note: The shotgun damage is actually per pellet and each shotgun shoots 4 pellets. I will list the damage as if all 4 pellets hit to avoid confusion.
Shotgun changes:
Old Katana
Damage 110
Mag/Max 5/10
Refire 1s
New Katana: Standard shotgun, high damage, slow fire rate, ammo efficient.
Damage 150
Mag/Max 5/15
Refire 1s
---------------------
Old Scimitar
Damage 81
Mag/Max 8/16
Refire 0.6s
New Scimitar: High rate of fire, good damage over time, lots of ammo.
Damage 75
Mag/Max 8/24
Refire 0.4s
---------------------
Old Claymore
Damage 200
Mag/Max 1/10
Refire N/A (1.5s reload time)
New Claymore: High burst damage. Fires 2 rounds in quick succession before needing to reload, but its still possible to fire one round if preferred. Best follow up to a biotic charge.
Damage 175
Mag/Max 2/20
Refire VERY FAST
If you want to try these changes get my Coalesced.ini and replace yours:
http://www.mediafire.com/?mmlmzyzjhvo
Coalesced.ini should be in the folder located at:
mass effect 2 > BioGame > Config > PC > Cooked
Be sure to keep a backup of your Coalesced.ini in case you don't like the changes.
Modifié par RamsenC, 09 février 2010 - 01:57 .




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