Keep *blank* alive!!! threads
#1
Posté 09 février 2010 - 02:39
#2
Posté 09 février 2010 - 02:40
Personally I find whine threads worse.
#3
Posté 09 février 2010 - 02:41
Those fears are valid and justified, but petitions to "keep them alive" are useless, as BioWare isn't going to completely stop allowing player choices to carry over.
#4
Posté 09 février 2010 - 02:42
Don't like the system? don't like the story? Don't bother us, with your ingrateful NON-IP detritus OK?
#5
Posté 09 février 2010 - 02:43
Ninja Ataris wrote...
Personally I find whine threads worse.
This pretty much sums it up for me.
#6
Posté 09 février 2010 - 02:44
#7
Posté 09 février 2010 - 02:44
also @ ninja ataris, sounds a bit like you are whining yourself.
#8
Posté 09 février 2010 - 02:46
HelterSkelter89 wrote...
these threads are really annoying, you are not accomplishing anything. bioware has already shown they don't care about what their fans like about their games by adding ammo to the game and taking away the awesome amount of weapons, armor, upgrades, and skill points from the first one. do you really think having some fruity little online petition is going to affect anything?
I like the ammo, the new weapon/armor/upgrade system, and the new skill point system.
#9
Posté 09 février 2010 - 02:46
ohupthis wrote...
Now there's a sure fire way of showing support^^^^^^
Don't like the system? don't like the story? Don't bother us, with your ingrateful NON-IP detritus OK?
this=truth by sarcasm.
because if online forums about a game moderated by its developers are for anything, its to ignore the fans.
#10
Posté 09 février 2010 - 02:46
Jackal904 wrote...
HelterSkelter89 wrote...
these threads are really annoying, you are not accomplishing anything. bioware has already shown they don't care about what their fans like about their games by adding ammo to the game and taking away the awesome amount of weapons, armor, upgrades, and skill points from the first one. do you really think having some fruity little online petition is going to affect anything?
I like the ammo, the new weapon/armor/upgrade system, and the new skill point system.
did you also not play me1 until about a month ago? lawl
#11
Posté 09 février 2010 - 02:47
HelterSkelter89 wrote...
...bioware has already shown they don't care about what their fans...
Your opinion almosted mattered... Then you turned it into a whine.
Your point is fair, and you are, of course, allowed to express your opinion (within reason), but losing focus and suggesting that BioWare doesn't care about their fans is foolish. You being disatisfied and BioWare not caring about their fans are hardly the same thing.
Slipping that sort of complaint into what could have been a valid thread ruined any chance this had for legitimacy
Edit: and while I'm not content with all of the changes, I'm still pleased with the final product, and excited for DLC which may expand our options in satisfactory ways. More importantly, I don't express what discontent I have by inserting annoying complaints into threads that are ostensibly about a different topic. Before you can accuse me of not knowing anything about the sries, I followed ME1 well before it came out and am an avid fan of the series.
Modifié par BlaiseVoltaire, 09 février 2010 - 02:49 .
#12
Posté 09 février 2010 - 02:47
HelterSkelter89 wrote...
Jackal904 wrote...
HelterSkelter89 wrote...
these threads are really annoying, you are not accomplishing anything. bioware has already shown they don't care about what their fans like about their games by adding ammo to the game and taking away the awesome amount of weapons, armor, upgrades, and skill points from the first one. do you really think having some fruity little online petition is going to affect anything?
I like the ammo, the new weapon/armor/upgrade system, and the new skill point system.
did you also not play me1 until about a month ago? lawl
No actually I got ME1 when it first came out and I bet I played through it more times than you have.
#13
Posté 09 février 2010 - 02:48
Mystranna Kelteel wrote...
IMO people are just in denial because they're afraid their favorite characters will be reduced to a crappy cameo role.
Those fears are valid and justified, but petitions to "keep them alive" are useless, as BioWare isn't going to completely stop allowing player choices to carry over.
I disagree. Fan feedback has definitely shaped Mass Effect 2, and Bioware has admitted to this. Take the Tali, Garrus, and Thane romances, for example, as well as their returns. Tali and Garrus were both very popular, and Bioware took notice that the fans wanted romances with them. And they delivered. Thane was designed for the female heterosexual player, specifically those who wanted a male alien romance. Had the female fans not shown that they are numerous and want to be recognized, Thane may have not even existed.
These fans, whether Thane, Tali, Miranda, whatever, aren't saying that squad mates that died in ME2 should be magically resurrected for ME3. They're saying have them survive beyond the suicide mission, and have them present in ME3 in less than a cameo, if not be a squad mate.
#14
Posté 09 février 2010 - 02:50
#15
Posté 09 février 2010 - 02:50
#16
Posté 09 février 2010 - 02:54
Collider wrote...
These fans, whether Thane, Tali, Miranda, whatever, aren't saying that squad mates that died in ME2 should be magically resurrected for ME3. They're saying have them survive beyond the suicide mission, and have them present in ME3 in less than a cameo, if not be a squad mate.
Why would they be petitioning BioWare to keep them alive if they weren't worried about them being reduced to a cameo because they can die?
All the characters can die, so "keeping people alive" will mess with somebody's carry over data. BioWare has shown so far that they want to honor the players' choices (somewhat, at least. We can argue whether or not they're doing a good job with it).
If they're asking for something more than a cameo for those who [i]do[i] survive, then they're asking for a lot of work. I think they wouldn't be petitioning if they weren't worried, unless I misunderstand what they're asking for.
#17
Posté 09 février 2010 - 02:57
Yep. I think the fact that they're romancible due no small part to their fan base.Verifying wrote...
Lolwut, Bioware listens to their fans. That's why Tali and Garrus were in ME2. They were probably just trying something new with the ammo. I actually enjoyed it. It forced a bit of strategy.
#18
Guest_DrathanGervaise_*
Posté 09 février 2010 - 02:57
Guest_DrathanGervaise_*
Ontopic: I'm happy with the way Mass Effect 2 turned out,
but if they're going to keep so many crewmembers on for Mass Effect 3
they're going to have to increase the squad size to four.
Modifié par DrathanGervaise, 09 février 2010 - 02:59 .
#19
Posté 09 février 2010 - 02:58
This got a good laugh outta me so thank you!
As an FYI to everyone, multiple devs have said to expect this game to take less time to make because it is the final game in the series and they don't have to make sure that decisions made while playing it will match up with a following game. They also said to expect most of the squadmates from this one back in the next.
#20
Posté 09 février 2010 - 02:58
#21
Posté 09 février 2010 - 03:00
#22
Posté 09 février 2010 - 03:00
No. Take for example Thane. He can survive the suicide mission, but he is apparently sick. Bioware can decide to have Thane live onto ME3, instead of having him die of his disease. Bioware can decide that certain characters will die before the events of ME3, even if they survived the suicide mission. In a sense, as well, having characters "alive" means they have more than cameos.Mystranna Kelteel wrote...
Why would they be petitioning BioWare to keep them alive if they weren't worried about them being reduced to a cameo because they can die?
All the characters can die, so "keeping people alive" will mess with somebody's carry over data.
Is it a lot of work? Don't you think creating new characters would be more work? There is a lot to do when creating new characters - especially squad mates. You need to decide the design, model, texture, voice actor, lines, backstory, personality, and how to integrate them within the plot. If you've seen the video on character design, especially when he talks about SuZe - new characters (the important ones) go through so many mutations and evolution before they are finalized.If they're asking for something more than a cameo for those who [i]do[i] survive, then they're asking for a lot of work. I think they wouldn't be petitioning if they weren't worried, unless I misunderstand what they're asking for.
But how about existing characters? You've already got a lot of precedence to decide what they will say, do, and why they will. They've got the same face. Having ME2 characters have more than cameos in ME3 is only as much work as having them have more than minor roles in ME2 itself, if not easier. If Bioware can do it once, they can't do it again. They already trumped ME1 by having double the squad mates, yet the same/more amount of conversations/content with them.
#23
Posté 09 février 2010 - 03:01
Modifié par Sageless Ranger, 09 février 2010 - 03:02 .
#24
Posté 09 février 2010 - 03:04
Collider wrote...
No. Take for example Thane. He can survive the suicide mission, but he is apparently sick. Bioware can decide to have Thane live onto ME3, instead of having him die of his disease. Bioware can decide that certain characters will die before the events of ME3, even if they survived the suicide mission. In a sense, as well, having characters "alive" means they have more than cameos.
Fair enough, but that's only applicable to a couple characters, really.
Is it a lot of work? Don't you think creating new characters would be more work? There is a lot to do when creating new characters - especially squad mates. You need to decide the design, model, texture, voice actor, lines, backstory, personality, and how to integrate them within the plot. If you've seen the video on character design, especially when he talks about SuZe - new characters (the important ones) go through so many mutations and evolution before they are finalized.
But how about existing characters? You've already got a lot of precedence to decide what they will say, do, and why they will. They've got the same face. Having ME2 characters have more than cameos in ME3 is only as much work as having them have more than minor roles in ME2 itself, if not easier. If Bioware can do it once, they can't do it again. They already trumped ME1 by having double the squad mates, yet the same/more amount of conversations/content with them.
If they kept the existing characters around, they'd still have to design replacement characters for their roles if they're absent. See Urdnot Wreav in place of Urdnot Wrex.
It's more work to keep the existing ones alive and still have to make the new ones for those who killed those people off.
#25
Posté 09 février 2010 - 03:05
Modifié par Kuari999, 09 février 2010 - 03:06 .





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