-Bioware sent it to be registered by Sony. They can do nothing about it at this point, except pull it again, and that's pointless.
-Bioware also sent the PS3 version of "Return to Ostagar" the same time as the PC Version, and X-Box 360.
-Sony's registration process is also longer then the X-Box's or PC's.
-Sony updates the Playstation Store every Thursday. Meaning that if RTO got pass registration this Friday, we'd have to wait another week.
-Originally the PS3 version of Ostagar wasn't even intended to be released alongside the X-Box, or PC users, before it got pulled. They probably anticipated the delay from Sony before hand, or the PS3 is harder to make content for.
-Another reason is because the problem that caused the 360 version to be pulled was in the PS3 version as well, and it "made more sense" for it to be solved on 360 first. So they worked on the 360 version, and THEN they started working on the PS3.
So to everyone saying that RTO isn't on the PS3 yet due to Bioware, I'd like to believe it's Sony's fault.
[^My Original Post^]
This is now the Offical PS3 RTO Debate, since this seems to be the only one allowed to discuss it..
Modifié par Myusha, 22 février 2010 - 05:10 .





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