmate A and keep running on the spot for a while until they figure out they can actually walk around them...
Come on Bioware... I bought the Collector's Edition because I had faith in you - but this is getting to be pathetic... Or is this all EA's fault? Sure, let's blame them instead. Why not?
I'm sick of being frustrated in more than half of the fights because the AI comes out of cover when it shouldn't, and doesn't take cover when I tell it to, and doesn't stay put when I tell it to. If I'm going on ahead alone, it's for a reason! If you give me control of my squadmates, because I'm the commander, don't take it away because the AI is needy...
Edit : If you need a good example, learn from Brothers In Arms
/crying off
Modifié par Ashkeldir, 09 février 2010 - 12:12 .