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Dragons on Hard+ Impossible?


38 réponses à ce sujet

#26
DorianBR

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I killed all dragons without having to reload on Nightmare, with an Arcane Warrior.. maybe it's just that AWs are too overpowered

#27
ComTrav

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Wynne makes a huge difference. You can unlock Spirit Healer and spec Morrigan as deep into healing if for story reasons you must do without Wynne, I suppose. (I always forget I have her Vessel of the Spirit special spell anyway...)



Shale makes a huge difference just because it's so easy to get her Fire Resist up. Warrior armor sets with resistance are harder to obtain. (The Revenant fights for Juggernaut are harder then Flemeth IMO.) I always use Warmth Balms, too.



I did better overall damage on Leiliana with Aim instead of Rapid shot this fight. On hard my 2-handed warrior put out good damage (Indomitable helped) but he did need to chug some potions.

#28
Althaz

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The Dragon fights aren't actually that hard. I played through 'em both on hard and defeated both at my first time of trying in my first playthrough.



Cone of Cold is your new best friend. Flemeth I took on with Wynne, Dog, my Rogue and Alistair. The other one I took on with Morrigan, Wynne, my rogue and Alistair. Tough fights, but not the toughest in the game.



Alistair threatening and occasionally taunting at the front, the rogue backstabbing and the two mages spread out but in positions where they can use cone of cold at every possible opportunity. If a character gets picked up make sure you use shield bash on the dragon so that they get dropped, or heal them with both mages (I have both of them as spirit healers so there's a total of four heal spells available to the party).

#29
Nighteye2

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Get some fire resistance and don't forget that your tank can run away when in need of healing. I defeated Flemeth on Hard without any mages, using Shale as a tank with a fire crystal equipped on his body and a nature crystal for attack, and the rest of the team using rank 7 bows/crossbows.



The fights where you do have morrigan are easier, as there she can heal and maybe cast a hex or two on the dragon.


#30
hexaligned

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Hmm, odd. I never have much trouble with the dragons, there are some random encounters that have made me reload before, but dragons are pretty straight forward, I don't even do anything special. Just run tank in taunt, I usually have a DW rogue in all my parties, so he goes up and stands behind a hind leg and stabs away, and my third member just does whatever I have tactics set to for them, be it another melee dps or a dps mage. Then I just take direct control of my mage and heal spam for the fight. It takes awhile sure, I don't remember ever being in any real danger of dieing though.

#31
Metallisika

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One other option you have is getting the respec mod and making Morrigan a spirit healer/blood mage. That combination is an awesome healbot, will never run out of fuel for spells. Shale as a tank works wonders too since she (as far as I know) can't be grabbed. Cone of cold and force shield are your friends as well.

#32
hOnOr

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They can be hard if you're not familiar with MMO tactics. If you've ever fought a boss in an MMO, the tactics that work will be very familiar with you. Keep agro with your tank, heal your tank, other two DPS, it's that simple. :) Specific tips ...



You need to do things like hold position in spots where you are not all going to all get hit by a fireball or a tail whip will not take you all out. These are endurance fights, so you have to have lots of pots both heal and mana. The high dragon uses fire, so use fire resist gear and warmth balms (the archdeamon uses spirit). I generally like two mages, rogue and tank (shale is good b/c they can't pick him up). Both mages should have heal and at least one should be a spirit healer.

#33
Neil Decurio

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I use 3 ranged (Morrigan, Wynne, myself) and a tank (Alistair with Wade's Superior Dragonbone armor set and a few more Fire resist items). I put everyone on hold position, move my 3 ranged to a good spot on the side so I don't get hit by any flame breaths, and run Alistair up to the face. I use taunt and then move him slightly back so he's just standing there taking fire breaths, for some reason, the dragon just starts acting stupid and keep trying to use flame on him by doing so. He never gets grabbed and the fight becomes easy. Was a bit disappointed it was that easy to fool a dragon :S --At least there's no real benefit from killing them on Nightmare, there's no additional XP and nothing changes in the loot tables, making it drop better loot. It's just for challenging yourself.

Modifié par Neil Decurio, 25 novembre 2009 - 12:09 .


#34
CaptBurn

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For me it was a lot of proper positioning. The high dragon I stood in the canyon between the two cliffs because the dragon never lands in there. I had only one tank (alister) and stuck him on the dragon, then positioned by rogue on the hindquarter (not behind due to tail thing) after tank had some hate. I used a third melee, Sten the first time and Ohgren the second, to deal more damage and put him on the other hindquarter opposite the rogue. My final member was a mage (did it with Wynne first playthru on normal, but Morrigan was fine on nightmare with a couple talents in heal stuffs). I used 'Potent Health' on Nightmare, but just the generic stuffs you pick up on normal.

Script-wise, the first round I really didn't work with tactics much so it was more of controlling Wynne a lot to make sure she healed well and things died down slowly (used a lot of mana pots). Second time, I scripted everyone to use the biggest pot they could at

Flemeth was about half as hard as the high dragon. Positioning was basically the same with the caster below the ledge at full range. That was a very easy kill. I suspect Flemeth has less HP's (certainly less drops).

To be honest, I just used basic WoW raid tactics, LOL. Surprising that a game I haven't played in three-four years basically defined the strategy for DA:O. HA!

Good luck.

Edit:  I forgot to mention... Use lots of root/freeze/paralyze/whatever spells.  Not many stuck for me because I think I was only about level 9-11 each fight but when they do it really brings it home.

Modifié par CaptBurn, 25 novembre 2009 - 01:38 .


#35
JHorwath

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If you have force field and ranged party members dragon fights are really easy.  I have two archers stand back with wynne and allistair keeps the dragon occupied.  When his health is low or before the Dragon does a power attack I cast force field on allistair.  Keep using his taunt ability and all you have to do is wash/riinse/repeat.  Without this method you just need lots of health potions.

#36
ComTrav

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CaptBurn wrote...



To be honest, I just used basic WoW raid tactics, LOL. Surprising that a game I haven't played in three-four years basically defined the strategy for DA:O. HA!



This.

Dargonslaying 101 doesn't change much. Get fire resistance and face the dargon away from the group.

The dragons aren't complicated fights compared to some; they just have enormous stats.

And I tried to remember my nights of WoW raiding when I was working on Jarvia on Hard for 4 hours. In any decent kind of raiding guild, four hours to learn a new encounter is typical. (In retrospect, I should've just done Circle Tower and grabbed Wynne, who at the time I knew was there...)

#37
Cursek

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Hmm, I never had that much difficulty with both the dragons on Hard. I just tank 'n' spanked them.



Used the occasional health poultrice on Alistair when he got too many back legged Massive Attacks, outside of that, just healed myself (main tank) below 50% health.



I used:



Cursek, Shield warrior

Alistair

Leliana

Shale

#38
Thor Rand Al

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I've found that if you have at least 1 person with a bow n arrow, 1 or 2 with melee weapons n 1 mage seems to work... Keep your mage n n ur bow person a distance from the target n then have your warriors coming at the dragon on oppisite sides... Kinda pisses the dragon off cause they don't know who to attack cause their getting whacked from every angle lmao...

#39
PhogoX

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I had more trouble with the Denerim street gangs. Dragons way more fun though.