ANYWAY to use AR's as a VANGUARD?
#1
Posté 09 février 2010 - 05:51
SOO i would greatly appreciate a final answer to this question. thanks guys
#2
Posté 09 février 2010 - 05:59
For classes that can already use those weapons they can choose between a special version of one of the above or learning another weapon type
The specials are:
Revenant LMG (soldiers only)
Claymore Shotty (soldiers and vanguards)
Widow Sniper (soldiers and infiltrators)
If you choose not to take the special you can choose another weapon training instead. So basically any class can learn AR, but only soldier can use LMG
There's also the geth pulse rifle available as a third AR option if you do Tali's recruitment on hardcore or insanity
I haven't done NG+ yet because I'm too busy playing with my other sheps so I'm not sure what happens when you get to the collector ship a second time
Modifié par boogaloo28, 09 février 2010 - 06:01 .
#3
Posté 09 février 2010 - 06:08
#4
Posté 09 février 2010 - 06:16
And also the fact that AR is the only weapon that can be upgraded to +60% damage.
Modifié par shaneho78, 09 février 2010 - 06:18 .
#5
Posté 09 février 2010 - 06:37
#6
Posté 09 février 2010 - 06:58
#7
Posté 09 février 2010 - 07:01
Modifié par SmilingMirror, 09 février 2010 - 07:02 .
#8
Posté 09 février 2010 - 07:13
#9
Posté 09 février 2010 - 07:27
no idea, but i think its definitely possible.Cujo94 wrote...
if you switch to hardcore or insanity before tali recruitment mission will it be there
#10
Posté 09 février 2010 - 07:28
Hand cannon is so sexy.
#11
Posté 09 février 2010 - 08:28
SmilingMirror wrote...
no idea, but i think its definitely possible.Cujo94 wrote...
if you switch to hardcore or insanity before tali recruitment mission will it be there
Yes, but do it on the Normandy. My friend confirmed this the other day. You however will have to wait until you train with the AR to use it.
#12
Posté 09 février 2010 - 10:04
Alocormin wrote...
Wish they had an epic version of the heavy pistol
Hand cannon is so sexy.
I want a Space-flintlock-pistol that knocks krogan off their feet.
#13
Posté 09 février 2010 - 10:13
blank1 wrote...
You already have an SMG as a Vanguard, so you don't really need the AR, because it's not that much of an upgrade. Go for sniper proficiency and use the Viper sniper rifle from the Thane recruitment mission imo.
What's the point of playing Vanguard then? Vanguard with a Sniper Rifle is a waste of talents. Both Soldiers and Infiltrators are far better Snipers, Vanguard is suited for Shotgun, not for Sniper Rifle.
#14
Posté 12 mars 2010 - 07:00
Modifié par Starfire013, 12 mars 2010 - 07:01 .
#15
Posté 12 mars 2010 - 08:17
#16
Posté 12 mars 2010 - 08:18
tehWillis wrote...
Get the Claymore and L2Vanguard.
This.
#17
Posté 12 mars 2010 - 08:21
vanguard elitism. now i've seen it all. but since you ask, here's a few:Kronner wrote...
What's the point of playing Vanguard then? Vanguard with a Sniper Rifle is a waste of talents. Both Soldiers and Infiltrators are far better Snipers, Vanguard is suited for Shotgun, not for Sniper Rifle.
the different shotguns have their quirks and playstyle niches. personally i hate having to be perfect with the one-shot/one-reload of the claymore and never take it. similarly, i prefer to switch weapons as little as possible and keeping the evis equipped is more viable for that not-quite-short-range where people typically use the SMG.
can you use Charge in every battle? sure. is it fun in every battle? no. there are a few fights along the way where it's just a pain in the ass or outright impossible to be the primary offensive force because of the types of enemies you're facing or the terrain setup. in those cases you are already falling back into other classes' domains since you're not Charging every cooldown. just because in your mind "long-range sniper" is some kind of polar opposite antithetical to your ideal of what the vanguard should be doesn't make occassional use of the sniper rifle a breach of Holy class Roles.
many reasons exist for expanding weapon types rather than gaining a minor (and niche) upgrade to an already possessed type.
allowing the main character to fulfill a greater variety of combat roles also allows for a greater variety in teammate options for missions. some would say that greater variety is more fun than anally trying to optimize every bullet fired or power launched.
Modifié par phordicus, 12 mars 2010 - 08:22 .
#18
Posté 13 mars 2010 - 03:09
Speaking of the Vindicator on a Vanguard...
classes don't have to be played just one way. A soldier cannot access Pull, and an Adept cannot have both shotguns and sniper rifles, so the Vanguard offers something these classes cannot do even if you make only sporadic or no use of Charge. Don't be afraid to try something different. That's why you have multiple save slots.
Modifié par OniGanon, 13 mars 2010 - 03:17 .
#19
Posté 13 mars 2010 - 03:28
Also, like the above poster stated, vanguards have limited biotic abilities aside from charge. I like playing the vanguard as a soldier/adept mix, and not just a charge bot. That's how I played vanguard in ME1, I didn't even put points into shotguns. I maxed out all the biotic talents and picked singularity as my bonus.
Modifié par Gravbh, 13 mars 2010 - 03:31 .




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