Hmm, for me one of the great things that makes ME so wonderful and immersive is that it is so believable. Despite what some posters have said, there's really no fantasy elements at all in the game, unlike nearly all modern SF. Pretty much all the Science Fiction, including FTL travel, FTL communications, biotics, kinetic barriers, artificial gravity, and weaponry all spring from the same source, the namesake of the series, the Mass Effect.
The application of positive or negative electric current to Element Zero increases or decreases mass, allowing the manipulation of items as small as a bullet, as large as a warship, or even of space-time itself. When eezo is manipulated by the nervous system, biotics emerges. Pretty much all the SF in the game is an application of the Mass Effect to existing technology. There are some extreme examples of AI and genetic engineering as well, but for the most part, it's amazing what a rich landscape Bioware has managed to eek out of one Science Fiction innovation.
One might argue that eezo itself is fantasy, but it's at least as feasible as hyperspace, nearly as feasible as warp drive, and far more so than transporters, replicators, telepathy, prescience, handheld energy weapons, and many other SF elements.
As for the society, it's elegant and dirty, civilized and brutal, artistic and violent, loving and murderous, at times extraordinary and at others deeply mundane. While I am infuriated at the gameplay elements used to woo shooter fans and I think the Bypass minigame is an abomination, if I had to pick one complaint with Mass Effect, it would be that the series isn't enough of a sandbox for me to explore to my contentment this amazing universe Bioware has created.
Modifié par hubris0, 10 février 2010 - 02:54 .