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Patch 1.02 has serious CPU issues


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#1
Athal3321

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Yeah this is my first post.. I didnt post in the "long loading times" thread because I dont seem to have that issue.
But this issue is so irritating that it is actually hampering my gameplay.

Issue is: I get HUGH lag spikes now and then. Now when i say "lag spikes" they are not graphics lags. They are CPU lags.. Why?.. Because the CPU is already at 100% (dual core)  and its overloading that as well. I know very well what a graphics lag looks like. You get wierd lines, or animations slow down. But this is a full fledged lag..

I faced this issue in the Denerim market area, not that much though, randomly.  And in some fight sequences.
But last night, it became really bad in the urn of the sacred ashes. It happened every 25 seconds and lasted for 30 seconds regardless of whether I am just standing in one place or fighting.

So i tried by setting the affinity to 1 core. Did help to some extent, but then when I went to camp, it was unbearable. CPU was of course 100% all the time.

The thing is, all this started after installing patch 1.02. Also i checked the game is always at 100% cpu? Even in the main menu? ..There is no memory issue because I checked, it was running at ~750Mb.

My System specs:
CPU : AMD Athlon Dual Core 4000+
Graphics: 8600GT
Memory: 2GB kingston 800Mhz
HDD: 2x160 GB Sata 7200RPM.

Hope bioware looks into it or is able to reproduce the problem. Sorry for the long post..
Thanks :)

#2
Shakaama

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I have tried all of their work arounds, given by other posters, and some of my own, since I beta test a lot of games and have picked up tricks here and there. But, I have suffered through all of these issues, the lag spikes, graphical lag spikes, crash to desktop, long loading times.



I am literally at my wits end. I too have an amd dual core, and have done the affinity resetting, all to no avail.



there are literally a score of other forums of people complaining about these issues, and no official response, not even a thanks for giving us your money. O_o

#3
flagondotcom

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"Me Too!". XP SP3 on AMD dual core (Athlon X2 4600+, 2.4GHz). 4GB total memory, although XP can only use 3.5. Graphics are NVidia GeForce 8600GTS, 256MB - so video meets the min requirements but is below the "recommended" spec.



After too many crash-to-desktop events (that seem to have gotten worse rather than better since installing 1.02 patch) I finally tried last night with the daorigins.exe process set to only run on Core #1. I haven't had a CTD since then but the game is almost unplayably slow overall. During battles some things happen out of order (a genlock seems to stand still for no reason while I wail on him...and it's only after he's dead that the "paralysis" animation plays on his corpse, indicating that the paralysis rune in my dagger kicked in). Even worse, during every cutscene all the "actors" keep spastically moving around...quite annoying.



I'm giving up on the processor core affinity fix and I'll just save more often--the CTD events are annoying, but right now the game is almost unplayable with the processor core affinity set.




#4
Tyrax Lightning

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Athal3321 wrote...

Yeah this is my first post.. I didnt post in the "long loading times" thread because I dont seem to have that issue.
But this issue is so irritating that it is actually hampering my gameplay.

Issue is: I get HUGH lag spikes now and then. Now when i say "lag spikes" they are not graphics lags. They are CPU lags.. Why?.. Because the CPU is already at 100% (dual core)  and its overloading that as well. I know very well what a graphics lag looks like. You get wierd lines, or animations slow down. But this is a full fledged lag..

I faced this issue in the Denerim market area, not that much though, randomly.  And in some fight sequences.
But last night, it became really bad in the urn of the sacred ashes. It happened every 25 seconds and lasted for 30 seconds regardless of whether I am just standing in one place or fighting.

So i tried by setting the affinity to 1 core. Did help to some extent, but then when I went to camp, it was unbearable. CPU was of course 100% all the time.

The thing is, all this started after installing patch 1.02. Also i checked the game is always at 100% cpu? Even in the main menu? ..There is no memory issue because I checked, it was running at ~750Mb.

My System specs:
CPU : AMD Athlon Dual Core 4000+
Graphics: 8600GT
Memory: 2GB kingston 800Mhz
HDD: 2x160 GB Sata 7200RPM.

Hope bioware looks into it or is able to reproduce the problem. Sorry for the long post..
Thanks :)


DA:O is too powerful for 2GB of RAM, upgrade.

For your double HDD, do ya happen to know the MB Cache spec on them? If it's a weak number like 2MB Cache or such, the HDDs might be taking too long transferring data to & from the game. Upgrade. Consider this HDD: Western Digital Caviar Black WD1001FALS 1TB 7200 RPM 32MB Cache SATA 3.0Gb/s 3.5" Internal Hard Drive.

Hope I helped. :)

#5
bradley02391

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how old is your amd processor could be damaged as my amd cpu crashed on me before and spike to 90 degrees after that i didnt really trust amd and was jumped to 100% load when playing dragon age origins and running at 80 degrees this made me do a complete motherboard and cpu upgrade and went to intel which runs more smoother than amd i found cheap upgrades for intel might not be cheaper than amd but in the long run.

#6
Discostar

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Tyrax Lightning wrote...

Athal3321 wrote...

Yeah this is my first post.. I didnt post in the "long loading times" thread because I dont seem to have that issue.
But this issue is so irritating that it is actually hampering my gameplay.

Issue is: I get HUGH lag spikes now and then. Now when i say "lag spikes" they are not graphics lags. They are CPU lags.. Why?.. Because the CPU is already at 100% (dual core)  and its overloading that as well. I know very well what a graphics lag looks like. You get wierd lines, or animations slow down. But this is a full fledged lag..

I faced this issue in the Denerim market area, not that much though, randomly.  And in some fight sequences.
But last night, it became really bad in the urn of the sacred ashes. It happened every 25 seconds and lasted for 30 seconds regardless of whether I am just standing in one place or fighting.

So i tried by setting the affinity to 1 core. Did help to some extent, but then when I went to camp, it was unbearable. CPU was of course 100% all the time.

The thing is, all this started after installing patch 1.02. Also i checked the game is always at 100% cpu? Even in the main menu? ..There is no memory issue because I checked, it was running at ~750Mb.

My System specs:
CPU : AMD Athlon Dual Core 4000+
Graphics: 8600GT
Memory: 2GB kingston 800Mhz
HDD: 2x160 GB Sata 7200RPM.

Hope bioware looks into it or is able to reproduce the problem. Sorry for the long post..
Thanks :)


DA:O is too powerful for 2GB of RAM, upgrade.

For your double HDD, do ya happen to know the MB Cache spec on them? If it's a weak number like 2MB Cache or such, the HDDs might be taking too long transferring data to & from the game. Upgrade. Consider this HDD: Western Digital Caviar Black WD1001FALS 1TB 7200 RPM 32MB Cache SATA 3.0Gb/s 3.5" Internal Hard Drive.

Hope I helped. :)


I have 4 GB of RAM and I still have all the same problems Athal3321 posted. I've had this game for months and months and, forget ME2, It felt like the team gave up on fixing the game a long time ago. The reviews are in- the game is a hit, and people will be buying it for years not knowing that they'll probably not be able to get the game to run smoothly.

I refuse to purchase another BioWare game until I get to play THIS ONE. :bandit:

#7
AlanC9

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Tyrax Lightning wrote...

DA:O is too powerful for 2GB of RAM, upgrade.


Runs fine with 2 GB on my system. Of course, that's with XP.

#8
Athal3321

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Hey thanks for replying to all of you!.. till yesterday i was quite disappointed to see 0 replies to my topic and getting pushed to the second page.. I almost thot that only my machine is busted..





Shakaama wrote...



I am literally at my wits end. I too have an amd dual core, and have done the affinity resetting, all to no avail.






When i do the affinity resetting, the lags happen but the frequency lowers down. From every 30 seconds to like 2 minutes or something. But overall didnt really help.



@tyrax

I DID think abt RAM but i've played games like Crysis, Fallout3 and other heavy games, they were just fine in this same setup. DAO is even heavier? Also this nonsense wasnt happening before i applied the patch.



Anyway, whatever it is, I am not getting DA awakening or whtever it is called, if such issues take place.


#9
Vandgris

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Same problem here.. but this forum is like talking to the air

#10
Tyrax Lightning

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Discostar wrote...

Tyrax Lightning wrote...

Athal3321 wrote...

Yeah this is my first post.. I didnt post in the "long loading times" thread because I dont seem to have that issue.
But this issue is so irritating that it is actually hampering my gameplay.

Issue is: I get HUGH lag spikes now and then. Now when i say "lag spikes" they are not graphics lags. They are CPU lags.. Why?.. Because the CPU is already at 100% (dual core)  and its overloading that as well. I know very well what a graphics lag looks like. You get wierd lines, or animations slow down. But this is a full fledged lag..

I faced this issue in the Denerim market area, not that much though, randomly.  And in some fight sequences.
But last night, it became really bad in the urn of the sacred ashes. It happened every 25 seconds and lasted for 30 seconds regardless of whether I am just standing in one place or fighting.

So i tried by setting the affinity to 1 core. Did help to some extent, but then when I went to camp, it was unbearable. CPU was of course 100% all the time.

The thing is, all this started after installing patch 1.02. Also i checked the game is always at 100% cpu? Even in the main menu? ..There is no memory issue because I checked, it was running at ~750Mb.

My System specs:
CPU : AMD Athlon Dual Core 4000+
Graphics: 8600GT
Memory: 2GB kingston 800Mhz
HDD: 2x160 GB Sata 7200RPM.

Hope bioware looks into it or is able to reproduce the problem. Sorry for the long post..
Thanks :)


DA:O is too powerful for 2GB of RAM, upgrade.

For your double HDD, do ya happen to know the MB Cache spec on them? If it's a weak number like 2MB Cache or such, the HDDs might be taking too long transferring data to & from the game. Upgrade. Consider this HDD: Western Digital Caviar Black WD1001FALS 1TB 7200 RPM 32MB Cache SATA 3.0Gb/s 3.5" Internal Hard Drive.

Hope I helped. :)


I have 4 GB of RAM and I still have all the same problems Athal3321 posted. I've had this game for months and months and, forget ME2, It felt like the team gave up on fixing the game a long time ago. The reviews are in- the game is a hit, and people will be buying it for years not knowing that they'll probably not be able to get the game to run smoothly.

I refuse to purchase another BioWare game until I get to play THIS ONE. :bandit:


Good point. What OS are ya using Athal3321? The OS & Bit version makes a difference on how much RAM is adequate. Vista & 7 need more RAM partially because their Windows Aero needs some of the RAM space to operate if the feature is turned on, but XP doesn't have Aero, so I can see how 2GB would be enough for it.

Also still curious about the HDD MB Cache specs.

Athal3321 wrote...

@tyrax
I DID think about RAM but i've
played games like Crysis, Fallout3 and other heavy games, they were just
fine in this same setup. DAO is even heavier? Also this nonsense wasn't
happening before i applied the patch.

Anyway, whatever it is, I
am not getting DA awakening or whatever it is called, if such issues take
place.


I can't speak for everyone, but I personally wonder if the Minimum & Recommended Specs listed for this game aren't quite accurate. Many of the people having issues are using stuff comparable to the Recommended Specs, yet the symptoms seem to be often Drivers, often Heat overdose, sometimes acting like the system's not powerful enough, & sometimes acting like compatibility issues. Bonkers, the whole lot of it.

That reminds me, in addition to the HDD MB Cache, have ya examined your Case Fan setup & checked if anything's getting hot?

Edit: Another idea: Is your CPU using a Stock Cooler? (If you used the Cooler that came with your CPU when ya bought it, then the answer is 'yes'.) Stock Coolers are inadequate for puders doing much more than bill paying & Notepad typing. DA:O is a fierce workload for a puder, & the CPU heat from playing DA:O can make Stock Coolers choke. Thermal Grease quality makes a difference as well. (Once again, if ya used Thermal Grease that came with the CPU, it's most likely weak stuff.)

Modifié par Tyrax Lightning, 10 février 2010 - 05:01 .


#11
Athal3321

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I am using Windows XP (forgot to mention that earlier) .



Same problem here.. but this forum is like talking to the air




I too agree but sometimes I think, if bioware/EA is taking the effort of just reading the posts and thinking about them, that should be good enough.



Also still curious about the HDD MB Cache specs.


Well my HDD got 8MB cache. That SHOULD be enough a.f.a.i.k.



Edit: Another idea: Is your CPU using a Stock Cooler?




Ok, that is a good point. Yes I got a stock cooler. I mean i did not attach any other cooler,thermal grease other than what came with the CPU. The cooler has got a whole lot of dust. I'll check all of that. Hope that helps.



Anyway, I'd urge people to post who have the problem, so that bioware/EA know that there is indeed an issue with 1.02. Maybe their core detection mechanism is faulty ( i saw the logs) ..

#12
Tyrax Lightning

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Athal3321 wrote...

Ok, that is a good point. Yes I got a stock cooler. I mean i did not attach any other cooler,thermal grease other than what came with the CPU. The cooler has got a whole lot of dust. I'll check all of that. Hope that helps.

Anyway, I'd urge people to post who have the problem, so that bioware/EA know that there is indeed an issue with 1.02. Maybe their core detection mechanism is faulty ( i saw the logs) ..

You definitely wanna a CPU Heatsink. When choosing your model, take into account Motherboard Socket type, the amount of room in your Case, (Especially try to carefully measure the height measurement from the CPU to your Case sidewall.) & examine Heatsink dimensions to make sure they don't conflict with other puder part's space. (ie don't want to get in the way of your RAM.) If you need to measure in your Case, do so while the puder is fully shut down & power to the Case is offline, & guard your puder against Static Electricity to avoid accidential part damage.

#13
Tyrax Lightning

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Athal3321 wrote...

Also still curious about the HDD MB Cache specs.

Well my HDD got 8MB cache. That SHOULD be enough a.f.a.i.k.

 

If ya think 8MB Cache is spiffy, check this HDD out! :)

#14
flagondotcom

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@Tyrax - I have a degree in EE and I've been building (almost all) my own PCs since 1992 (after starting in 1978 building a TRS-80 Model 1 expansion board by soldering discrete components). The system on which I'm playing wasn't bleeding-edge when I built it, but it's all reliable components. I've done computer security work for a living for over 12 years so I know *exactly* what software is installed and I monitor system performance like a hawk. So forgive me if I don't heed your advice. The heat sink is *not* what makes a significant difference on this game--the stock heatsinks on recent chips do a reasonable job of removing heat for folks with good air circulation in their cases, and advising someone to buy a heatsink without any other evidence does not appear to me to be warranted--the CPU temperatures in my case do not appear to be the issue.



Folks reporting these issues in this thread and other threads (here and in other sites) _appear_ to have the following factors in common:

- AMD multi-core processors make things worse (often *much* worse).

- Lower-end NVidia processors (8600/8800) make things worse

- Windows Vista/7 with < 4GB of RAM may make things worse (although I've got these issues on WinXP SP3 with 6GB physical RAM, although XP can only use 3.5GB)

- Patch 1.02, which we were all required to install for RtO, made things worse-rather-than-better for some folks (including me).



On the HD cache issue, nothing I'm seeing appears to be something that >4MB cache is going to significantly affect...and I'm seeing this issues using a drive with 8MB cache running at full SATA-II (3.0G) speeds so again that does not seem to be the limiting factor or issue.



Not saying you don't have any valid concerns or contributions, but trying to keep this thread focused on identifying the common issues and possible real causes (or at least not confusing anyone who happens upon this a week from now looking for a solution for commonly-felt pain).

#15
Athal3321

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@flagondotcom

Yes, the hardware is not the issue. I did not change my hardware in anyway (did not even clean the CPU fan) and reinstalled the game WITHOUT 1.02 patch. guess what, the game works perfect!

SO this finally confirms that, patch 1.02 is bugged. Now, I dont know if this happens only with AMD cpus only. Maybe patch 1.02 is not friendly with AMD cpus. People with Intel Cpus need to confirm this.

I dont think bioware is even looking into the issue...Duh..

#16
MOTpoetryION

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Just the patch, are you joking the whole game has CPU issues i have been playing games all the way from the commador days and have never seen a game that will run a CPU at 100%, from just the start screen  .And have said that thats normal , um no its not . They need patches for their patches. Even they can't fix thier own games. Thats pretty bad IMO.

And i keep having to inform you guys bioware no longer exists . Its just a corp. tool used to keep loyal customers thinking everything is just like its always been, after a purches of a smaller company. Even the So Called BIOWARE SOCIAL SITE isnt biowares . Who's TOS is listed. it's all
dEAd <----my new way to decribe EA. IMO

EDIT: and ive got a intel duelcore . Vista OS   bla  bla  ...the game code is just bad  period. They mismanage the CPU so much that they diddnt have any left to code an AI  So they made us be the AI and try and pass it off as a new tactics feature .  Lol nice try   .  i was born at night , but not LAST night

Modifié par MOTpoetryION, 17 février 2010 - 08:27 .


#17
AzureSky769

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I just wanted to report that I have an Intel dual core, and my game lags but it's probably because I have a crappy Integrated Intel GM4500. Granted, I can still play the game decently, with decent graphics but I do get lags if I set my graphics too high.



However, I do get the 100% CPU which... isn't right. I don't know a whole lot about computers, but running 100% all the time makes me worried I'm going to burn out my computer.



But yes, this game is bugged as hell, and it pisses me off. I've had at least 10 different bugs/glitches/issues with this game and I'm honestly about to never buy another Bioware game again.



Good point. What OS are ya using Athal3321? The OS & Bit version makes a difference on how much RAM is adequate. Vista & 7 need more RAM partially because their Windows Aero needs some of the RAM space to operate if the feature is turned on, but XP doesn't have Aero, so I can see how 2GB would be enough for it.




I had a question about this, I have an intel dual core 2.4 ghz, 4 gigs of ram, as stated earlier, an Integrated Intel 4500 GPU. You said that Aero takes up a lot of ram, I know there's a way to disable Aero on Windows 7, if I disabled that, would it allow me to run the game a little smoother? Since it would be freeing up more ram? Or would my 4 gigs of ram not make a difference with Aero on/off?

#18
gothicslo

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Hej ppl i have i5 procesor and 4gb ddr 3 1333 Mhz and its still lagy. O yea i have vista nad radeon 5800 HD version. I dont know what the f is going on but this fails. I love this game its the best rpg for me thats why this is a big problem for me. Loading time is the only problem :(. So dont think that u have bad pc.

#19
Daemonhorde

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I had freeze issues ever since 1.02 in earlier versions everything work fine and i have no issues. This might be what causing my crash/freeze. If cpu usage shoots to hell and my gpu cant handle the load maybe that's why the game become unresponsive. Either way 1.02 is a joke it broke more then fixed.

#20
gothicslo

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Yes u are right but still idk. Do u have subtitles on?


#21
greyhavens24

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Hi Guys,

Don't flame me for multiple posts, but I wanted to offer
a possible solution to all the crashing problems.

Take a look at
my post here for more information. Turns
we might be blaming the wrong people i.e. ATi. Looks like the blame may
need to be laid at the feet of Microsoft and possibly Bioware!

See
what you think!

#22
Tyrax Lightning

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AzureSky769 wrote...

Good point. What OS are ya using Athal3321? The OS & Bit version makes a difference on how much RAM is adequate. Vista & 7 need more RAM partially because their Windows Aero needs some of the RAM space to operate if the feature is turned on, but XP doesn't have Aero, so I can see how 2GB would be enough for it.

I had a question about this, I have an intel dual core 2.4 ghz, 4 gigs of ram, as stated earlier, an Integrated Intel 4500 GPU. You said that Aero takes up a lot of ram, I know there's a way to disable Aero on Windows 7, if I disabled that, would it allow me to run the game a little smoother? Since it would be freeing up more ram? Or would my 4 gigs of ram not make a difference with Aero on/off?

I can't be sure, but I think it will. I've found out recently that the RAM usage from Windows Aero might be roughly 1GB of usage. :blink: It's a cool feature, but dang! That's 1/2 of one of your RAM sticks!

As for the rest of the problems, my apologies, it seems i've been defeated. I'm still a puder padawan, & it appears this is a puder yoda problem. :(

#23
Gorath Alpha

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I was slightly too quick putting this reference into this thread, sorry everyone! 

lifehacker.com/5380512/best-windows-task-manager-alternative-process-explorer

When it comes to that "100%" usage, which really should *NOT* equate to overheating, there's been an interesting message in here yesterday from a gamer who monitored the internal processes, and found some Sony SecureROM crap is using up any spare cycles that the game is not (for instance, looking at a menu, and the cores are pegged at 100%, most of that, according to that post, is Sony's crap!)

I should have bookmarked that thread, shouldn't I?  It's now several hours later, and as it turns out, the message was about Mass Effect and pegging cores 100% in that game with SecureROM.  I don't have Process Monitoring software here, myself . .

G

Modifié par Gorath Alpha, 20 février 2010 - 06:22 .


#24
Tyrax Lightning

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Gorath Alpha wrote...

When it comes to that "100%" usage, which really should *NOT* equate to overheating, there's been an interesting message in here yesterday from a gamer who monitored the internal processes, and found some Sony SecureROM crap is using up any spare cycles that the game is not (for instance, looking at a menu, and the cores are pegged at 100%, most of that, according to that post, is Sony's crap!)

I should have bookmarked that thread, shouldn't I? 

G


Here we go again, SecureROM punishing honest people for doing nothing wrong. The SecureROM design is a complete & utter failure at it's intended job. <_< If AntiVirus programs can avoid being invasive, why can't SecureROM? Are they even trying to care about honest people? :blink:

#25
Gorath Alpha

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OK, I used Google to search Bioware's forums. It was in Mass Effect, not DA: O, but that game is also pegging dual core CPUs at 100%:

social.bioware.com/forum/1/topic/106/index/1257781

Someone who has a copy of MS' Process Explorer (I do not) should try the same thing here in DA: O when the 100% CPU usage is pegged.

download.cnet.com/Process-Explorer/3000-2094_4-10223605.html

Modifié par Gorath Alpha, 20 février 2010 - 06:19 .