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Trouble in dealing with Heavy Mechs (Epic reading ahead...)


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21 réponses à ce sujet

#1
sucktude

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Alright, I'm having a huge issue with the Daratar side mission. Upon landing planet side, I choose my loadout for my Level 30 Infiltrator: Widow Sniper Rifle, Tempest Sub. , Carnifex Handcannon and the Collector PB Heavy Weapon. I pick Garrus and Miranda (Their overload is quite useful against those shields.) When I start the mission, I notice the three Heavy Mechs running (stomping?) about, destroying the crates that I have to protect. I take a sec to prep, taking cover on the closest rock wall to the dropship to get a nice overview (and because any closer, and my a** gets handed to me on a small plate.) with Miranda and Garrus posted one wall cover ahead. They decide it a great idea to attempt to pepper the nearest one with small arms fire from a sub and an assault rifle. The mech does nothing. I decide to get in on the fun and WAM. Cover blown. So, I quickly slam it with two overloads (Miranda and Garrus super combine.) and it takes out a bit of its shields. I quickly switch to Heavy Distortion to get through the shields with my sniper. That is hardly effective. I keep at it with the sniper and Overloads until the shields are finally gone and I begin wittling the armor away. During this s***storm, another mech has spotted us and began it's slow walk to me, hitting my cover with machine gun fire. By the time the first one's shields are down, it is overtaking miranda and Garrus' position, likely leading to the death of one of them. I'm shortly vanquished and Critical mission failure pops up. Also, mind you, I died becuase somehow, a rocket hit me in the chest while in cover. I then stumbled backward by the blast, during which I was easily dispatched with extreme precision by a small burts from a heavy Mech's machine gun.

While I can't be helped with the "cover" issue (seriously, what good is cover if it doesn't fit the definition of cover?) but is there anything wrong in my plan of attack that should be addressed? Any tips, hints, tricks, ANYTHING would be appreciated.:lol:

Also, for the record: 3 Heavy Mechs on Insanity is a bit overkill.
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Modifié par sucktude, 09 février 2010 - 09:33 .


#2
harrier25699

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Are you playing on insanity? Either way, use the Cain. You will one shot those two mechs at the start, hoof it to the 3rd and get it's attention.

#3
xdaimyox

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My primary advice is to just avoid this stupid, stupid mission on insanity. If you insist on doing it, you're going to want to save your sniper ammo for the armor / life bars and use your SMG for whittling down the shields. Basically the cover on that mission sucks for fighting these mechs because they live so long on insanity they can easily flank your position and force you to play musical hiding spots. If you leave garrus and miranda far enough back the mech will focus primarily on you. As long as you have clear line of sight you can "order" your team mate abilities remotely, since their AI is terrible at lending fire support anyways. Hide them 'off grid' so to speak, and use their abilities while you run circles around the rock formations with the mech chasing you.



The other thing naturally is to work fast. You will need to get through the shields quickly and aggressively if you want to have any chance at survival. Killing the first mech before the second (or god help you, third) decides to come see what the big commotion is, is the key.



Since you're playing an infiltrator, I also suggest this. When you get a mech down to half HP or so (armor and shields gone) try to lure him close to another mech and headshot him with the widow. If you pop his head he'll usually go mini-nuke and take out (or in insanity, likely just severely damage) his friends if they're close enough. In Hardcore headshotting a single heavy mech can insta-gib a second or third mech standing too close, so i'd expect the results on Insanity will be satisfactory if not quite so spectacular.

#4
sucktude

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Alright. I'll take into consideration all this advice. Sadly, yes it's my goal to finish this on Insanity. If I want any chance to use the Cain though, I might as well load the previous save and forget the mission for now, not enough Heavy Weapons ammo. I can't believe how beastly those things are...



Luckily, I've only had the third get in on the action when I sniper shot missed (my fault) and pegged him in the head. It was a well deserved raping.... Any more tips or advice will be even more appreciated. Even Squad Preferences.



(To admit: as of this reply I'm currently watching the camera pan in circles around my vanquished body. This is my 25 attempt...)

#5
Fulgrim88

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On Insanity the Cain seems the only sensible solution.

#6
sucktude

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"If you can't beat them through wit, Nuke 'em" it seems.



Someone important said that... somewhere.

#7
jsachun

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Grenade launcher. Other heavy weapons sucked.

Modifié par jsachun, 09 février 2010 - 09:56 .


#8
iamsaige

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I hate this mission on insanity. I used Miranda always and a host of others. Which is really up to what you picked or your playstyle, but I think Miranda is a must. What people said is best. If you desperate want to do it, wait till you get Cain then just nuke two, or try to get the three grouped and nuke them then. Otherwise it's an amazingly painful fight to get them down with the horrible cover you have. I tend to kite them back to the shuttle and run circles around it. Though if you got two on you, it's probably going to kill you.

#9
BigKahuna25

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i killed them somehow without the cain but there were only like... 6 crates left from the first one i shot/distracted.

#10
DaftPaycheck

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sucktude wrote...

"If you can't beat them through wit, Nuke 'em" it seems.

Someone important said that... somewhere.


Probably Einstein. Although I believe Newton had a similar phrase, basically replacing Nuke 'em with crush em with gravity. :wizard:

#11
Kurupt87

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yes, on insanity as vanguard or infiltrator this, and the "defend the dying quarian from hordes of varren" mission are stupidly hard, without resorting to cain anyway. might advise taking an engineer or 2, doing what xdaimyox says and leaving them way back behind a rock so they cant get shot at/die, and spawn in an attack drone to aggro the mechs could work + cloak smg/disruptor vs shields and sniper/(ap ammo bonus hopefully :D) against armour health.

#12
sucktude

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That Grenade Launcher wasn't too hot either. NONE of the heavy weapons are that good. Only the Cain really... but that's basically a freaking Nuke. To nerf a nuke would.... huh. That sounds so catchy. To Nerf a Nuke....

#13
harrier25699

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you could just take 3 tech specialists (Yourself, Tali and um someone else) with you and hack AI them all, kill em while they are under the influence, but even then you gotta drop their shields etc. first.  

The Cain.

Modifié par harrier25699, 09 février 2010 - 10:10 .


#14
sucktude

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Just keep hacking a majority until they slowly kill each other off. Then, when it's the last one, do as you said. Sounds very far fetched, but this is mass effect. "I should go." with a creepy look is the ultimate convo ender. This HAS to work.

#15
sucktude

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harrier25699 wrote...

you could just take 3 tech specialists (Yourself, Tali and um someone else) with you and hack AI them all, kill em while they are under the influence, but even then you gotta drop their shields etc. first.  

The Cain.


I like how you slapped "The Cain." in there. Sneaky sneaky, but I saw what you did there.

#16
Fulgrim88

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DaftPaycheck wrote...

sucktude wrote...

"If you can't beat them through wit, Nuke 'em" it seems.

Someone important said that... somewhere.


Probably Einstein. Although I believe Newton had a similar phrase, basically replacing Nuke 'em with crush em with gravity. :wizard:

Must be quite satisfying for Newton that he got back on Einstein in the end. Who's the most dangerous bastard, NOW, Albert?B)

#17
Alien1099

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I one shot all 3 mechs with the Cain nuke launcher on Insanity earlier. Saved all 20 crates. I swear to god it's true. Did this on the 2nd attempt. The first one had me killing the mechs like normal (I figured the Cain would destroy the crates). I wound up dieing and on the 2nd attempt I just started charging the nuke as soon as the mission started and I ran into their FOV and let it rip. Bam. Mission complete.

Modifié par Alien1099, 09 février 2010 - 10:34 .


#18
sucktude

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Alien1099 wrote...

I one shot all 3 mechs with the Cain nuke launcher on Insanity earlier. Saved all 20 crates. I swear to god it's true. Did this on the 2nd attempt. The first one had me killing the mechs
like normal (I figured the Cain would destroy the crates). I wound up
dieing and on the 2nd attempt I just started charging the nuke as soon
as the mission started and I ran into their FOV and let it rip. Bam.
Mission complete.



Glad to see your attack was succussful. I bow down to how fantastically Epic you are my friend.

It also manages to solidify the Cain as my one and only option.
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Modifié par sucktude, 09 février 2010 - 10:36 .


#19
pelhikano

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I only used the Cain once on a YMIR mech (on Insanity) and I could swear it took off only the shields and half of the armor.

#20
Kurupt87

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o yeah, and fyi, assassination cloak dmg bonus works on heavy weps

#21
censuur12

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personally refused to use the nuke as i wanted my playthrough to be challenging, use assasination cloak to make them target your team (which you place in tactical cover on either side of the mech) then burn them down with close range disruptor ammo SMG fire.

as for cover, stay mobile, duck behind low cover when it used the machine gun and high cover when it fires a missle (you "should" have no more then one mech shooting you at a time, as having two means the third one gets too much time to kill the crates while you're stuck doding the other two) so to summarize: cloak - empty smg clip after it starts shooting a team member (Tali or Miranda in my case- explosive drone rocks as a diversion ^_^) and they should go down fast enough, I had 8/20 crates left in the end and the reward for the effort it took felt empty and token :|

trying to use a sniper on these things is a mistake, smg with heavy disruptor ammo (up close!) is far more deadly as one clip takes down all of the shields and it takes 3-4 clips (depending if you fire only out of cloak and the distance) to kill one mech.

If you, like me, are trying to do a 100% playthrough on insanity, I look forward to hearing about how you do in the husk-invested mines, specially if this one is giving you trouble (no offense) since the husk mission took me about 40 mins (no counting a death-reload or two) of playing cat and mouse in husk covered halls to beat... that mission really is insane ^_^

Modifié par censuur12, 09 février 2010 - 01:44 .


#22
sucktude

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pelhikano wrote...

I only used the Cain once on a YMIR mech (on Insanity) and I could swear it took off only the shields and half of the armor.



Yeah, I just recently tried that and your right. The whole screen was obliterated, save for that Heavy mech, running about with about half armor left. Tough things they are...