A real Prothean
#76
Posté 10 février 2010 - 12:03
And that may not have been a recording to be uploaded to a beacon. They might have been how they did recordings and it might have been the equivalent of our consoles, just like when you watched the video logs of the crew being indoctrinated on the dead reaper. You might have actually seen security camera footage.
And, yes.. I'm metagaming, but I think they just used the same footage because it was convenient during game development. It moves so fast and is over in seconds.
#77
Posté 10 février 2010 - 12:03
Psychotic Prankster wrote...
jimmyjoefro wrote...
3. They try to make Reaper out them, it fails.
It failed? must have missed that bit of the cutscene. I thought that Harbinger was the Prothean Reaper which allows him to take control of the collectors because they used to be Protheans. Thats what Mass Effect wiki said anyway.
EDI mentions they screwed up in the final convo before dealing with the human reaper.
I don't think there's any reason why a Reaper would have to have been made out of a species to take control of them. Sovereign was no turian but he seemed to be okay at turning Saren into a puppet.
#78
Posté 10 février 2010 - 12:05
#79
Posté 10 février 2010 - 12:07
Jeremy Winston wrote...
OK.. maybe it did happen quickly.
And that may not have been a recording to be uploaded to a beacon. They might have been how they did recordings and it might have been the equivalent of our consoles, just like when you watched the video logs of the crew being indoctrinated on the dead reaper. You might have actually seen security camera footage.
And, yes.. I'm metagaming, but I think they just used the same footage because it was convenient during game development. It moves so fast and is over in seconds.
That message was made on Ilos and sent across the ruins of the Prothean Empire. What you saw in ME2 was a 50,000 year old message waiting.
#80
Posté 10 février 2010 - 12:08
The Idaho economy is gonna sky rocket when the potato market hits all time highs.
The wonder if the Potato Reaper will be a vegetarian.
#81
Posté 10 février 2010 - 12:10
#82
Posté 10 février 2010 - 12:12
Only something like security camera footage would have been linear, not a mishmash of scenes like the Prothean visions. And it probably would have been shown on the console, like the other console-based recordings you can see in the game (Miranda on the Cerberus station, Tali on Haestrom, the quarian scientists on the research vessel, the Cerberus personal inside the dead Reaper, etc). With this, there was a flash of light and the camera zoomed into Shepard's face, as if to imply he was seeing it in his mind.Jeremy Winston wrote...
OK.. maybe it did happen quickly.
And that may not have been a recording to be uploaded to a beacon. They might have been how they did recordings and it might have been the equivalent of our consoles, just like when you watched the video logs of the crew being indoctrinated on the dead reaper. You might have actually seen security camera footage.
And, yes.. I'm metagaming, but I think they just used the same footage because it was convenient during game development. It moves so fast and is over in seconds.
It wasn't in a beacon, but it was clearly a vision like the last ones. The only reason I can think for that would be that it hadn't been uploaded to the beacon network, which we know it wasn't.
#83
Posté 10 février 2010 - 12:13
A Mr. Potato Head Reaper! It's even organo-synthetic!
Ok.. who's good with Photoshop? I wanna see this.
#84
Posté 10 février 2010 - 12:13
SelphieSK wrote...
They do look like that. You get a vision on an N7 mission where you see them.
The collector was a warning, it showed the collector instead of a reaper (which is what it showed there in the original vision).
BTW, it also showed the old squid head protheans dying from the original visions.
#85
Posté 10 février 2010 - 12:15
jimmyjoefro wrote...
Saint Op wrote...
jimmyjoefro wrote...
I can't believe how hard this is for so many to comprehend.
1. Reapers show up.
2. They indoctrinate Protheans, like they did Saren and Benezia.
3. They try to make Reaper out them, it fails.
4. They decide to put the Protheans that are left to a different use.
5. After a while, the Reapers realize they need to make some changes to the Proteans because the longer a being is indoctrinated, the more useless they become.
6. They add some cybernetics to the Protheans. Presumably, this is where they developed the husk tech.
7. Eventually, the cybernetics aren't enough, so the Reepers decide to completely re-engineer the Protheans genetic material until all that remains intact is a single strand of DNA.
8. The Collectors are "born".
We can assume that the original purpose of the Collectors was to aid in rounding up the rest of the Protheans. This would make them an obvious threat, worthy of inclusion in the warning that is sent out from Ilos.
I think the collectors were around way before that, they were known to collect odd animals n such as stated early in the game. It was also said they have alot of unidentified dna in them and very little Prothean DNA. My opinion of them is they do and always have done the reapers ground work and are a mix of a very large number of things.
They collected odd specimens from different species post-Protheans, in "modern" civilization. There's nothing that hints at them existing pre-Prothean.
But we only know of the Protheans and not much at all about them heck we credited them with building all the reaper tech so it could be that collectors were around then. Its like saying aliens didnt visit the dinosaur ..we really don't know. Plus why would the omega 4 relay be there to go to a secret base they never used until now? IDK there is alot thats not concrete in this universe, makes it fun.
#86
Posté 10 février 2010 - 12:15
You're so guessing here. Why would the beacon use a different communication medium with a Prothean person than one of ther 'video' or equivalent terminals. Humans (and, as it turns out, the other main races) use visual records for communicating. If we made a beacon to send a message, it would be digital video or audio... just like a console log.Stoko981 wrote...
Only something like security camera footage would have been linear, not a mishmash of scenes like the Prothean visions. And it probably would have been shown on the console, like the other console-based recordings you can see in the game (Miranda on the Cerberus station, Tali on Haestrom, the quarian scientists on the research vessel, the Cerberus personal inside the dead Reaper, etc). With this, there was a flash of light and the camera zoomed into Shepard's face, as if to imply he was seeing it in his mind.
It wasn't in a beacon, but it was clearly a vision like the last ones. The only reason I can think for that would be that it hadn't been uploaded to the beacon network, which we know it wasn't.
But, as I've said before, we've probably gone too deep into the game for logic to apply to the universe.
#87
Posté 10 février 2010 - 12:16
DeadlyParasite wrote...
Tassigny wrote...
jimmyjoefro wrote...
The Collectors are not Protheans. There's only one strand of similar DNA between them.
They are protheans. Play the game, read codex, do N7 missions. Protheans were modified. That doesn't imply their aspect changed. As proved in N7 beacon mission, they didn't.
What the hell are you going on about? The beacon from the side mission was the same vision you recieved in Mass Effect 1.
The protheans in those images look NOTHING like the modified prothean collectors.
in ME 1, you are correct. however they have added a new scene in ME2 where you deal with another beacon-vision and it results with an extra scene where it shows a Promethean as a Collector.
it's a plot hole that Bioware needs to pave over.
#88
Posté 10 février 2010 - 12:20
#89
Posté 10 février 2010 - 12:22
EDIT: Missed the screencap of the Prothean Husk from the Codex. That's pretty much put's my theory to bed. Looks like we can peg the protheans as originally squid heads after all.
Modifié par SuperZombieChow, 10 février 2010 - 12:26 .
#90
Posté 10 février 2010 - 12:23
Tooneyman wrote...
In Mass Effect Universe. I would love to actually see a real prothean. I'm hoping by ME 3. We can see what the prothean's actually look like. No they are not the collectors. I'm hoping they look like the grey aliens from Roswell. That would be Awesome!
Here is a real pic of a Prothean I found...very hard to find too.

No, wait....I'm sorry. That's a photo of Tali'Zorah nar Rayya.
#91
Posté 10 février 2010 - 12:25
#92
Posté 10 février 2010 - 12:25
SuperZombieChow wrote...
Who says the statues on Ilos were of the Protheans? That ruin could be older then the protheans, after all, simply re-purposed by the Protheans when they got there.
Do you actually have any evidence to support this? I mean, seriously, do we ever hear *anything* in either game which even makes any reference to anything like this at all?
Not mention, if it were just an older ruin...why did the Protheans send out a message which depicted this other, apparently older race, running away from Reapers, rather than themselves?
#93
Posté 10 février 2010 - 12:26
Shock35 wrote...
DeadlyParasite wrote...
Tassigny wrote...
jimmyjoefro wrote...
The Collectors are not Protheans. There's only one strand of similar DNA between them.
They are protheans. Play the game, read codex, do N7 missions. Protheans were modified. That doesn't imply their aspect changed. As proved in N7 beacon mission, they didn't.
What the hell are you going on about? The beacon from the side mission was the same vision you recieved in Mass Effect 1.
The protheans in those images look NOTHING like the modified prothean collectors.
in ME 1, you are correct. however they have added a new scene in ME2 where you deal with another beacon-vision and it results with an extra scene where it shows a Promethean as a Collector.
it's a plot hole that Bioware needs to pave over.
It shows both. It's not a plothole. It's showing Protheans and Collectors together. Meaning that the Protheans were warning that they were being changed into Collectors in that vision.
Modifié par DeadlyParasite, 10 février 2010 - 12:27 .
#94
Posté 10 février 2010 - 12:27
shinobi602 wrote...
I never got this Prothean/Collector thing in ME2. On one side, EDI said the Collectors barely have any resemblance to the Protheans because they've been changed and altered so much, but then you get a damn flashback on a sidequest with the visions that obviously show a Collector so.....?
Presumably the Protheans were aware of how the Collectors came into being. The Reapers had plenty of time to make them, after all. It took centuries to wipe the Protheans out.
#95
Posté 10 février 2010 - 12:29
JaegerBane wrote...
SuperZombieChow wrote...
Who says the statues on Ilos were of the Protheans? That ruin could be older then the protheans, after all, simply re-purposed by the Protheans when they got there.
Do you actually have any evidence to support this? I mean, seriously, do we ever hear *anything* in either game which even makes any reference to anything like this at all?
Not mention, if it were just an older ruin...why did the Protheans send out a message which depicted this other, apparently older race, running away from Reapers, rather than themselves?
The shot of the "Prothean Husk" from the codex on page 3 is what really punches holes in the theory. I was simply providing it as a possible reason why the Collectors and the Protheans look so drastically different despite one being descended from the other.
#96
Posté 10 février 2010 - 12:30
Right, I am guessing. But your suggestion was that it could be security camera footage. Security camera footage would be a visual representation of what happened, it wouldn't be formatted in the same disjointed image symbolism that requires the Prothean cipher to make sense of. And even if it was security footage, for the sake of argument, why would it be the same as the Ilos vision, except without the Ilos landmarks and the Reaper at the end? The Ilos vision was a warning about the Reapers and a message about Ilos' survival, surely a security feed of Collectors being made wouldn't use exactly the same images?Jeremy Winston wrote...
You're so guessing here. Why would the beacon use a different communication medium with a Prothean person than one of ther 'video' or equivalent terminals. Humans (and, as it turns out, the other main races) use visual records for communicating. If we made a beacon to send a message, it would be digital video or audio... just like a console log.Stoko981 wrote...
Only something like security camera footage would have been linear, not a mishmash of scenes like the Prothean visions. And it probably would have been shown on the console, like the other console-based recordings you can see in the game (Miranda on the Cerberus station, Tali on Haestrom, the quarian scientists on the research vessel, the Cerberus personal inside the dead Reaper, etc). With this, there was a flash of light and the camera zoomed into Shepard's face, as if to imply he was seeing it in his mind.
It wasn't in a beacon, but it was clearly a vision like the last ones. The only reason I can think for that would be that it hadn't been uploaded to the beacon network, which we know it wasn't.
But, as I've said before, we've probably gone too deep into the game for logic to apply to the universe.
You're right, we have gone way too far for real logic to apply. But my random guesses make a heck of a lot more logical sense based off what we've seen than yours =P
#97
Posté 10 février 2010 - 12:34
SuperZombieChow wrote...
JaegerBane wrote...
SuperZombieChow wrote...
Who says the statues on Ilos were of the Protheans? That ruin could be older then the protheans, after all, simply re-purposed by the Protheans when they got there.
Do you actually have any evidence to support this? I mean, seriously, do we ever hear *anything* in either game which even makes any reference to anything like this at all?
Not mention, if it were just an older ruin...why did the Protheans send out a message which depicted this other, apparently older race, running away from Reapers, rather than themselves?
The shot of the "Prothean Husk" from the codex on page 3 is what really punches holes in the theory. I was simply providing it as a possible reason why the Collectors and the Protheans look so drastically different despite one being descended from the other.
I'm not sure waht you mean. What theory? The theory that the statues on Ilos are not Protheans?
#98
Posté 10 février 2010 - 12:35
As for it being the same as Ilos... there is no reason for it to be the same except for the very end. No reason that I can think of at all. Thus, my metagame conclusion that BioWare was lazy or ran out of time.
#99
Posté 10 février 2010 - 12:36
The collectors and I'm paraphrasing what he says here are a shadow of what they once were, and a lot of the regular function of an organism have been replaced with tech according to him.
#100
Posté 10 février 2010 - 12:40





Retour en haut




