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Quit Worrying. BW probably has the base ME3 plot written already.


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#1
SharpEdgeSoda

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Or at least very well outlined. I'm a bit tired of these "BioWare put themselves in a corner" and "ME2 PLOT HOLES! zomg" threads. 

---You can stop reading at this point, the rest is rambling opinion and random facts and speculation---

When you have a writting pedegree like BW, you don't write half a story. You don't just release a game with planned sequels with a tale half finished just to wrap it up later. That is the wrong way to approach writing a massive epic. That leads to continuity issue and plot holes (see, Star Wars prequels. yes, I am aware Lucas had part of them written back in the 70s).

ME1 was different becuase it had to work as both a stand alone game in order to sell, because they could not rely so much on "fanbase." 

BW has a plan for how to incorparate the death of each and every squad member into ME3. This doesn't that ME3 is going to be 40 different games. At it's most base form, ME lead into 4 very different sequels, depending on if you save the Council, or give Anderson or Udina the Council position. Then we get ME2 and found out that the coucil played a very minor role. I assume this was because the idea of having 4 (5 if you count the renegade council killer ending) potencial universes is overwhelming, hence the focus to a less "politcal" story.

Now, going from 2 to 3 in any franchise is critical. The 2nd in any franchise usually has to have something to force us back for the 3rd. There are very few second "episodes" of a great trilogy without a great cliff hangar.

ME2s obvious cliff hanger is the approaching reapers, but less obvious is the "what happens to my squad" option.

Who lives and who dies if going to have an effect on ME3, definatly, but I highly doubt it will be anything too significant. At most, it will be whether or not you party members of 2, (or 1) join you. At least, it means whether or not they will have a simple NPC role, even a minor one.
 

------

I really think a lot of people are underestimating BioWare's writing talent. I mean, if anyone could do it, they can.

I mean, they already performed a miracle with a well written Sonic game. "well written Sonic game" are four words I never thought would be together.

Modifié par SharpEdgeSoda, 09 février 2010 - 12:28 .


#2
DeadlyParasite

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And if all else fails, they can resort to a time travel mechanic. "O hai protheans, the Citadel is a trap."

#3
XX55XX

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DeadlyParasite wrote...

And if all else fails, they can resort to a time travel mechanic. "O hai protheans, the Citadel is a trap."


Deus ex machinimas are cheap. That would really devalue the quality of the writing by introducing a shortcut.

#4
SharpEdgeSoda

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DeadlyParasite wrote...

And if all else fails, they can resort to a time travel mechanic. "O hai protheans, the Citadel is a trap."



Oh God, they do it too. Justify it with blackholes or wormholes or something.

#5
Cutlass Jack

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If all else fails you'll wake up back on the operating table again and find out all of ME2 was just 'Shepard VI' simulation.

#6
genghis rob

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Oh come on...how cool would it be to have the Reaper invasion start (with no way of winning), we jump through a time warp and actually see the civilization that created the squids and blow them up

#7
Dussan2

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Well a couple of things come to light and the most obvious one is this.



The crew was broght on for this ONE MISSION. The only ones that will stick around are Garrus, Tali, and Joker.



The maybes are Jack (HIGHLY doubt that, but anything is possible.)

- Miranda, cause she quit Cerberus (if you did Paragon ending) she may stick around, or she may move on.

- Jacob could remain because of loyalty to Shepard, but I see him hanging with Miranda.

The definites:

- Samara, obvious reasons

- Zaeel, see above

- Grunt, Noted by shaman that Grunt is needed by the Krogans



Legion, if he died would come back in another form, or Terminal as he puts it. So no excuse for Bioware not bring him back in a squad capacity.



But like I said, personal loyalty aside, the squad was together for the Collectors, if you did Paragon or Renegade path the end of the game showed that Shepard was no longer doing the Council's bidding, and was on his own to take down the Reapers.

#8
TheShady

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Sorry, but I'm just very suspicious even of those companies that hardly suck at all.



I've seen too many series (whether video game or TV) gone to ... crap already.

#9
Lucasian

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If they intend to release it next year, ME3 is already in full development. "Very well outlined" is an understatement.

#10
Evil_Sarevok

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Dont forget the Doctor, she'd stick around, provided she lived through it of course.

#11
OH-UP-THIS!

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XX55XX wrote...

DeadlyParasite wrote...

And if all else fails, they can resort to a time travel mechanic. "O hai protheans, the Citadel is a trap."


Deus ex machinimas are cheap. That would really devalue the quality of the writing by introducing a shortcut.



That wouldn't only be shortcut, but a seriously detrimental "slap-in-the-face", to all literary reasoning!

#12
Narosian

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i agree that they have the story planned out all ready.  They did say in a recent ign interview that they starting working on the story and lore for the ME universe back in 2003, and they have said many times shepards story was always meant as a trilogy.  Im sure they had the story for 2 and 3 planned out already before they even finished 2.

#13
jimmyjoefro

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I imagine they've had the main story and conclusion written out the entire time. All they really have to write are all of the side quests and characters.

#14
DesetFox1943

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Masseffect 3: You wake up as a young Turian child and realize it was all a dream in your head... >_>

#15
Frotality

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quit worrying? thats a productive mindset... /sarcasm

assuming that all the impossibly varied permutations to consider will all be wonderfully well implemented into the story because bioware has made good stories before is... a flawed logic; like the para/renegade system, what you do now should not in all logic be dependant on what youve done before.

translation: bioware has never had over 100 choices, some with more than 2 solutions, to carry over into a story; they have never done anything like this before; nor has anyone else, so there is very good reason to worry. theyve set themselves up for either bitter disapointment or oustounding success; which is a more realistic prediction, considering the scope of this project?

id be far more concerned if someone didnt worry...that is just hopeful optimism; there is more to consider and more to implement than anyone has ever done with a story. bioware is good, but that good? i doubt it, though i still hope to be proven wrong. im not relying on hope, however, nor should you, or anyone else.

#16
SharpEdgeSoda

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DesetFox1943 wrote...

Masseffect 3: You wake up as a young Turian child and realize it was all a dream in your head... >_>

ME3: Sheperd wakes up in his cabin on the Normandy. He drempt the Normandy blew up.
Then he finds a collector head in his sheets.

#17
skyferret

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Eh. I trust BioWare to do it right. Call me an optimist.

#18
DesetFox1943

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SharpEdgeSoda wrote...

DesetFox1943 wrote...

Masseffect 3: You wake up as a young Turian child and realize it was all a dream in your head... >_>

ME3: Sheperd wakes up in his cabin on the Normandy. He drempt the Normandy blew up.
Then he finds a collector head in his sheets.


+20 xD!

#19
SharpEdgeSoda

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Frotality wrote...

quit worrying? thats a productive mindset... /sarcasm

assuming that all the impossibly varied permutations to consider will all be wonderfully well implemented into the story because bioware has made good stories before is... a flawed logic; like the para/renegade system, what you do now should not in all logic be dependant on what youve done before.

translation: bioware has never had over 100 choices, some with more than 2 solutions, to carry over into a story; they have never done anything like this before; nor has anyone else, so there is very good reason to worry. theyve set themselves up for either bitter disapointment or oustounding success; which is a more realistic prediction, considering the scope of this project?

id be far more concerned if someone didnt worry...that is just hopeful optimism; there is more to consider and more to implement than anyone has ever done with a story. bioware is good, but that good? i doubt it, though i still hope to be proven wrong. im not relying on hope, however, nor should you, or anyone else.


True, but forum goers, in the end, actually have very little pull with a games development. There might be some influence when it comes to gameplay, (I don't think many, if any, of ME2's gameplay changes were entirly suggested by the forums) but BioWare is not looking for Forum Fan Fiction, no matter how many want ME3 to be Tali fan service.  

Modifié par SharpEdgeSoda, 09 février 2010 - 12:59 .


#20
Eshaye

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Frotality wrote...

 im not relying on hope, however, nor should you, or anyone else.

Posted ImagePosted Image

Pardon me but you can't tell me how to think, thank you very much. BioWare has yet to disapoint me in any shape or form, sure I think some things could have been done better and I am able to criticize like any thinking person, but hands down their games are continually something I get obsessed with and am always glad to spend money on.

BioWare and SquareEnix are the only two game companies I just have never been disapointed with, even if some of their titles weren't my favorites, I still finish ALL of them and enjoy them all. I can't say that for anyone else.
So you'll excuse my optimism.... :whistle: And if they say they know how the story is progressing then they do. And if it's not what we thought it would be, it's still going to be closure of some sort to 2 games I've enjoyed immensely.

#21
Frotality

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eshaye- ill excuse your optimism if youll excuse my pessimism; as a control freak, i feel the need to tell others how to think:P

OP- well im not suggesting they take story input from the fans (that would be a really really bad idea i think), im just saying, dont set yourself up for what has a reasonable chance to disappoint. me? ive never been notably disappointed in years. im very upset with some of the changes of ME2, but alot of them were easily predicted and came as little surprise. regardless of how Bioware plans the over-arching plot, it still doesnt give me any hope that they will devote the necessary time and resources to make all our choices carry over in an appropriate capacity.

im hopelessly pessimistic, i dont expect anything more than the worst from bioware, not because they deserve it, but because that is the best preparatory (is that a word?) mindset.

#22
Gill Kaiser

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A lot during ME2 screamed "sequel setup" to me. I think it's pretty clear that the overall plots of ME2 and ME3 were written as one story. The same applies to the second and third installments of most trilogies.