Times Biogoon wrote...
Game is an amazing milestone of a blast to say the least - but I really wish you could do more with your crew and squadmates. There were great moments like controlling Joker, and of course the final battle where you assigned people to certain tasks. I hope mass effect 3 does that for almost every major mission - where you assign squadmates not in your 'main' squad to certain tasks or provide backup. Who you pick will not necessarily mean their deaths, but will instead advance their personal story or other things.
I also hope you get to use Joker more outside of story points in the missions. Like say, you call in normandy airstrikes or other Joker-related assistance so he has more of a presence than he already does.
Another thing I want in the next game is an even greater sense of scope of the battles you face. Leading a tiny squad and team of over a dozen ragtag troopers into the devil's maw is amazingly fun yes, but I miss the endgame warfare that happenned in ME1 with all the various galaxy races coming together to blow up the reaper ship - while you weakened it from the inside. I'd like to see more stuff that expands on the scope of the sheer numbers of individuals involved with your fight - even if it is just implied. I'd also love it if you had little armies of generic soldiers at your command in addition to your squadmates who are there to provide muscle to you as a small army on 'bigger scale' missions as part of the story. (Making recruitment of and the makeup of that army part of the story would be keen too.)
I would also love to see a space naval battle system in ME3. Not only would it give Joker a much more direct role in things but it would also mean that you could do cool **** like square off against space pirates, and once you weaken the ship enough, send out a shuttle team to board and take over/blow up a ship from the inside. I personally would like a space naval battle system to work as a combination of turn and rts combat with perhaps even some shoot-em-up fun mixed in, similar to what Bioware did with the Knights of the Old Republic series..
Ive been lookin at all the flaws that I totally forgot about the joker part. Yes, that was great suprise and I did like that little something extra alot.
Although i wasnt a big fan of the end mission and breaking your team up, you do make a point tho. You have so many squad members that you dont even use some of them at all by the time you beat the game. So i can see if you broke it up into 2 squads you would get to use all your guys. and the idea of progressing thier personally story by bringing them to mission is a great idea!





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