MonkeyLungs wrote...
How do you balance the co-op session so it doesn't feel tacked on in regards to gameplay that isn't focussed on combat? What happens when the host wants to walk around and talk with NPC's? Do you make the quest structure and the conversation system even more streamlined to make it less passive for the co-op partners who aren't able to do anything during story segments. What about when Shep wants to go from deck to deck on the Normandy having conversations with NPC's? What does the second, or third player do then?
Having to consider all of these factors DETRACTS from the focus on the single player.
Hemm... I don't know? How did Neverwinter Nights and Baldur's Gate worked again? Oh yeah, that's right, cooperation and teamwork.
Seriously people, how hard do you need to think about this?
MonkeyLungs wrote...
I think the only way that MP could work and not take away from the SP experience is to have the MP be a separate mode where the player goes to a Pinnicle Station type environment and can run combat sims wherein the AI squadmates could be replaced with co-op partners. However, this still involves development time in building the gameplay modes, maps, balancing combat for MP, and working on the ever important NET CODE (although since this is an UNreal engine game some of that work might already be done).
Pinnacle Station was really the point where I just thought "Mass Effect would really be a lot better if it had multiplayer in it."
I mean, look at it: in SP it's boring and annoying because you all you do is shoot stuff while dealing with the brain-damaged AI. Now imagine how much better it would be if you could get someone with an actual friend to help you on it, each one of you taking a role in a tactical shootout. Wouldn't that have been a lot better, instead of the exercise in frustration that was trying to get your squadmates to follow a given plan that you had in mind?
MonkeyLungs wrote...
I think MP in any form for ME 3 would be a REAL F***CKING DISSERVICE to the fans who have supported this game since ME1 and who are looking forward to a great SP experience.
Since, of course, you'll be FORCED to play in multiplayer. Because as we all know, games with MP on it can never be played on your own, neglecting all those people who love to scream to their PC/console in frustration because they just got killed due to AI idiocy.




Ce sujet est fermé
Retour en haut








