Only 3-4 missions devoted to the actual "plot"?
#1
Posté 09 février 2010 - 12:20
I'm only here bringing it up because I'm a very adoring Mass Effect fan, and I just hope that Mass Effect 3 will retain a powerful and gripping plot. I'm okay with most of the changes that happened in the transition between the two games, and there are some annoying little quibbles like the pointless upgrade system.
Now before anyone flames me, think about your time with Mass Effect 1 and it's story. Think about Mass Effect 2's story. It's a huge freakin' hole.
Anyways, I found the game to be far more playable and impressive than the first game, it was polished with gorgeous graphics, gameplay, and interesting side-plots. Just PLEASE tell me Mass Effect 3 will be story and plot based.... the story and universe of Mass Effect means a lot to me, we haven't seen a game or sci-fi universe of this scale in a long time, and it would be dsiappointing if they turned it into a Gears of War clone. We don't need anymore "stupid" (Gears, COD, Army of Two) games, there's far to many already. There needs to be more story and plot-based games made. I'm sick of the dumbing down of video games that has occured lately to accomodate stupid people who only care about testerone.
#2
Posté 09 février 2010 - 12:21
/thread
#3
Posté 09 février 2010 - 12:22
Completely missed the point, I'm hoping Mass Effect 3 will actually have a plot.Schneidend wrote...
It's not a plot-driven game. It's character-driven.
/thread
#4
Posté 09 février 2010 - 12:22
On the plus side, characters are a lot better this time around.
#5
Posté 09 février 2010 - 12:23
#6
Posté 09 février 2010 - 12:24
The characters are certainly more fleshed out, I won't argue with that. I love the game, I was just hoping for a deeper plot, as well as a stronger showing of the decisions I made in the first game.Nautica773 wrote...
Which suffers from a lack of plot and deep characterization.
On the plus side, characters are a lot better this time around.
#7
Posté 09 février 2010 - 12:24
#8
Posté 09 février 2010 - 12:25
Modifié par tzeraph1, 09 février 2010 - 12:25 .
#9
Posté 09 février 2010 - 12:25
Eden Prime=Freedom's Hope
Therum=Any recruitment mission
Feros=Horizon
Noveria=_____'s ship
Virmire=IFF
Ilos=Suicide Mission
#10
Posté 09 février 2010 - 12:25
These films definitely have plot, but the plot is about the gathering of people and learning what makes them tick, more than the actual threat they're gathering against. The threat is a foil to enable the real plot.
#11
Posté 09 février 2010 - 12:25
MajorTharmas wrote...
i agree with you, the game would have been much better if it had more focus on the plot. but the characters are fantastic, the gameplay is much smoother and a lot more fun, its less repetitive, way more cinematic... basically everything improved except the main story. luckily the next game will be the finale so it should be all about main plot, i mean they probably wont introduce any new characters. that would be a little silly, we have enough already.
I completely agree with you about the characters, and I can't stress enough how much I enjoy and love the game, I just want more story, I want to know everything there is to know about the universe. I'm sure Bioware will come through, I just wanted to bring it up
#12
Posté 09 février 2010 - 12:26
Soruyao wrote...
It's a well respected form of storytelling both in films and books. I recommend you look up a film called 7 Samurai by Kurosawa, or an american version of the same plot such as the dirty dozen.
These films definitely have plot, but the plot is about the gathering of people and learning what makes them tick, more than the actual threat they're gathering against. The threat is a foil to enable the real plot.
If that was truly their intention, than I suppose I am okay with accepting that. I will look up that film, I keep seeing it mentioned on these forums.
#13
Posté 09 février 2010 - 12:26
MajorTharmas wrote...
i agree with you, the game would have been much better if it had more focus on the plot. but the characters are fantastic, the gameplay is much smoother and a lot more fun, its less repetitive, way more cinematic... basically everything improved except the main story. luckily the next game will be the finale so it should be all about main plot, i mean they probably wont introduce any new characters. that would be a little silly, we have enough already.
Actually, I think they will introduce some new characters. It would be... surprising if all the followers for the third were character's whose lives hinged on the whims of the player base. I expect there will be some familiar faces and some new ones as well.
I can understand why the plot is so... empty as well. It is the middle of a trilogy, the lead writer changed hands and there was a fairly short development time between 1 and 2. I suspect that 2 and 3 were written together, and so 2 ended up being extraneous story elements wedged between interesting (but brief) character bios.
#14
Posté 09 février 2010 - 12:27
Protocept00 wrote...
Completely missed the point, I'm hoping Mass Effect 3 will actually have a plot.
Completely don't understand what the terms you're using actually mean. A "plot" is just a sequence of events in a story. Mass Effect 2 certainly has one of those. You can't really not have a plot and make a coherent story. What you are asking for, however, is for Mass Effect 3 to be "plot-driven." Which is fine. If you prefer that kind of narration, then that is what you prefer. Mass Effect 2 is simply not plot-driven. It is character-driven, an equally valid literary structure that is pretty much NEVER used in video games.
#15
Posté 09 février 2010 - 12:28
DarthCaine wrote...
And how many were there in ME1?
Eden Prime=Freedom's Hope
Therum=Any recruitment mission
Feros=Horizon
Noveria=_____'s ship
Virmire=IFF
Ilos=Suicide Mission
Yes, plus dozens of cutscenes devoted to the plot. See my point? Mass Effect 2 has 4 missions, and only about... 6 cutscenes devoted to plot, most of which only follow the missions. There's a big disparity there.
#16
Posté 09 février 2010 - 12:29
#17
Posté 09 février 2010 - 12:29
Schneidend wrote...
Protocept00 wrote...
Completely missed the point, I'm hoping Mass Effect 3 will actually have a plot.
Completely don't understand what the terms you're using actually mean. A "plot" is just a sequence of events in a story. Mass Effect 2 certainly has one of those. You can't really not have a plot and make a coherent story. What you are asking for, however, is for Mass Effect 3 to be "plot-driven." Which is fine. If you prefer that kind of narration, then that is what you prefer. Mass Effect 2 is simply not plot-driven. It is character-driven, an equally valid literary structure that is pretty much NEVER used in video games.
Yeah, I see that now, and after that was truly Biowares decision on an artistic merit and not because they wanted to "sell-out", then I'm fine with it. I still wished I could've gotten more answeres out of the story.
#18
Posté 09 février 2010 - 12:30
#19
Posté 09 février 2010 - 12:32
Protocept00 wrote...
If that was truly their intention, than I suppose I am okay with accepting that. I will look up that film, I keep seeing it mentioned on these forums.
I definitely do think that was their intention, since they've mentioned dirty dozen themselves multiple times. If you watch one of these movies to see the influences, I reccomend you go back to the classic and stick with 7 samurai. (This is a movie that has been copied many many many times, so there's definitely some strong aspects to it.) Though, keep in mind that it might be a little slower paced than your standard american action movie, since it's very character driven.
There was also an anime made based on it called Samurai 7 which was actually pretty decent. All the samurai fight while surfing on flying robots and cut enemy battleships in half with their swords, causing many explosions. One of the characters is a robot, and another one is a girl, but the main idea of the plot is similar. :3
#20
Posté 09 février 2010 - 12:32
#21
Posté 09 février 2010 - 12:33
To make a character driven plot worked, they would have required greater investment in the characters. But with over half the cast being new people (and with an expanded cast) it would have required a lot more work then they had to developed the game.
Oh well, hopefully lesson learned and they'll apply this new knowledge while they finish up 3.
#22
Posté 09 février 2010 - 12:34
Protocept00 wrote...
Yeah, I see that now, and after that was truly Biowares decision on an artistic merit and not because they wanted to "sell-out", then I'm fine with it. I still wished I could've gotten more answeres out of the story.
If the intention was to "sell-out" then they would have gone with the far easier to formulize plot-driven method. Character-driven stories are the greater gamble, as writing compelling characters isn't as easy as making cool stuff happen. Not that great plots are the poor man's storytelling, by any means, but look at how many movies and stories are about big, dramatic events happening rather than a bunch of people hanging out.
#23
Posté 09 février 2010 - 12:35
Protocept00 wrote...
DarthCaine wrote...
And how many were there in ME1?
Eden Prime=Freedom's Hope
Therum=Any recruitment mission
Feros=Horizon
Noveria=_____'s ship
Virmire=IFF
Ilos=Suicide Mission
Yes, plus dozens of cutscenes devoted to the plot. See my point? Mass Effect 2 has 4 missions, and only about... 6 cutscenes devoted to plot, most of which only follow the missions. There's a big disparity there.
Every one of those missions has cutscenes devoted to the "main" plot. I think you're missing the point of DarthCaine's post. ME2 has exactly the same amount of "main" missions, like DarthCaine just showed you. 6. It's just that whereas in ME1, the side missions were forgettable and in ME2, they're so much better that it seems the "main" plot is smaller or less important.
Long story short, the amount of "main missions" is the same in both games. 6.
#24
Posté 09 février 2010 - 12:38
#25
Posté 09 février 2010 - 12:40
verskk wrote...
Every one of those missions has cutscenes devoted to the "main" plot. I think you're missing the point of DarthCaine's post. ME2 has exactly the same amount of "main" missions, like DarthCaine just showed you. 6. It's just that whereas in ME1, the side missions were forgettable and in ME2, they're so much better that it seems the "main" plot is smaller or less important.
Long story short, the amount of "main missions" is the same in both games. 6.
Well, except Thyrum is associated with any recruitment mission and all the Mass Effect 2 missions have significantly less plot during these key story segments.




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