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Adepting through Insanity (Video Guide)


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#1
Average Gatsby

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So I'm putting together a video series on playing the Adept through
some of the more difficult sections of the Insanity campaign. I'll be
updating the OP whenever a new video or section is posted, followed by
a corresponding post.

Blog with Written Details: http://averagegatsby.blogspot.com/

Leveling Guide: http://averagegatsby...y-leveling.html

Horizon: ( Completed )
Adepting Through Insanity P1
Adepting Through Insanity P2
Adepting Through Insanity P3
Adepting Through Insanity P4
Adepting Through Insanity P5
Adepting Through Insanity P6 

Collector Ship: (Complete)
Builds/Platform P1 
Collector Ship P2 
Collector Ship P3 / Husk Rush

Reaper IFF: (Complete)
Part 1 / Build, Squad, Basic Tactics, Husks
Part 2 / No where to run 
Part 3 / Before the Core
Part 4 / The Core

The Suicide Mission (Done LIVE):
Part 1 / Protecting the Tech
Part 2 / Biotic Bubble, Stop the Husks
Part 3 / The Platforms, Boss intro 
Part 4 / Boss Fight

Loyalty Missions:
Grunt's Loyalty / Thresher Maw 
YMIR Fights (Jacob's and Garrus' Loyalty)

N7:
Blue Suns N7 YMIR Fight 

How To:
Biotic Combos 
Advanced Biotic Combos
Fighting Geth/Synthetics/Shielded Enemies P1
Fighting Geth/Synthetics/Shielded Enemies P2
Save the Crates! 


Please feel free to give me any feedback you like. Like it? Hate it? I just want to hear from you.


Poll: What guide do you want next?

Engineer Montage 1   AND 2
Assault Sentinel Montage     Assault Sentinel Montage Wolfsheim Mix (In case your country won't show copyrighted music)

Modifié par Average Gatsby, 22 mars 2010 - 02:42 .


#2
Average Gatsby

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So essentially my strategy on Horizon boiled down to 2 tactics: 1) establish stun/no go areas with singularity and 2) set up opportunites to AoE nuke. For that reason I took Mordin for Incineration blash and Miranada, although her warp was only at lvl 2. I also tried to set up singularity + warp biotic combos to show how much more effective it is than just using a single warp.



I also did my best to use heavy weapons as little as possible, so when fighting the Praetorian I don't use it. I did this simply to show a way to take out boss characters if you happen to be out of ammo.



Part 1 is all of the level before harbinger is encountered.

#3
paysage

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Very informative! :)



I watched some of your other vids while I was there. Why did you switch up from your sniping teammates for this one?

#4
Arcadionn

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Great upload.

#5
Average Gatsby

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paysage wrote...

Very informative! :)

I watched some of your other vids while I was there. Why did you switch up from your sniping teammates for this one?


Good question.

I didn't take Zaeed or Garrus because at this point, neither of them have anti armor abilities, which is what i needed against harbinger, husks, scions, and praetorian. While the snipers do work sork of well against barriers, I found that the speed at which I could get through Horizon was faster if I took Mordin and Miranda for the nuke combo. Plus, it was a lot more fun to play tactically with my allies than just set up Garrus and Zaeed and let them shoot.

#6
Jaekahn

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I enjoyed watching your videos. I felt that you were very thorough and very informative. I am curious though. I know you played an Infiltrator and Adept, but what was your third class? Also, do you think you will play an Engineer? I am currently playing one on Hardcore and I am considering bringing it over to Insanity. However, I am not sure how different the difficulty is as well as what is essential and what isn't. It would be interesting to see one of your guides but for an Engineer. :D

#7
Average Gatsby

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Part 2 is now up (might still be processing):

Part 2 

In this section I'm taking on harbinger for the first time, which I lock down with singularity as often as I can. My allies die because of my poor placement, so my killing speed goes down. You'll also see how the game rewards/punishes you during harbinger parts if you take to long...

#8
Average Gatsby

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Jaekahn wrote...

I enjoyed watching your videos. I felt that you were very thorough and very informative. I am curious though. I know you played an Infiltrator and Adept, but what was your third class? Also, do you think you will play an Engineer? I am currently playing one on Hardcore and I am considering bringing it over to Insanity. However, I am not sure how different the difficulty is as well as what is essential and what isn't. It would be interesting to see one of your guides but for an Engineer. :D


My first playthrough was using on Veteran and it was a sentnel. It was kind of a nightmare in the beginning because I kinda rainbowed my build and made bad decisions (i.e. I picked barrier as my bonus power....) but by the end I was pretty much tearing through.

I definitely plan on playing an engineer, and I definitely plan on trying to find a use for Cryo (hehe). I'll actually probably do a series on Engineers after the Adept. It may take me a bit though as try to play through a mission a few times before posting a video.

#9
Pocketgb

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Loved 'em!

#10
Looy

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Part one is streaming really slowly for me...

#11
Jaekahn

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Average Gatsby wrote...

Jaekahn wrote...

I enjoyed watching your videos. I felt that you were very thorough and very informative. I am curious though. I know you played an Infiltrator and Adept, but what was your third class? Also, do you think you will play an Engineer? I am currently playing one on Hardcore and I am considering bringing it over to Insanity. However, I am not sure how different the difficulty is as well as what is essential and what isn't. It would be interesting to see one of your guides but for an Engineer. :D


My first playthrough was using on Veteran and it was a sentnel. It was kind of a nightmare in the beginning because I kinda rainbowed my build and made bad decisions (i.e. I picked barrier as my bonus power....) but by the end I was pretty much tearing through.

I definitely plan on playing an engineer, and I definitely plan on trying to find a use for Cryo (hehe). I'll actually probably do a series on Engineers after the Adept. It may take me a bit though as try to play through a mission a few times before posting a video.


Awesome, looking forward to it!

#12
TheBestClass

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Is there a specific reason you went with AoE Incinerate on Mordin over Heavy Incinerate?

#13
Trefecka

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Great work. I must say I'm really looking forward to your video of the double scion fight. Thats probably the hardest part of Horizon for me. I usually end up sacrificing my teammates to the husks to burn down one of the scions ASAP with heavy weapons so I can properly lock down the last scion and medigel back my teammates to deal with the husk horde. I hope you have a much better strategy to handle it :)

#14
Jaekahn

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I found that it was very effective using Miranda and Jacob as my squad (As an Engineer). My powers combined with Incinerary ammo would strip their armor and then I would set up a warp explosion with miranda / Jacob. The drone also served its purpose by distracting the scions while I picked off the husks.

#15
FoFoZem

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Good videos. I am interested to see how you handle the Praetorian/Scions.

#16
FFLB

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Just watched them. Good vids showing off the most effective abilities and combo of the Adept. Also liked your commentary about the use of squadmates to make the most of your Adept powers. It seemed like you probably played through that area a few times to figure out that strategy for locking the Collectors' movement to a specific area.

#17
konfeta

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Is there a specific reason you went with AoE Incinerate on Mordin over Heavy Incinerate?




Why Heavy Incinerate? Increase in elite killing speed is negligible, while Area Incinerate will turn a whole group of Husks or Vorcha into armorless food for your Biotics.



Always go for Area versions of defense targetting attacks. You will thank yourself for it when your gameplay isn't Warp spam and you don't join the whiner horde.

#18
FoFoZem

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AoE Incinerate makes sense. But I can't find a practical reason to take AoE Warp over Heavy Warp

#19
Trefecka

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Only reason I could see would be if you purposely relegated warp to purely warp explosion. Then that 2m extra radius could be better. Heavy warp would still be better for overall utility but hey thats one reason to go for unstable :P



Another comment about the strategy outlined in the vid: If you don't mind the extra cheesy-ness and targeting hassles, when you first fight the husks/collectors, you can run into the building on the right. Only the husks will follow you in, while the collectors hang outside and try to shoot through the windows. Very safe...but can make killing them tedious. Same strategy can also apply to the next fight (last fight in the first video)

#20
Prophet of Rage

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Kudos.

#21
Average Gatsby

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Part 3 is up!

Adepting Through Insanity Part 3

#22
tangofish

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Just out of curiosity, what's the reasoning behind chosing energy drain for a bonus power? I can understand its uses, but especially against the Collectors I've found dominate a great addition to my powers on my own insanity adept.

#23
Average Gatsby

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tangofish wrote...

Just out of curiosity, what's the reasoning behind chosing energy drain for a bonus power? I can understand its uses, but especially against the Collectors I've found dominate a great addition to my powers on my own insanity adept.


I picked energy drain for some help on earlier stages, but honestly its kind of a thowaway move for me. I'm doing my best to make this sort of exclusively an adept guild, so I will try to only use adept abilities and not bonus abilities. Mainly I think energy drain is to shield and synthetics as Reave is to barriers and organics. While it doesn't have the pain inducing (aka slowdown) recharging shields is most of the time more helpful than recharging health.

#24
thisisme8

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Average Gatsby wrote...

tangofish wrote...

Just out of curiosity, what's the reasoning behind chosing energy drain for a bonus power? I can understand its uses, but especially against the Collectors I've found dominate a great addition to my powers on my own insanity adept.


I picked energy drain for some help on earlier stages, but honestly its kind of a thowaway move for me. I'm doing my best to make this sort of exclusively an adept guild, so I will try to only use adept abilities and not bonus abilities. Mainly I think energy drain is to shield and synthetics as Reave is to barriers and organics. While it doesn't have the pain inducing (aka slowdown) recharging shields is most of the time more helpful than recharging health.


Great minds think alike.  I usually take Energy drain at the beginning too and change it for Warp ammo later on.  That is, on my Adept.

#25
Graunt

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Average Gatsby wrote...

tangofish wrote...

Just out of curiosity, what's the reasoning behind chosing energy drain for a bonus power? I can understand its uses, but especially against the Collectors I've found dominate a great addition to my powers on my own insanity adept.


I picked energy drain for some help on earlier stages, but honestly its kind of a thowaway move for me. I'm doing my best to make this sort of exclusively an adept guild, so I will try to only use adept abilities and not bonus abilities. Mainly I think energy drain is to shield and synthetics as Reave is to barriers and organics. While it doesn't have the pain inducing (aka slowdown) recharging shields is most of the time more helpful than recharging health.


Taking Reave opens up more possibilities in squadmates and also alows you to do even more damage with a Reave/Warp combo over just Singularity/Warp.  You don't really need more than Miranda for shields, add in Garrus for any Geth or Blue Sons missions. It's silly to not include bonus talents that you will be able to pick up during a playthrough, even if you aren't picking one at the start of the game.  Singularity/Warp is fine, but it's still less damaging.