I have played every title Bioware released over the years since MDK 2 (With exception of Sonic Chronicles).
I have to give express to my awe for ME2. Bioware set the standards for the RPG genre for so many years, and while I always loved the games, all those years Bioware had failed to get rid of old burdens that seemed keep them from really flying..
These burdens where the levelling grind, the euipment management and the looting, that always got in the way of immersion and story telling. Biowares Partner, Obsidian, hat gotten it right long ago (i.e. with Baldurs Gate Spinoff "Planescape Torment"), but Obsidian never had the PR power to get into the Mainstream market with their own ideas. They always had the better stories though.
Now, as i have played ME2, I am amazed. The ME2 Team successfully identified almost all the obstacles to story telling, burdening Bioware Games since Baldurs Gate, and finally learned to tell the story right..
This Step required a huge amount of courage. I really bow to that. Because I am sure that there are millions of fans out there still to afraid to accept the changes you made. (I just have to read some of the entries in these forums).
You made the PC RPG/Action game into a story telling platform that now directly competes with the movies on level ground (if the gaming industry/ea-bioware would choose to) .
Dont listen to those insecure nerds that still feel frightened out there in the unknown. They are frightened of all change. And they are probably the loudest. So the fanboys of levelling, looting and equipment will hit you hard. But in the end they will come around once they get enthralled by the vivid characters and story telling you delivered with this title.
If I could express my opinion as a loyal customer: Thats where you could hit Blizzard hard. I know you know that. What I see from SWTOR I am convinced you are following that direction, but I am also afraid of the conservative gamers. They will have to be dragged into the future of gaming by their hairs. Please do so. They will be thankfull for it.
Thanks!
Modifié par weger007, 09 février 2010 - 01:07 .




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