Just a random thought that came to me when I played the Human Noble origin:
I'll avoid getting TOO into spoilers, but there's a very jarring jump between the end of the Origin story and your arrival in Ostagar. Has anyone thought of expanding this missing period? Maybe making a dungeon crawl through the escape tunnel to escape? Maybe put it into two parts:
1) Escape tunnel - Typical underground dungeon crawl, pretty straight forward, mostly critters to fight through.
2) Escape Howe's lines - You emerge from the tunnel and have to fight your way through Howe's sentries to escape the lands around Highever. Maybe you don't have to fight your way ALL the way to Ostagar, but maybe reach the King's Highway.
Really struck me that this origin story ended too abruptly, and this would be an interesting way to expand on it. It would also give the player a chance to fight alongside Duncan.
Human Noble Mod Idea
Débuté par
Ambaryerno
, nov. 06 2009 07:48
#1
Posté 06 novembre 2009 - 07:48





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