nicodeemus327 wrote...
jienoma wrote...
nicodeemus327 wrote...
Killian Kalthorne wrote...
nicodeemus327 wrote...
The only major difference is that you cannot customize the armor of squadmates and you cannot sell stuff.
That is a significant difference. If this is what we are to expect in ME3 then I am waiting for ME3 to hit the bargain bin.
I don't think selling stuff is a significant problem. In fact I like it. I had to watch my money in ME 2 while in ME 1 I had so much money that buying anything was a non-issue. As I've said before, I 100%agree that not being able to cusmoize squad armor is a major problem.
It could have been handled better, less trash loot to sell, a more refined economy was needed, they've resolved the issue making money being a fixed amount per quest and side quest in such a way they always know how many money you'll end at the end of the game. Oversimplification is not always the better way to handle a problem, easyer for sure 
Did you really find trash drops to be fun? I didn't.
It in end its the same thing. You x amount of trash drops during a typical play though. That yields y amount of money. Instead you get y amount of money and don't have to deal with the hassle of managing trash drops. Maybe you find trash drops fun. I don't.
I know we have had a very bad experience with ME1 and even DA:O, i don't find trash loot to be fun at all, i've spent countless time in my RPG and even MMORPG gamer life selecting usefull loot to keep and trash loot to thrown away because i had no more space in my inventory.
There is a more practical way, imho, to handle the problem instead of hacking the inventory from a game, less loot and better interface.
ME1 was a pain because of the poor, very poor interface, can't remember how worked on X-Box360, but on pc you have to select the loot you want to transform in omnigel, hit the delete button with the mouse, confirm, select the other item, hit the button... do it 150 times and you've a pretty well idea on how you'll end at the end of the process... it's almost scaring. Plus everything is on the same page of the inventory, to sell weapons and armors upgrades it's even worse.A better interface and a better loot table can make a huge difference.
There is another thing, the fact that a good loot system can be rewarding, if once in a while you find something interesting, a rare weapon or armor, if some boss drop you something worthy is, in my opinion, much better than nothing as in ME2.
And just to point a thing i've seen today, itemization is still in the hearts of many, just look at how many people have posted for the free new DLC of an armor and weapon this evening (gmt +1 here). Can't say i'm surprised.
There are too few armor and weapons in ME2 at the point that MW2 has more weapon, and i see the whole thing at last strange.