Bioware, please consider more realistic squadmate-outfits for further DLCs!!
#151
Posté 19 février 2010 - 12:40
Maybe its their biotics that makes space suits unnecessary...Maybe they can use their biotics and create their own protection against vacuum/space
#152
Posté 19 février 2010 - 12:43
jees bioware get it right. cars can't fly
#153
Posté 19 février 2010 - 01:05
Looks like I need to post this again:Haunther wrote...
omg this game pesses me off, you know what else is unrealistic?!?! FLYING CARS!!!
jees bioware get it right. cars can't fly
I love how people try to pull the "lol, why ask for realism in a game with aliens and FTL travel?" line. Is it so much to ask that the universe make sense within itself? Shepard and mercenaries see fit to wear armor to protect themselves, but NPCs with no protective abilities that Shepard and the mercs lack are more than happy to fight with nothing but tattoos or pajamas to augment their kinetic barriers. Oh yes, and these people have no lower survivability than the armored people so the armor is clearly useless. But mercenaries pay money for it, so it can't be useless.
And don't even try the "Shepard wears armor for the bonuses only" bit: stuff like the off-hand ammo pack and heavy ordnance packs still leave Shepard's arms and legs armored even though the only bonus is to ammo carried. The armor is, in-universe, first and foremost protective.
#154
Posté 09 août 2010 - 06:43
#155
Posté 09 août 2010 - 08:01
As for the argument "this is a computer game" - It's called "Suspension of Disbelief". It's what makes you accept that Neo can run on walls and dodge bullets in the Matrix, even though you know in real life that is not possible. But it only goes so far, and when you can't suspend your disbelief any further, you just wonder what the heck the people behind this were thinking. And this is one of those situations. This is a SciFi game! Some science is necessary!
It is one thing to suspend your disbelief.
It is another thing entirely to hang it by the neck until dead.
#156
Posté 09 août 2010 - 08:12
Anyway, AAP1 was step in the right direction.
#157
Posté 09 août 2010 - 09:33
Please for god's sake, give people like Jack & Miranda some proper protection in hostile combat environments.
#158
Posté 09 août 2010 - 10:32

... Right?
Modifié par Merchant2006, 09 août 2010 - 10:33 .
#159
Posté 09 août 2010 - 10:53
Much better than the original fish eyes, imo.Merchant2006 wrote...
Ah come on, everyone loves Horatio Thane, right?
... Right?
Why do you think space is cold?Elyvern wrote...
Seeing Jack running around with that chest strap and a face mask while a meter away lies the cold deep of space makes it impossible for me to suspend my disbelief at all.
#160
Posté 09 août 2010 - 11:22
Haunther wrote...
omg this game pesses me off, you know what else is unrealistic?!?! FLYING CARS!!!
jees bioware get it right. cars can't fly
Flying cars are realistic. Just expensive, and impractical.
Breathing and walking around in exposed vacuum....not so much.
Dummy.
#161
Posté 09 août 2010 - 11:40
Makes you wish they had stuff like implants and genetic modifications in the future...KainrycKarr wrote...
Flying cars are realistic. Just expensive, and impractical.
Breathing and walking around in exposed vacuum....not so much.
Dummy.
#162
Posté 10 août 2010 - 01:32
Modifié par Elite Midget, 10 août 2010 - 01:33 .




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