Text Size Issue Post
#51
Posté 11 février 2010 - 04:03
#52
Posté 11 février 2010 - 05:21
Jesse Houston wrote...
Where? Dusty isn't in at the moment and I can't find the post.
Here:
From:
http://social.biowar...5/index/1102656
Dusty Everman wrote...
Yeah, that's a bug. It'll be fixed in a future DLC. She's only supposed to send it once.The Capital Gaultier wrote...
Kellygrrl is quite insistent about that message in your inbox.
#53
Posté 11 février 2010 - 07:01
#54
Posté 11 février 2010 - 07:35
I do not have this problem but in light of trying to help my fellow gamers.
Criterion Games was able to update / patch Burnout Paradise with DLC which wieghted in @ over 1GB and was free
Looking at the offical Xbox live marketplace link: http://marketplace.x...5-d80245410806/
Expand Burnout 1.9 and it says - This update brings the latest game changing enhancements to your copy of Burnout™ Paradise direct from Criterion Games.
Just trying to help... Maybe something like this can be done.
Modifié par Helidos, 11 février 2010 - 07:36 .
#55
Posté 11 février 2010 - 08:30
It's the same reason you see less and less SDTV's on display in electronics stores. Simply put, it is obsolete technology. There is no reason for Bioware to support the SDTV format. They don't support the original Xbox for the same reasons.Gemini1986 wrote...
Yes but what happened to games being made so that they look great in both High and Standard resolutions? I have a standard def television, and all my games excluding this and street fighter, all look great on standard definition; Then when I play on my friends HDtv they all look amazing on there. Sure, it might take a little more effort to make sure that it look respectable on both but I'm sure that the people playing them really appreciate the effort. I don't know when topics of discussion like this come up when designing a game but I'd hope that it's still more often then not.
Technology moves forward rapidly and the only thing you can do is try to keep up. I don't think anyone should blame Bioware for designing their game to take full advantage of HDTV's. That is where we are at right now.
#56
Posté 11 février 2010 - 09:03
#57
Guest_Celrath_*
Posté 11 février 2010 - 09:04
Guest_Celrath_*
EpicBoot2daFace wrote...
It's the same reason you see less and less SDTV's on display in electronics stores. Simply put, it is obsolete technology. There is no reason for Bioware to support the SDTV format. They don't support the original Xbox for the same reasons.Gemini1986 wrote...
Yes but what happened to games being made so that they look great in both High and Standard resolutions? I have a standard def television, and all my games excluding this and street fighter, all look great on standard definition; Then when I play on my friends HDtv they all look amazing on there. Sure, it might take a little more effort to make sure that it look respectable on both but I'm sure that the people playing them really appreciate the effort. I don't know when topics of discussion like this come up when designing a game but I'd hope that it's still more often then not.
Technology moves forward rapidly and the only thing you can do is try to keep up. I don't think anyone should blame Bioware for designing their game to take full advantage of HDTV's. That is where we are at right now.
Wait a second, There are still electronic stores that sell CRT TV's?
#58
Posté 12 février 2010 - 02:34
EpicBoot2daFace wrote...
It's the same reason you see less and less SDTV's on display in electronics stores. Simply put, it is obsolete technology. There is no reason for Bioware to support the SDTV format. They don't support the original Xbox for the same reasons.Gemini1986 wrote...
Yes but what happened to games being made so that they look great in both High and Standard resolutions? I have a standard def television, and all my games excluding this and street fighter, all look great on standard definition; Then when I play on my friends HDtv they all look amazing on there. Sure, it might take a little more effort to make sure that it look respectable on both but I'm sure that the people playing them really appreciate the effort. I don't know when topics of discussion like this come up when designing a game but I'd hope that it's still more often then not.
Technology moves forward rapidly and the only thing you can do is try to keep up. I don't think anyone should blame Bioware for designing their game to take full advantage of HDTV's. That is where we are at right now.
like i said in another thread regarding SD TVs , i dont know about your consuming habits but for me a perfectly fine working 27" Sony Trinitron Wega bought 2-3 years ago does not need to be replaced or be tossed aside for a game , i still payed 500$ for it when i bought my TV, if you are ok with replacing everything each 2-3 years good for you but im not going to throw away a good TV or toss it aside for a game because i cant read the text
#59
Guest_blackrhubarb 2.0_*
Posté 12 février 2010 - 04:26
Guest_blackrhubarb 2.0_*
Jesse Houston wrote...
In the case of Burnout (I've asked about this case earlier) is that they have a clause that allows them to require hard drives. We don't (and can't post release) have and definitely do not want to have that clause associated with our game.
You would rather have your games require an HDTV, which is more expensive than a hard drive and not a Microsoft product?
#60
Posté 12 février 2010 - 11:35
blackrhubarb 2.0 wrote...
Jesse Houston wrote...
In the case of Burnout (I've asked about this case earlier) is that they have a clause that allows them to require hard drives. We don't (and can't post release) have and definitely do not want to have that clause associated with our game.
You would rather have your games require an HDTV, which is more expensive than a hard drive and not a Microsoft product?
Checkmate!
#61
Posté 12 février 2010 - 03:58
blackrhubarb 2.0 wrote...
Jesse Houston wrote...
In the case of Burnout (I've asked about this case earlier) is that they have a clause that allows them to require hard drives. We don't (and can't post release) have and definitely do not want to have that clause associated with our game.
You would rather have your games require an HDTV, which is more expensive than a hard drive and not a Microsoft product?
I'm pretty sure there are some negative disinsentives to signing such a clause (like a ton of $$$$ heading Microsoft's way)
#62
Posté 12 février 2010 - 07:02
WarlockSoL wrote...
blackrhubarb 2.0 wrote...
Jesse Houston wrote...
In the case of Burnout (I've asked about this case earlier) is that they have a clause that allows them to require hard drives. We don't (and can't post release) have and definitely do not want to have that clause associated with our game.
You would rather have your games require an HDTV, which is more expensive than a hard drive and not a Microsoft product?
I'm pretty sure there are some negative disinsentives to signing such a clause (like a ton of $$$$ heading Microsoft's way)
I am not sure we can assume that. The only people who could comment on standard contracts for the XBox is Microsoft.
#63
Posté 12 février 2010 - 09:08
Jesse Houston wrote...
In the case of Burnout (I've asked about this case earlier) is that they have a clause that allows them to require hard drives. We don't (and can't post release) have and definitely do not want to have that clause associated with our game.
But Mass effect 2 needs an hard drive if you want to use the cerberus network and other DLC.
Plus it's more simple to make people buy an hard disk that costs 40USD or less, instead on an HDTV that cost ten times as much an hard disk.
#64
Posté 13 février 2010 - 05:54
Edit : Don't bump please (-Jess)
Modifié par Jesse Houston, 13 février 2010 - 10:52 .
#65
Posté 13 février 2010 - 11:31
#66
Posté 14 février 2010 - 11:38
tortuga8831 wrote...
What about doing an update for the game, but putting it on a disc so that anyone that is having problems can get it and those that aren't don't have to update. Plus you wouldn't need to stay within the 4mb limit and so no one feels cheated you can put interviews with the staff and stuff like that on it or wallpapers. And yes I know that the CE has a bonus disc like that, but you'd just have to put different wallpapers and stuff on it. Just thinking of ways that everyone could win. The people that want an update gets it and the bonus stuff, the people that don't need the update get the bonus stuff, and you get money from everyone buying the disc. It's a win win.
You're missing a simple point: this bonus disc should be free. So, they'll never do it.
But yes, the bonus disc in the Collector was very bad compared to the first one, so they could do ANOTHER bonus disc!
I think the only way to see the patch on disc is by a GOTY edition or in a "all-inclusive " DLC disc like Episodes From Liberty CIty for GTA 4.
But it's true that, to play with everything Bioware has offered since day-one, you MUST have an Hard Disk. You could do the patch just for people who has an HDD on their 360s, so you don't have the 4MB limit.
I know it's selfish for me to say something like this (since I have a 120GB HDD), but between an "HDD-only" patch, and no patch at all.....
#67
Posté 14 février 2010 - 07:06
#68
Posté 14 février 2010 - 07:48
#69
Posté 14 février 2010 - 08:00
I suppose it says something about us as a people though, that people would complain and expect Bioware to fix this instead of solving the problem themselves. Plus, an HDTV is a lot cheaper than it was when I bought mine for something that'll do the job.
But that's okay, keep acting like this is the first game with this problem and that it's all Bioware's fault.
#70
Posté 14 février 2010 - 08:09
Source:
http://www.reuters.c...959077120070209
#71
Posté 14 février 2010 - 08:51
#72
Posté 14 février 2010 - 10:20
AdaraTG wrote...
I don't know how long the SDTV people have had their 360s, but I bought mine a couple of months after it first came out and I forget the game but I could barely read the text. This can't possibly be a new problem and is not unique to ME2... the first thing I realized after putting in my first game was that I needed to go out and buy an HDTV, so I saved up and got one and I've been happy ever since.
I suppose it says something about us as a people though, that people would complain and expect Bioware to fix this instead of solving the problem themselves. Plus, an HDTV is a lot cheaper than it was when I bought mine for something that'll do the job.
But that's okay, keep acting like this is the first game with this problem and that it's all Bioware's fault.
You're missing a simple point: Xbox 360 fully supports SDTV.
And of course it's Bioware's fault, but I've been complaining in other forums, too, with other games (like the lack of 4:3 support for Conviction). Sadly, ME2 isn't the only one with this problem, but the text in this game is the worst I've ever seen.
Except for Dante's inferno, but that is an horrible game so it doesn't count
That's what I was thinking. A disc that has new extras on it and the
patch, that's around $10. And while it maybe felt, as tails88 has
pointed out, that the update should be free 2 things should be pointed
out. The first is you would also be getting other extras along with the
patch so it's not like that's all you're paying for, the patch would be
a bonus type thing on the disc since they don't have to make a patch.
And the second, it's already been stated that they aren't going to
patch the text because of the size limit, so this is the best option
besides the GOTY edition or a DLC disc. Which you'd have to pay for
also so I'm not sure why anyone would be ok with the text being patched
that way, which would take longer to make because you'd have to make
all the extra content along with the patch. Whereas with what I'm
suggesting would be cheap and fast, they already would have most of the
content for the disc all that would have to be done would be editing
and making the patch. Either way you're going to end up paying for a
patch, either from the GOTY edition or DLC disc, so might as well pick
the quicker fix right? Just my thoughts on it.
If I remembrer correctly, on the first Xbox came out a data disk for Dead or Alive 3, including some stages and extra costumes for the characters. I don't know exactly, because it came out only in USA (the European version already included the data disk bonuses in the game) but if i can remembrer I think it was free.
And it was extra content...
Bioware could include in a data disk ALL the Cerberus Network's add-ons, plus the patch. They could do this for people who don't or can't connect their console on Xbox Live (if I can remember correctly, Microsoft said that something around 50% of consoles are connected to Xbox Live* ). And putting it free, since it's already free content.
They could include this bonus disk with the Official Xbox Magazine, it would be perfect.
*source: kotaku.com/5442283/xbox-360-39-million-consoles-sold-only-half-are-on-xbox-live
Modifié par Tails88, 14 février 2010 - 10:46 .
#73
Posté 14 février 2010 - 10:47
Exactly. People are just stubborn and don't want to upgrade to an HDTV, but once they do, they see how much better it is and wished they'd done it sooner.AdaraTG wrote...
I don't know how long the SDTV people have had their 360s, but I bought mine a couple of months after it first came out and I forget the game but I could barely read the text. This can't possibly be a new problem and is not unique to ME2... the first thing I realized after putting in my first game was that I needed to go out and buy an HDTV, so I saved up and got one and I've been happy ever since.
I suppose it says something about us as a people though, that people would complain and expect Bioware to fix this instead of solving the problem themselves. Plus, an HDTV is a lot cheaper than it was when I bought mine for something that'll do the job.
But that's okay, keep acting like this is the first game with this problem and that it's all Bioware's fault.
The world of electronics does not revolve around the consumer. New standards are set and because gaming is a hobby, it is up to YOU to keep up. If you don't mind paying $60 per game, then you certainly shouldn't mind buying a new TV that will allow you to play those games the way they are meant to be played.
When the new Xbox comes out, I imagine it's games will be native 1080p. I don't have a 1080p HDTV right now, but when it comes out I sure will. The 1080p TV's that are out right now will drop in price by a significant amount in few years, just as the 720p HDTV's have dropped to almost nothing.
So, quit complaining and do yourself a favor and buy an HDTV.
Before: "I don't need an HDTV.." <_<
After: "Look at those textures! HOLY CRAP!"
#74
Posté 14 février 2010 - 10:55
EpicBoot2daFace wrote...
Exactly. People are just stubborn and don't want to upgrade to an HDTV, but once they do, they see how much better it is and wished they'd done it sooner.
The world of electronics does not revolve around the consumer. New standards are set and because gaming is a hobby, it is up to YOU to keep up. If you don't mind paying $60 per game, then you certainly shouldn't mind buying a new TV that will allow you to play those games the way they are meant to be played.
When the new Xbox comes out, I imagine it's games will be native 1080p. I don't have a 1080p HDTV right now, but when it comes out I sure will. The 1080p TV's that are out right now will drop in price by a significant amount in few years, just as the 720p HDTV's have dropped to almost nothing.
So, quit complaining and do yourself a favor and buy an HDTV.
Before: "I don't need an HDTV.." <_<
After: "Look at those textures! HOLY CRAP!"
Same as above: Xbox 360 fully supports SDTV.
No one here is discussing about image quality. Of course it's better on HD... that's why they exist!
There are people who don't watch TV, don't watch movies, and uses their TVs only for gaming. Spending extra 300$ just for gaming simply isn't worth it. As for the game, I've payed the CE of ME2, new, something like 30$ (thanks to Gamestop).
This isn't a discussion about graphics, is about being able to READ a TEXT. Really, do you want me to buy an HDTV to read the options menu?
Modifié par Tails88, 14 février 2010 - 10:57 .
#75
Guest_Heartlocker_*
Posté 14 février 2010 - 10:59
Guest_Heartlocker_*





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