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DX11 update PLZ :(


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52 réponses à ce sujet

#26
Franpa

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Yes, lets get Direct X 11 support with the exact same textures and lighting for every area! that way we can gloat and increase our ePenis even more right?

#27
Shallina

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They want to sell on the xbox and the PS3.



Better model for women, so they aren't men with breast, better texture and a more powerfull directX is completly out of the question if they insist on making crossplatform game.

#28
AngryFrozenWater

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Shallina wrote...

They want to sell on the xbox and the PS3.

Better model for women, so they aren't men with breast, better texture and a more powerfull directX is completly out of the question if they insist on making crossplatform game.

That's a nonsense argument.. Here is an example: Crytek (a company owned by EA) has a cross platform games engine (the CryEngine 3) which supports DX9, 10 and 11 and also suppports the 360 and PS3.

#29
Tyrax Lightning

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I'm part way through a new puder build & my Graphics Card for the build has Direct X 10.1. Some of us people in real life are poor. A little mercy please? :innocent: (Oh, & this old puder i'm on as of the time of this post is on XP, but i'm gonna W7 the new puder. What better time then a new puder build?)

#30
AngryFrozenWater

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Tyrax Lightning wrote...

I'm part way through a new puder build & my Graphics Card for the build has Direct X 10.1. Some of us people in real life are poor. A little mercy please? :innocent: (Oh, & this old puder i'm on as of the time of this post is on XP, but i'm gonna W7 the new puder. What better time then a new puder build?)

I don't think it has much to do with being poor or not. Over time DX evolved and if development had to take statements of yours into account then DX 11 would never have happened. But I don't think you have to worry. Modern cross platform games engines are capable to handle newer and older systems.

#31
Sarielle

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This would be sexy.

#32
Pinkleaf

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What little I have seen of DX10 was rubbish, but I don't mind as long as it has a off switch. ;)

#33
astrallite

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Tessellation would be really, really cool. No more of those octagonal horse cart wheels, or trees lying in their side with pentagonal trunks. And rounded edges for water fountains. This has been a fairly glaring ugliness that has plagued rpgs.

#34
kdawgmaster

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tesselltation would do a huge diff for the game and im sure if they did put DX11 they would allow u to change between the two. it would help for characters along with buildings as well and how they would look and everything. i think as of right now this could be one of the best games that could show what DX11 can do with tessellation. i couldnt care if i lose performance for extreme looks in the game.

#35
CaptainAlex2000

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Better textures would be nice. At least for the PC crowd. There is a user made mod that has better textures, but an official upgrade would be nice.


#36
kdawgmaster

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i cant seem to download any of those mods :( its leaving me in the dark (cry's) well im getting a free copy of the witcher which i was told to use the same engine and the graphics look amazing so we can see which has better :D.

#37
Stuffy38

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Lith Maethor wrote...

danielkx wrote...

Wow, gamers know less about technology than I thought.

Adding DX11 support would not make this game look better in any way. DX11 slows the game down dramatically. They did a test for Dirt 2, using DX9 consumed half the system resources than using DX11. And DX11 provides marginal visual improvements at best.

Tessellation has been around for a while. OpenGL is fully capable of utilizing tessellation, and any OS can use OpenGL.

Tell me, what would be the point of adding DX11 to this engine? If you feel the game is lacking visually, it isn't because the game uses DX9 instead of DX10 or 11; neither of which add much improvements at all. The game is not up to your standards visually because BioWare did not put the extra resources into making the textures more detailed because they focused on other things.

I would much rather see BioWare make the switch to OpenGL rather than using DX11.


this.


Yes, one from me too.  Many gamers think that switching from DirectX 9 to DirectX 10 or 11
magically transforms graphics from stupidly dark to normal, or from Halo 1 to Crysis.
And tesselation has been a part of OpenGL for three years now.

#38
kdawgmaster

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Stuffy38 wrote...

Lith Maethor wrote...

danielkx wrote...

Wow, gamers know less about technology than I thought.

Adding DX11 support would not make this game look better in any way. DX11 slows the game down dramatically. They did a test for Dirt 2, using DX9 consumed half the system resources than using DX11. And DX11 provides marginal visual improvements at best.

Tessellation has been around for a while. OpenGL is fully capable of utilizing tessellation, and any OS can use OpenGL.

Tell me, what would be the point of adding DX11 to this engine? If you feel the game is lacking visually, it isn't because the game uses DX9 instead of DX10 or 11; neither of which add much improvements at all. The game is not up to your standards visually because BioWare did not put the extra resources into making the textures more detailed because they focused on other things.

I would much rather see BioWare make the switch to OpenGL rather than using DX11.


this.


Yes, one from me too.  Many gamers think that switching from DirectX 9 to DirectX 10 or 11
magically transforms graphics from stupidly dark to normal, or from Halo 1 to Crysis.
And tesselation has been a part of OpenGL for three years now.


so obviously u two havent seen what DX11 does at all. switching DX levels does more for graphics then what u think or else they wouldnt come out with new levels every so offten. http://blog.64bit.fr...s_directx_9.jpg
http://cache.gizmodo.../500x_comp1.jpg

it depends on how they use the technology to there advantage and the new directX do help make games look better. shingles on roofs are now its own separated from each other and have more detail for each one. look at the haven benchmarks and u will see the differences in graphics and textures between each one.

Modifié par kdawgmaster, 12 février 2010 - 04:40 .


#39
Stuffy38

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Oh I'm not doubting that DX11 is an improvement over DX9. I'm just saying that you don't have to believe that what Mircosoft serves up is the be-all end-all of graphics. The only reason that DirectX is getting such hype is because Microsoft pushed it with the XBox 360 and Windows Vista, and a bit of a smear campaign against OpenGL along with some inflation of DX's capabilities. OpenGL is a viable alternative to DirectX. It is faster as well, and supports more platforms than DirectX. The thing driving it really is money. Mircosoft has lots of it, and is not shy about using it while trying to promote one of its products - in order to gain a monopoly. Which they very nearly have.

#40
kdawgmaster

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Stuffy38 wrote...

Oh I'm not doubting that DX11 is an improvement over DX9. I'm just saying that you don't have to believe that what Mircosoft serves up is the be-all end-all of graphics. The only reason that DirectX is getting such hype is because Microsoft pushed it with the XBox 360 and Windows Vista, and a bit of a smear campaign against OpenGL along with some inflation of DX's capabilities. OpenGL is a viable alternative to DirectX. It is faster as well, and supports more platforms than DirectX. The thing driving it really is money. Mircosoft has lots of it, and is not shy about using it while trying to promote one of its products - in order to gain a monopoly. Which they very nearly have.


consoles even the ones made by microsoft dont use a directX they use something diff.

#41
Franpa

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The xbox uses a special direct x 9 build but the majority of the code is the same as the PC version.

#42
Thourton

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Kinthalis ThornBlade wrote...

People like some of the posters on this thread are the issue. They might as well be screaming at us to get off their lawn.

It' time to update guys. Windows XP is almost a decade old. It's ancient software. It's also considerably less secure than windows 7.


Hehe

I'm planning to get Windows 7 as soon as I can convince the wife we can afford the $100.

Until then... "Get off my lawn!" ^_^

#43
kdawgmaster

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Thourton wrote...

Kinthalis ThornBlade wrote...

People like some of the posters on this thread are the issue. They might as well be screaming at us to get off their lawn.

It' time to update guys. Windows XP is almost a decade old. It's ancient software. It's also considerably less secure than windows 7.


Hehe

I'm planning to get Windows 7 as soon as I can convince the wife we can afford the $100.

Until then... "Get off my lawn!" ^_^


ill just bug u by jumping on and off ur lawn then u cant get me now Posted Image

Modifié par kdawgmaster, 12 février 2010 - 11:21 .


#44
Tyrax Lightning

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I'm glad to hear Direct X 11 isn't a big deal. That makes me feel better that my Graphics Card isn't gonna obsolete too fast. Many thanks for the info.

#45
Chillwill

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So sick of threads like this. If you don't know what something does, then don't make stupid demands that game developers implement it.



Just because microsoft shows you some screenshots to try and show of there newest dx version doesn't mean jack. There are a ton of deifferent ways to make a game look good, Direct x is basically a toolset you can use to build different effects. It doesn't do anything by itself .



There are plenty of ways to improve how dragon age looks dramtically just with dx9. But the problem is that it is extremly hard to code these effects to run on your average machine.



If bioware wanted they could of course spend a lot of time and money to try and add stuff that only a fraction of there playerbase would be able to enjoy, and i would be thrilled if they did but. But what your asking for is just based on ignorance.



Would i love to have lots of volumetric lighting and ambient occlusion and larger textures and normal maps etc etc sure. But its a lot of coding and not something game companies add post launch.



If you wanna compare bioware to for example crytek and the cry engine, you gotta keep im mind that the guys at crytek actually make money of selling there engine not just making crysis.



So of course they wanna add the ability to make all sorts of eye candy because that makes there engine a more attractive buy for other developers that don't have the in house expertise or resources to make there own engine.

#46
CaptainAlex2000

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Something like higher resolution textures wouldn't require all that. After all, there is a user mod already out that has it. But as I said earlier, it isn't official.

#47
AngryFrozenWater

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CaptainAlex2000 wrote...

Something like higher resolution textures wouldn't require all that. After all, there is a user mod already out that has it. But as I said earlier, it isn't official.

Also, the mods use tricks to "up scale" them to make them look better. That's because they don't have the originals. They only have access to the lower resultion ones provided in the game. BioWare has the originals and only needs to convert them, which would result in better quality textures. Mind you, I don't have anything against these mods, but BW's versions will most certainly look better.

Modifié par AngryFrozenWater, 14 février 2010 - 03:41 .


#48
ladydesire

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miltos33 wrote...

Windows 7 is a great OS, but DX11 is not something that is supposed to work miracles, especially with a dated engine like the Eclipse. 


Eclipse is a brand new engine, specifically written for DA from the ground up; it is not a rehashed version of Aurora. I don't know why people keep saying it isn't new.

#49
kdawgmaster

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ladydesire wrote...

miltos33 wrote...

Windows 7 is a great OS, but DX11 is not something that is supposed to work miracles, especially with a dated engine like the Eclipse. 


Eclipse is a brand new engine, specifically written for DA from the ground up; it is not a rehashed version of Aurora. I don't know why people keep saying it isn't new.



this engine is used in older games and this isnt that new at all. its probably been around for a few years new.

#50
fluffyamoeba

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As ladydesire said, Eclipse has only been used for DA.



Infinity: Baldur's Gate1,2 also IWD1,2 and PS:T

Aurora: NWN1, Jade Empire, KotOR1 (somewhat modified for the last 2) also NWN2, KotOR2, The Witcher (new graphics engine for NWN2 and heavily modified graphics engine for The Witcher)

UT3: ME1,2

Eclipse: Dragon Age