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Best Weapon for Sentinel?


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#1
Sfox1989

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Nearly at the Derelict ship on my Insanity run and wasn't sure what weapon training to take...AR or Sniper? And further more, if I did a second playthrough on this character would I be able to select an additional advance weapon training? Or can you only get one per character?

#2
ChaoticBroth

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One per character. I picked Sniper on my Sentinel, and I could play through the game just fine. Dunno about AR.

#3
Sfox1989

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I really like playing with the AR but it basically works just like the SMG for the most part just closer range. So I wasn't sure if going with the long range with the sniper would be the way to go or not.

#4
Mlow44

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go with whatever fits your playstyle. personally went with assault rifle with my sentinel but for no particular reason other than i liked it better. i think weapons reset on new game, and you only get heavy pistol and smg. you have to get to the collector ship again to specialize again. though not 100% sure on this i kept creating new characters instead of importing previous playthroughs again

#5
ChaoticBroth

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Mlow44 wrote...

go with whatever fits your playstyle. personally went with assault rifle with my sentinel but for no particular reason other than i liked it better. i think weapons reset on new game, and you only get heavy pistol and smg. you have to get to the collector ship again to specialize again. though not 100% sure on this i kept creating new characters instead of importing previous playthroughs again

Nope. You keep the weapons, if I'm right, and you can't pick anything. The NG+ is a bit troublesome, since you can't reset your skills till after recruiting Mordin, you don't get the bonuses for importing from ME1, and you can't choose to respecialize your weapons training.

Modifié par ChaoticBroth, 09 février 2010 - 03:36 .


#6
matt654321

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ChaoticBroth wrote...

Mlow44 wrote...

go with whatever fits your playstyle. personally went with assault rifle with my sentinel but for no particular reason other than i liked it better. i think weapons reset on new game, and you only get heavy pistol and smg. you have to get to the collector ship again to specialize again. though not 100% sure on this i kept creating new characters instead of importing previous playthroughs again

Nope. You keep the weapons, if I'm right, and you can't pick anything. The NG+ is a bit troublesome, since you can't reset your skills till after recruiting Mordin, you don't get the bonuses for importing from ME1, and you can't choose to respecialize your weapons training.


It's also WAY harder than it should be. Something isn't scaling properly.

#7
Sfox1989

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Yeah its the only reason why I keep making new characters rather then keep playing with one (plus charge on my vanguard feels really pointless and way too glitchy to be reliable). I have yet to play anything with a sniper though and I am not sure if I should just save that for my Infiltrator I will eventually make or not.

Edit: What I meant was the only reason I don't just do a new game+ there seems to be very little benefit of doing so...not really alot of bonuses or starting with a character you already beat the game with.

Modifié par Sfox1989, 09 février 2010 - 03:46 .


#8
Sfox1989

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Plus the Tempest SMG is my baby but she only works good at close-mid range

#9
blueTrance

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I'm finding this odd, too. I don't mind it being harder, but they're supposed to give you reasons to play a NG+. Anyone who maximized their ME1 save pretty much gets penalized for doing so.

#10
Aether99

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apparently I only ever got to 50 on my ME1 character, what happens if you transfer a level 60 character?


#11
SmilingMirror

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Aether99 wrote...

apparently I only ever got to 50 on my ME1 character, what happens if you transfer a level 60 character?

You get an exp bonus (you start at lvl 5 or something)  for reaching lvl 40, 50, and 60 on ME1 when you import. You also get about 20000 in all materials if you mined all those minerals in ME1. You also get money for having the rich achievement.