I'm having sound stuttering/cutting out problems with ME1. I have realtek HD audio on my motherboard and I've installed both patches (including the patch that supposedly fixed this issue). I am running windows XP 32 bit, have the latest directx 9.0c and all of that. I've tried running in hardware and software audio modes (they produce slightly different but equally buggy results.
I have also noticed that Garrus's face textures are still low rez. Is the patch just not taking? Or am I expecting too much rez with Garrus and the sound issue is non-patch related?
Problems with ME 1 sound post-1.02
Débuté par
stethnorun
, févr. 09 2010 06:32
#1
Posté 09 février 2010 - 06:32
#2
Posté 10 février 2010 - 12:22
Damn...no one has this problem?
#3
Posté 10 février 2010 - 01:12
I had the same problem using my on-board sound card with ME1 and many other games. The only way I could sort it was to buy a proper sound card. Not really a lot of help, sorry, but I think the Realtek cards just aren't capable of handling top-end games. Perhaps someone else out there has a work-around ?
The patch only affects Garrus in the inventory and character screens, the in-game textures were as they were intended.
The patch only affects Garrus in the inventory and character screens, the in-game textures were as they were intended.
#4
Posté 10 février 2010 - 01:20
Well this is the only game that has sound problems (and I play them all). I know some people were playing around with the BIOengine.ini file....was there a concrete solution found using that?
#5
Posté 10 février 2010 - 01:31
Check to make sure the game is using the proper number of channels. For some reason, the patch overwrites the init settings.
Open:
My Documents\\\\\\\\BioWare\\\\\\\\Mass Effect\\\\\\\\Config\\\\\\\\BioEngine.ini
For Realtek HD Audio, change channels to 64:
[ISACTAudio.ISACTAudioDevice]
MaxChannels=64
TimeBetweenHWUpdates=15.000000
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
TotalAvailableChannels=64
DeviceName=Generic Software
ReserveChannels=2
UseEffectsProcessing=True
....
32 channels simply does not work with most hardware.
Hope that helps. Enjoy!
Open:
My Documents\\\\\\\\BioWare\\\\\\\\Mass Effect\\\\\\\\Config\\\\\\\\BioEngine.ini
For Realtek HD Audio, change channels to 64:
[ISACTAudio.ISACTAudioDevice]
MaxChannels=64
TimeBetweenHWUpdates=15.000000
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
TotalAvailableChannels=64
DeviceName=Generic Software
ReserveChannels=2
UseEffectsProcessing=True
....
32 channels simply does not work with most hardware.
Hope that helps. Enjoy!
Modifié par MajFauxPas, 10 février 2010 - 01:33 .
#6
Posté 10 février 2010 - 02:48
Thanks...will go try tomorrow and report back!
#7
Posté 10 février 2010 - 03:12
Well it didn't work. It doesn't seem like anything is changing the results. 32, 64...it all produces exactly the same garbled audio. Would reinstalling the entire game help?
#8
Posté 10 février 2010 - 10:49
Alright so do I just have to give up on this? It's just always going to sound like crap?
#9
Posté 12 février 2010 - 03:49
Best of luck with this because to be honest, this has been a long running issue with Mass Effect 1, and from what I'm reading now 2 as well. Apparantly, the Realtek sound chips when combined with certain system set ups, just don't seem to get along well with the game. Yet it doesn't seem to be the case with everyone and in the past I've seen the devs state that they can't seem to reproduce the problem. Here are the solutions I've seen put forth:
1. Change the settings in the ini file as per MajFauxPas post. That didn't seem to help you, nor has it seemed to help a lot of people. Most of the time, by setting the channel number higher, it makes the problem better, but it doesn't remove the problem entirely. Try going to this page to get some help with the ini file and sound settings: http://www.tweakguides.com/ME_7.html
2. Make sure your system is not being overclocked. Even if you personally did not overclock your system, your BIOS may be doing it anyway, and it would appear that this is interfering somehow with the game syncing up with the sound chip. The fix is to get into BIOS on boot up and look for a setting regarding overclocking and change that from AUTO to STANDARD. Note that this too has worked for some, but not for others, particularly those who weren't overclocked to begin with.
3. Purchase a sound card to replace the on board sound chips. This may not be good for you though depending on your budget. And while it may seem to be a bit much to do just to play one game, if you do a lot of gaming or music listening on your PC, a sound card is often a good investment, especially when combined with a nice speaker system.
This problem is an odd one especially when one takes into account that in most of the cases people have reported that this only seems to happen with the Mass Effect games, not other games...even other Bioware games such as the recent Dragon Age. Despite this, the problem apparently isn't widespread enough for Bioware to issue a patch to address it, so I wouldn't wait on that. And fix number 2 above works for you, you may be stuck either shelling out for a new sound card, or putting up with the glitches. If you do come up with something that works though, please post here and let folks know what you did.
1. Change the settings in the ini file as per MajFauxPas post. That didn't seem to help you, nor has it seemed to help a lot of people. Most of the time, by setting the channel number higher, it makes the problem better, but it doesn't remove the problem entirely. Try going to this page to get some help with the ini file and sound settings: http://www.tweakguides.com/ME_7.html
2. Make sure your system is not being overclocked. Even if you personally did not overclock your system, your BIOS may be doing it anyway, and it would appear that this is interfering somehow with the game syncing up with the sound chip. The fix is to get into BIOS on boot up and look for a setting regarding overclocking and change that from AUTO to STANDARD. Note that this too has worked for some, but not for others, particularly those who weren't overclocked to begin with.
3. Purchase a sound card to replace the on board sound chips. This may not be good for you though depending on your budget. And while it may seem to be a bit much to do just to play one game, if you do a lot of gaming or music listening on your PC, a sound card is often a good investment, especially when combined with a nice speaker system.
This problem is an odd one especially when one takes into account that in most of the cases people have reported that this only seems to happen with the Mass Effect games, not other games...even other Bioware games such as the recent Dragon Age. Despite this, the problem apparently isn't widespread enough for Bioware to issue a patch to address it, so I wouldn't wait on that. And fix number 2 above works for you, you may be stuck either shelling out for a new sound card, or putting up with the glitches. If you do come up with something that works though, please post here and let folks know what you did.
#10
Posté 15 février 2010 - 12:36
stethnorun wrote...
Well it didn't work. It doesn't seem like anything is changing the results. 32, 64...it all produces exactly the same garbled audio. Would reinstalling the entire game help?
Is Hardware Audio on? It should be off...
I wish the friggin search worked because I found these solutions on some thread that is buried and lost....





Retour en haut






