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This game is so simplified its almost hard to enjoy


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#1
Malecite00

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Honestly after playing through Mass Effect 1 with zealous addiction I find ME2 to be a far more streamlined and "dumb downed" experience.

The biggest complaint I have is the weapon system, or COMPLETE lack thereof. The RPG element of the first ME2 was what drew me to the game, having NO customization at all really adds a level of blandity to this title that is surpased only by its hollow characters. Your companions get 3 usuable skills with a 4th thats unlockable... okay fantastic, except that 90 percent of the powers have near identical effects and do nothing to differentiate the characters. The companions post dialogues are fairly well done and interesting, but after only a few short hours the game already feels like its coming to an end. You scoop up some companions, do some additional favors for them, and well you all know what happens next.

My first play through on Hardcore took me 12 hours. This was with time I spent scanning planets, I had completed all of the loyalty missions and half of the side quest. The game was a ****ing cake walk as a soldier. Upon realizing that insanity difficult was now available I decided to restart as an infiltrator and... the game is STILL a cakewalk. Moreover, the boss situations didn't acutally feel like I was facing anyone of stature, in short they were boring. With the exception of a couple encounters, only the last boss was actually "awe inspiring" and even he gets completely ANNIHILATED in a few short moments.

There are hardly any sidequests to speak of, the only ones being the "anomalyies" you have to PAINSTAKINGLY lookfor across the galaxy, some having no real proximity to the storyline. Eventually I just got annoyed and found a list of the planets containing them. At least when you were driving around in the mako it actually felt as though the devs had created a world that was worthy of your time. Instead you get a 5 to 10 min objective and then your off scanning the solar system for the next diversion.

I can only hope that with Mass Effect 3 they decided to reincorporate some of the original elements that made the first ME such a success. Granted the game was fun to play, but it felt more like a linearized cinematic than an RPG of substance. Basically it felt like a console experience, a game decided to entertain for a few short hours before its off to the next 60 dollar title. Obviously as a PC gamer Im forced to realize that cross platform games have to incorporate all of the fans, however, this felt entirely to much like a game that was built for those with a controller rather than a keyboard and mouse.

In closing I can see how the reviewers of this title were impressed, but a 94 percent rating across the board? I have a hard time justifying such  a near perfect score for a game that is EASILY passable under 15 hours.

Modifié par Malecite00, 09 février 2010 - 09:16 .


#2
Gorn Kregore

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your mind is so simplified it's hard to comprehend

#3
Malecite00

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Thanks for the constructive comment, anything particular you find "simple" about my review, or are you just being an ass thats representative of nearly 95 percent of the fanboys that comprise this forum?

#4
WarlockSoL

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*yawn*

#5
BDIZZLE356

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I enjoyed ME2 alot but i have to agree with you that this game felt very linear and small for being an RPG.. the only reason i can see for doing this is if they produce a ton a DLC that adds some depth to this game, it does feel quite hollow at the moment.

#6
Gorn Kregore

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Malecite00 wrote...

Thanks for the constructive comment, anything particular you find "simple" about my review, or are you just being an ass thats representative of nearly 95 percent of the fanboys that comprise this forum?


lol

#7
Draconis6666

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90% of them being the same (which they arent) is better than 100% of them being pointless and unessicary (which they all are in ME 1, there's no reason to use powers even on insanity because you dont need to)

#8
Malecite00

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The general attitude I get is that this game has become so widely sensationalized that any negativity or suggestions about improving it are met with OPEN HOSTILITY or passively discarded.



Which to be honest gets you an experience like Modern Warfare 2. "we will swallow whatever trip the devs give us because the last title was so successful".

#9
WarlockSoL

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Malecite00 wrote...

The general attitude I get is that this game has become so widely sensationalized that any negativity or suggestions about improving it are met with OPEN HOSTILITY or passively discarded.

Which to be honest gets you an experience like Modern Warfare 2. "we will swallow whatever trip the devs give us because the last title was so successful".


Or maybe people, *gasp*, actually like the game!  AMAZING!

#10
nicodeemus327

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Malecite00 wrote...

The general attitude I get is that this game has become so widely sensationalized that any negativity or suggestions about improving it are met with OPEN HOSTILITY or passively discarded.

Which to be honest gets you an experience like Modern Warfare 2. "we will swallow whatever trip the devs give us because the last title was so successful".


Simple disagreement isn't open hostility. Too many people treat it as such.

#11
Malecite00

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If your not using powers on insanity difficulty I would be interested in how you passed it. I found it easy, but was continually using either overload or impact shot over and over and over again. The soldier class seems ridiculously overpowered in relation to the others, especially with barrier and the revenant.

#12
Jaysonie

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Malecite00 wrote...

The general attitude I get is that this game has become so widely sensationalized that any negativity or suggestions about improving it are met with OPEN HOSTILITY or passively discarded.

Which to be honest gets you an experience like Modern Warfare 2. "we will swallow whatever trip the devs give us because the last title was so successful".



Where the hell have you been, every day there are atleast 15 threads criticizing Mass Effect 2. It gets old very fast.

#13
Malecite00

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Right Warlock im to interpret your amazing contribution of "yawn" or "lol" as anything more than antagonism? Fair enough, ill keep an open mind in the future.



I would also be interested in hearing from someone who found the games storyline to be "deep" and "deserving" of a 94 percent review. Especially considering the level of detail dragon age received in EARNING such a score. Given the two are both games by Bioware, and given they are both RPGs I find it hard to believe that ME2 even touches DAO's level of depth and story.

#14
BLY78NOR

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Malecite00 wrote...

Honestly after playing through Mass Effect 1 with zealous addiction I find ME2 to be a far more streamlined and "dumb downed" experience.



Dumbed down is extreemly subjective

You must be one of those people who thinks it makes sence to stand in front of a fragile wooden door with a giant battering ram unable to pass trough if cause your open fragile door skill is too low, personally i think that's about as dumb as it gets

Modifié par BLY78NOR, 09 février 2010 - 09:32 .


#15
Phaedra Sanguine

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Yea, I remember playing the first ME2 as well...



ANYWAY. lol The system changed, slightly and for the better. Get over it.

#16
WarlockSoL

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Dude, this is like the five hundredth thread saying the same exact thing. You aren't special.

A lot of people like the game. A few (vocal minority) absolute hate it and post threads like this every single day. It's all white noise at this point.  Hence the "yawn"

Modifié par WarlockSoL, 09 février 2010 - 09:30 .


#17
newcomplex

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Malecite00 wrote...
My first play through on Hardcore took me 12 hours.


Bull****.

Prove this with a screenshot or a savefile upload.     

Also, I'd be nice if you actually registered so we know were not being trolled by a pirate, or someone who hasn't ever even played the game.    

Just stop posting, unless the OP can prove either of the above -_-.    

Modifié par newcomplex, 09 février 2010 - 09:30 .


#18
bjdbwea

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What I find quite funny is this bashing of ME 1 whenever someone dares to criticize ME 2. Without ME 1 and without millions of people who'd liked it, there'd be no ME 2. I bet there's many people who, like me, bought ME 2 exactly because they liked ME 1 so much and couldn't imagine ME 2 would be any worse. No more. Next time, I'll wait and see. If things don't change for the better, I won't bother. BioWare and EA might just be in for a surprise if they think the sales numbers of ME 2 are prove of their way being right.

Modifié par bjdbwea, 09 février 2010 - 09:35 .


#19
newcomplex

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bjdbwea wrote...

Why I find quite funny is this bashing of ME 1 whenever someone dares to criticize ME 2. Without ME 1 and without millions of people who'd liked it, there'd be no ME 2. I bet there's many people who, like me, bought ME 2 exactly because they liked ME 1 so much and couldn't imagine ME 2 would be any worse. No more. Next time, I'll wait and see. If things don't change for the better, I won't bother. BioWare and EA might just be in for a surprise if they think the sales numbers of ME 2 are prove of their way being right.


It is.   It just means that they made a game you personally do not like.    

#20
Malecite00

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You consider Bioware removing every actual element of character customization a "slight change"? The only thing your in control of is your armor, and yet the differences between pieces are so slight as to be almost pointless.



If this is how the series is to change, then I guess there is very little left to say. If ME3 is to simply be a 3rd person shooter set in the ME universe It would be nice if they didn't advertise it as the "JUGGERNAUGHT SUCCESSOR" to the first Mass Effect. I purchased it thinking I was getting an RPG, but the delivery is vastly different. I would almost prefer they simply left the characters with one talent instead of 3 that are nearly identical.



Finally, instead of having a plethora of planets that do nothing but add a fake level of expanse to the game, why not just have a few that you CAN ACTUALLY LAND ON and explore? Im all for the glaxay map, but not when its function is to serve as a oversized mining expedition.

#21
packardbell

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I smell a pirate.



Why can't registration be mandatory to even participate in the forums after sometime of release?




#22
Gorn Kregore

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i think you need to go out and realize that this is just a game and your money is going for the good of stimulating the economy

#23
Frotality

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brutally honest OP

ME1 took over 10 playthroughs before i got bored of it; the mako at least got predictable before it got annoying.

ME2 in its over-simplicity lost major replayability, on my second playthru and already i feel like ive seen it all.  customization and exploration, flawed as they were in ME1, greatly added to the content of the game; ME2, regardless of what it improved, cant compare with so little variety.

#24
Malecite00

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newcomplex wrote...

Malecite00 wrote...
My first play through on Hardcore took me 12 hours.


Bull****.

Prove this with a screenshot or a savefile upload.     

Also, I'd be nice if you actually registered so we know were not being trolled by a pirate, or someone who hasn't ever even played the game.    

Just stop posting, unless the OP can prove either of the above -_-.    


Im at school at the moment but ill be sure to "register" my copy so you dont confuse my ideas with someone whose played the game but didn't pay for it... because those ideas WOULD BE COMPLETELY DIFFERENT. As for the 12 hours, I dont actually feel it necessary to upload a screen shot because even if it were 20 hours I would still feel the same way. The game is WAY too short for the size of the goddamn galaxy, given the time it takes to explore for the sidemissions.

To clarify. I DONT HATE THIS GAME. I just wanted to see if anyone shared my sentiment that the direction they took it in doesn't really do the original title justice. Especially given the amount of hype and style of advertising it without really giving any insight to the format of the game.

It suceeds in some areas, but seems to fail in too many others.

In short: I think its oversimplified, and I like complexity. Complexity adds replayability, and choice gives more value out of a title.

Modifié par Malecite00, 09 février 2010 - 09:39 .


#25
BLY78NOR

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Malecite00 wrote...

You consider Bioware removing every actual element of character customization a "slight change"? The only thing your in control of is your armor, and yet the differences between pieces are so slight as to be almost pointless.


Compared to what, ME1? where everything is basically the same

Don't know how many more times that myth can be debunked at this point lol
Every component you add or take off in ME2 actaully has a function unlike ME1 where they where all slightly different variations of how many bullets you can sponge up before you die