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Way too many glitches and stupid AI in ME2


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12 réponses à ce sujet

#1
XOGHunter246

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Ok i seen when i told my team to go certain spots they just randomly disappear and yet i can still use their powers just they do not shoot. Also when you tell them to go to cover they sometimes just crouch near object not doing anything. I have also seen that once they are blown out of cover by a enemies power they sometimes just stand or crouch there after not going back to to where i told them to be getting hit.
This game is good but their is far too many glitches both in your team and enemies some of the melee enemies just run around side to side or up and down the area if your a short distance from them or just stand there if you behind a object which they could of easily got round. Garrus recruiting stage is one of the most annoying moments for me when he decides yeah theres a enemies there lets stand there and get hit with projectiles as i have no control over him at this time it is very annoying. When i am telling my team to come back they say their quotes like their coming but yeah stupid Miranda stay there while a bunch of Collectors or Krogans kill you and the wheel has it bugs too.
I could add more but there would be a long list :pinched:
Just thought i would let of some steam and say to Bioware make sure ME3 is not half as glitchy.... 

Modifié par XOGHunter246, 11 février 2010 - 07:07 .


#2
YakoHako

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That's not "way too many glitches", that's just horrible AI. :P

#3
XOGHunter246

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yeah maybe what i stated is just the the terrible AI but there are still a lot of glitches like going though walls and getting stuck happened to me alot and i have also seen enemies get stuck in walls.

#4
WarlockSoL

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"make sure ME3 is not half as glitchy"



So wait, you want ME3 to be MORE glitchy?

#5
Funkcase

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I remeber playing a mission where the whole time until the mission was over Garrus was floating in the Air and as he walked he seemed to be getting higher and higher. Great game but it has the most terrible glitch's worse than ME1. Has anyone else been experiencing sound drops some times during combat in big battles?

#6
YakoHako

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Funkcase wrote...

I remeber playing a mission where the whole time until the mission was over Garrus was floating in the Air and as he walked he seemed to be getting higher and higher. Great game but it has the most terrible glitch's worse than ME1. Has anyone else been experiencing sound drops some times during combat in big battles?


I haven't had the sound quit on me, but I have noticed some of that floating lol it's pretty silly

#7
Aradace

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I've counted no less than 10 "game breaking" glitches so far on my 8 playthroughs...Most of which include the usage of powers that knock enemies into the environment, getting them stuck. In some of these cases, you have to kill all the enemies in the area to advance and if that last enemy is stuck in the "terrain" and you cant hit him, then you're screwed. This particular "glitch" can happen anywhere but the most annoying places that it has happened to me were on Garrus' loyalty quest and Grunt's Loyalty quest. My "favorite" is the one where you go down to the surface of the planet (forget which one) alone on the remains of some derelict ship. (the one where it randomly "shakes" and throws you off balance). Toward the end if you arent careful while crossing the final beam, the ship will shake and when it does, there is a high probability that you will be stuck in the air above the beam, unable to get down, or cross it the rest of the way. All you can do is basically reload the mission and try again, praying that it doesnt hit you a second time.



I could go on and on with how many of these game breaking glitches there are but I have neither the want, nor patience to do so atm lol. So yea, definately one of the most "glitchy" games Ive ever played. Still love it, but it's buggy as hell :P

#8
XOGHunter246

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WarlockSoL wrote...

"make sure ME3 is not half as glitchy"

So wait, you want ME3 to be MORE glitchy?


haha:devil: don't tempt them

Also i have seen enemies doing some sort of modified moon walk sliding to cover and when you kill hem they float in the air.

Modifié par XOGHunter246, 10 février 2010 - 07:11 .


#9
intetnetrage

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this gmae has alot mor ethen the last one, ive had restart missions a few times becuase of tables. some how tables are more of an issue then enimies. garrus and jacob are teh only too ive ever seen float. playing this game on insanty is very hard mostly becuase my squad mates float, wont us cover, or wont move.

#10
XOGHunter246

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Garrus seems to be broken always floats or stand there doing nothing especially on Mordin's stage with the Krogans! he decided to stand there do nothing follow no command and die i did not bother reviving him as he seem to keep going glitchy here. so me a Miranda killed them I'm surprised she did not decide to die on me too lol.

#11
JSaysNo

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Neither my friend nor I have had any of these problems. Maybe there's something wrong here we're unaware of.

#12
XOGHunter246

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A lot of people have said stuff about Garrus floating and i have seen this the AI also fail to follow commands sometimes. also Garrus sometimes freezes for w/e reason he my favorite character and this make me not use him on insanity you can't afford to have thing like this happen. He is not the only problem the AI it self sucks they always do something stupid. it very annoying on harder mode dying due to stupid AI.
.

Modifié par XOGHunter246, 11 février 2010 - 07:06 .


#13
AventuroLegendary

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The Teammate AI is better than the first but is doggone awful. When my teammates have no shields and halfway health, you'd think they would wait until their shields regenerate right?... Wrong. Teammates die to often especially when you need there powers. I built the ultimate Harbinger-buster squad (Thane and Mordin) yet my teammates die too easily. When I revive them with medigel, they die again :(