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you guys are so demanding.


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#51
ZennExile

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Bugs:
When you turn away from something and run your head ****s off to one side and makes you run like ace ventura..
Skipping dialogue during NPC movement can result in camera lock.
Every ledge in the game can potentially cause collision errors resulting in restart.
If you use the same power with two different teamates and they combine to one hit the effect won't stack beyond the current health bar. Meaning double warp won't damage more than 100% of the barrier even though it is supposed to do damage to armor and health as well.
Loading screen tooltips have errors in them like telling you to refuel at relays instead of fuel depots.
Sometimes if you turn while reloading your character will turn off camera and until you change weapons get stuck that way.
These are just off the top of my head without breaking between keystrokes....

Modifié par ZennExile, 10 février 2010 - 05:18 .


#52
Yorick of the Damned

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Mak89 wrote...

ZennExile wrote...

If we get about 20 more solid hours of DLC and story to compliment it, beyond this current story, it'll have been worth the $60. Otherwise people have a right to feel slighted. If they just tack on DLC that is part of the main arc it will just be seen as a gimmick to make up for an unfinished game. And rightfully so.

Bioware built a reputation on "Complete and Polished" games. It's a HUGE part of their design theory. Do it right the first time and make it fuXin EPIC. That is what Bioware has always done. ME2 is epic. But it's not finished or even remotely as bug free as previous titles have been. The entire experience feels rushed because the development was obviously rushed.

Bioware fans expect more from a company that depends on it's "Do it Right the First Time" reputation.



20 more hours of dlc? Are you out of your mind? Please enlighten me, how was ME2 unfinished? And I haven't come across ONE glitch yet. So tell me what was so obviously rushed?


*expects seriousbuisiness reply*

ZennExile wrote...

Bugs:
When you turn away from something and run your head ****s off to one side and makes you run like ace ventura..
Skipping dialogue during NPC movement can result in camera lock.
Every ledge in the game can potentially cause collision errors resulting in restart.
If
you use the same power with two different teamates and they combine to
one hit the effect won't stack beyond the current health bar. Meaning
double warp won't damage more than 100% of the barrier even though it
is supposed to do damage to shields and health as well.
Loading screen tooltips have errors in them like telling you to refuel at relays instead of fuel depots.
Sometimes if you turn while reloading your character will turn off camera and until you change weapons get stuck that way.
These are just off the top of my head without breaking between keystrokes....


1. That is VERY easily fixable just by walking for a second and then going back to running. The head thing is because you just sharply turned. Otherwise this doesn't affect gameplay at all since pulling your weapon out has Shepard fix his head.

2. That is bound to happen when you skip dialogue. That occured in the first game as well.

3. That doesn't happen very often and usually when your doing it is when your trying to hump the ledge.

4. I do believe that's a balancing issue.

5. You honestly read the tips? Who really cares about what they say?

6. This is again infrequent but easily remedied by either holstering your weapon or trying to shoot while moving left or right.

Most of these bugs are not as frequent as Mass Effect's infamous texture gltiches. All can easily be solved by Bioware via a patch which is bound to be happening right now.

Modifié par Yorick of the Damned, 10 février 2010 - 05:21 .


#53
Frotality

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ah, the 'shut up and play quit QQing' mentality... how unproductive you are...

seeing as bioware actually did listen to alot of feedback regarding ME1 (overreactionary in alot of cases, but not the point), we have every reason to complain about every little flaw in the game because we know someone might actually be listening. of course we're going to note every little problem there is, if we ignore it, they assume it was fine and put it in the next game.

ive only ever given critical review and suggestions; the simple fact is that praise does absolutely nothing functional for the development process, as Bioware has proven, if you give reasonable constructive criticism, theyll listen to it.

yes some people here feel 'entitled' to game play changes, and they have no right to do so; bioware has the final say, theyll listen to critique and suggestions, but demanding anything is just stupid, ignorant, and arrogant.

on this particular game forum more than any other does player critique have a positive impact; the more you see, the more of a compliment bioware should see it as to have fans that care enough about the series to analyze every little thing about it (when done with civility and rationality at least).

ive never 'demanded' anything, nor has any reasonable person with a concern on this forum. the critical fans and the self-entitled idiots are more seperate a group than you give credit for. there are trolls on all sides of debate you know.

#54
The_Awesome_Sloth

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KPnuts123 wrote...

OP I agree with you about the way the forums are at the moment. It just seems that a lot of people who are complaining about the game have looked back on ME1 with a pair of rose tinted glasses on and they seem to forget that the community etc are the ones who wanted the Mako and Inventory system gone.

Also I know what you mean about Wandering through the wasteland even on 360 it was awful at times and I lost count of the amount of times I had to reload due to the screen going funny or my character glitching somewhere and not being able to get out of it.

I've played through ME2 once and am on a second playthrough an din all that time I've had one glitch. Again this was on 360.

I respect the right of people to have an opinion but can those that are for whatever reason unhappy with the game respect my opinion when I say that to me the game is while not perfect (and I do admit this) a great game to play.


mass effect 2 is the first game, in a LONG time, that i have been able to play and just run around in doing nothing and still love every bit of the experience.

and the community is treating this game like it is darkest of days, or legendary, or some other **** game.

#55
Mak89

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Some of you people make me sick. You people complained about the mako. Gone. Great, fine with me. You complained about the overheating weapons, gone. Very good, now we have ammo thank god. You complained about the terrible inventory, gone. Great. Some complained about the combat, it's better. Some complained about the characters, they are better. **** off then. Not everyone can be satisfied, but if you can't see that they made changes for the better and fixed things that they didn't get right in the first then just **** off.

#56
Frotality

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Mak89 wrote...

Some of you people make me sick. You people complained about the mako. Gone. Great, fine with me. You complained about the overheating weapons, gone. Very good, now we have ammo thank god. You complained about the terrible inventory, gone. Great. Some complained about the combat, it's better. Some complained about the characters, they are better. **** off then. Not everyone can be satisfied, but if you can't see that they made changes for the better and fixed things that they didn't get right in the first then just **** off.


an excellent example of my note that there are trolls on all sides of the arguement...:unsure:

#57
Yorick of the Damned

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Mak89 wrote...

Some of you people make me sick. You people complained about the mako. Gone. Great, fine with me. You complained about the overheating weapons, gone. Very good, now we have ammo thank god. You complained about the terrible inventory, gone. Great. Some complained about the combat, it's better. Some complained about the characters, they are better. **** off then. Not everyone can be satisfied, but if you can't see that they made changes for the better and fixed things that they didn't get right in the first then just **** off.


Very well said

#58
The_Awesome_Sloth

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ZennExile wrote...

Bugs:
When you turn away from something and run your head ****s off to one side and makes you run like ace ventura..
Skipping dialogue during NPC movement can result in camera lock.
Every ledge in the game can potentially cause collision errors resulting in restart.
If you use the same power with two different teamates and they combine to one hit the effect won't stack beyond the current health bar. Meaning double warp won't damage more than 100% of the barrier even though it is supposed to do damage to armor and health as well.
Loading screen tooltips have errors in them like telling you to refuel at relays instead of fuel depots.
Sometimes if you turn while reloading your character will turn off camera and until you change weapons get stuck that way.
These are just off the top of my head without breaking between keystrokes....

i have yet too play a game where you can't accidentally "run off the edge", and alot of those other bugs aren't neccesarily "gamebreakers" and can easily be overlooked if you didn't have such a stick up your ass.

#59
MobiusTyr

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Madcat46 wrote...

well trolled, now gtfo please and thanks


How about you gtfo

#60
The_Awesome_Sloth

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Frotality wrote...

ah, the 'shut up and play quit QQing' mentality... how unproductive you are...

seeing as bioware actually did listen to alot of feedback regarding ME1 (overreactionary in alot of cases, but not the point), we have every reason to complain about every little flaw in the game because we know someone might actually be listening. of course we're going to note every little problem there is, if we ignore it, they assume it was fine and put it in the next game.

ive only ever given critical review and suggestions; the simple fact is that praise does absolutely nothing functional for the development process, as Bioware has proven, if you give reasonable constructive criticism, theyll listen to it.

yes some people here feel 'entitled' to game play changes, and they have no right to do so; bioware has the final say, theyll listen to critique and suggestions, but demanding anything is just stupid, ignorant, and arrogant.

on this particular game forum more than any other does player critique have a positive impact; the more you see, the more of a compliment bioware should see it as to have fans that care enough about the series to analyze every little thing about it (when done with civility and rationality at least).

ive never 'demanded' anything, nor has any reasonable person with a concern on this forum. the critical fans and the self-entitled idiots are more seperate a group than you give credit for. there are trolls on all sides of debate you know.


then this isn't directed at you, i can respect well thought out criticism, put someone needs to say something about the self-entitled idiots on this forum, or else they'll just grow in strentgh.

#61
ZennExile

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The_Awesome_Sloth wrote...

ZennExile wrote...

Bugs:
When you turn away from something and run your head ****s off to one side and makes you run like ace ventura..
Skipping dialogue during NPC movement can result in camera lock.
Every ledge in the game can potentially cause collision errors resulting in restart.
If you use the same power with two different teamates and they combine to one hit the effect won't stack beyond the current health bar. Meaning double warp won't damage more than 100% of the barrier even though it is supposed to do damage to armor and health as well.
Loading screen tooltips have errors in them like telling you to refuel at relays instead of fuel depots.
Sometimes if you turn while reloading your character will turn off camera and until you change weapons get stuck that way.
These are just off the top of my head without breaking between keystrokes....

i have yet too play a game where you can't accidentally "run off the edge", and alot of those other bugs aren't neccesarily "gamebreakers" and can easily be overlooked if you didn't have such a stick up your ass.


Not it's not running off a ledge.  If you are looking down the scope of your gun you can "catch a lip" so to speak and end up walking up onto an obstical and get stuck there.  The sidequest with the old shipwreck about to fall into a ravine is a perfect example.  You can also get stuck on any tent or any object you can vault onto or over.  The problem is that you "can't run off the edge"  you just get locked onto invisible terrain.  It's very annoying on the 360.

However, since when does expecting polish from a game developer that prides itself on never releasing a game that isn't polished, mean you have a stick up yer ass?  Shouldn't you just expect that a company that says "We will never release a game that is not finished and polished" will never release an unfinished or unpolished game, let alone a game that is both unpolished and unfinished?

Modifié par ZennExile, 10 février 2010 - 05:32 .


#62
DaddyFoxDerek

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I love this thread. I can't believe the whining that is ever-present here, I thought the game was absolutely amazing. I have never been as pumped playing a game as I did the final hour of ME2.



What is WITH these people?

#63
MerrickShep

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Yorick of the Damned wrote...

People here think that whining to Bioware will actually get them stuff. Because when they were kids they were used to crying and ****ing to their parents when they wouldn't get them the toys everyone else had.


Almost everything in ME2 is the product of people whining.

#64
Yorick of the Damned

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ZennExile wrote...

However, since when does expecting polish from a game developer that prides itself on never releasing a game that isn't polished, mean you have a stick up yer ass?  Shouldn't you just expect that a company that says "We will never release a game that is not finished and polished" will never release an unfinished or unpolished game, let alone a game that is both unpolished and unfinished?


Whaaambulance is approaching.

When you have a stick up your ass it's when your nagging at details and small mundane things.

I'd LOVE to see you picture Bioware's Q/A team, or better yet see you try and code the entire Unreal3 engine by yourself and see how hard it is. Go on do it.

DaddyFoxDerek wrote...

I love this thread. I can't
believe the whining that is ever-present here, I thought the game was
absolutely amazing. I have never been as pumped playing a game as I did
the final hour of ME2.

What is WITH these people?


People don't know what counting their blessings means

Modifié par Yorick of the Damned, 10 février 2010 - 05:35 .


#65
The_Awesome_Sloth

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ZennExile wrote...

The_Awesome_Sloth wrote...

ZennExile wrote...

Bugs:
When you turn away from something and run your head ****s off to one side and makes you run like ace ventura..
Skipping dialogue during NPC movement can result in camera lock.
Every ledge in the game can potentially cause collision errors resulting in restart.
If you use the same power with two different teamates and they combine to one hit the effect won't stack beyond the current health bar. Meaning double warp won't damage more than 100% of the barrier even though it is supposed to do damage to armor and health as well.
Loading screen tooltips have errors in them like telling you to refuel at relays instead of fuel depots.
Sometimes if you turn while reloading your character will turn off camera and until you change weapons get stuck that way.
These are just off the top of my head without breaking between keystrokes....

i have yet too play a game where you can't accidentally "run off the edge", and alot of those other bugs aren't neccesarily "gamebreakers" and can easily be overlooked if you didn't have such a stick up your ass.


Not it's not running off a ledge.  If you are looking down the scope of your gun you can "catch a lip" so to speak and end up walking up onto an obstical and get stuck there.  The sidequest with the old shipwreck about to fall into a ravine is a perfect example.  You can also get stuck on any tent or any object you can vault onto or over.  The problem is that you "can't run off the edge"  you just get locked onto invisible terrain.  It's very annoying on the 360.

However, since when does expecting polish from a game developer that prides itself on never releasing a game that isn't polished, mean you have a stick up yer ass?  Shouldn't you just expect that a company that says "We will never release a game that is not finished and polished" will never release an unfinished or unpolished game, let alone a game that is both unpolished and unfinished?


i can see where that is a nuisance, but anyone who has been gaming as long as i just tends to be patient and can easily overlook that kind of thing. so i guess that's a valid arguement.

at least games don't freeze as much as they used too.

#66
Guest_HK74_*

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Why is it that the people who loved the game unconditionally are so full of butthurt? Do yourselves a favor, make threads discussing the things that you liked in the game rather than crying about dissenting opinions. In terms you'll understand; ****** or gtfo.

#67
Yorick of the Damned

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MerrickShep wrote...

Yorick of the Damned wrote...

People here think that whining to Bioware will actually get them stuff. Because when they were kids they were used to crying and ****ing to their parents when they wouldn't get them the toys everyone else had.


Almost everything in ME2 is the product of people whining.


Exactly. Bioware finally caved in like those parents. But that makes MORE whining about what they did justified?

That's like if the kid whined to their parent about buying the gameboy. But in the end the kid said "Wait... I didn't want this. I wanted the blue one with Pokemon Yellow" and started whining some mroe.

#68
Agamemnon2589

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ZennExile wrote...

Bugs:
When you turn away from something and run your head ****s off to one side and makes you run like ace ventura..
Skipping dialogue during NPC movement can result in camera lock.
Every ledge in the game can potentially cause collision errors resulting in restart.
If you use the same power with two different teamates and they combine to one hit the effect won't stack beyond the current health bar. Meaning double warp won't damage more than 100% of the barrier even though it is supposed to do damage to armor and health as well.
Loading screen tooltips have errors in them like telling you to refuel at relays instead of fuel depots.
Sometimes if you turn while reloading your character will turn off camera and until you change weapons get stuck that way.
These are just off the top of my head without breaking between keystrokes....

All hail ZennExile, professional glitch hunter etraordinaire. 

#69
Agamemnon2589

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HK74 wrote...

Why is it that the people who loved the game unconditionally are so full of butthurt? Do yourselves a favor, make threads discussing the things that you liked in the game rather than crying about dissenting opinions. In terms you'll understand; ****** or gtfo.

DAR-HAR! ME SMART! ME MAKE FUNNY! YOU PEOPLE WHO LYKED GAME IS STUPIDZ!

#70
The_Awesome_Sloth

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Yorick of the Damned wrote...

MerrickShep wrote...

Yorick of the Damned wrote...

People here think that whining to Bioware will actually get them stuff. Because when they were kids they were used to crying and ****ing to their parents when they wouldn't get them the toys everyone else had.


Almost everything in ME2 is the product of people whining.


Exactly. Bioware finally caved in like those parents. But that makes MORE whining about what they did justified?

That's like if the kid whined to their parent about buying the gameboy. But in the end the kid said "Wait... I didn't want this. I wanted the blue one with Pokemon Yellow" and started whining some mroe.


and then once they got that blue one, the child changed their mind and wanted a red one instead, and blamed the parent for not getting a red one.

#71
Guest_HK74_*

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Agamemnon2589 wrote...

HK74 wrote...

Why is it that the people who loved the game unconditionally are so full of butthurt? Do yourselves a favor, make threads discussing the things that you liked in the game rather than crying about dissenting opinions. In terms you'll understand; ****** or gtfo.

DAR-HAR! ME SMART! ME MAKE FUNNY! YOU PEOPLE WHO LYKED GAME IS STUPIDZ!


That's exactly what I said. Redundant?

#72
The_Awesome_Sloth

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HK74 wrote...

; ****** or gtfo.


i like that linePosted Image

and i'm not anti-feedback, just give some feedback with thought, once we accomplish that, we can begin on the road to recovery.

#73
DaddyFoxDerek

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Agamemnon2589 wrote...
 YOU PEOPLE WHO LYKED GAME IS STUPIDZ!


lol

#74
HelterSkelter89

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look at all the people that whined that there weren't reloads or that the mako was too difficult for their nub asses to drive or the people that whined that there was too much stuff. what did that whining get us? they destroyed their established canon and seriously messed up mass effect by giving you an ammo system, they took out the planet exploration and the aweseom mako, and they made it so their are just a handful of weapons. none of these things is a good thing. if you weren't able to drive the mako, you just sucked at driving the mako, it's not the mako's fault you can't understand basic vehicle controls. if you didn't like the overheat mechanism instead of ammo tough ****, it's what the REAL mass effect uses. if you couldn't handle a large inventory with lots of items, go play gears of war, mass effect is a rpg-shooter.

mass effect 2 is just an example of bioware giving in to the whining and ****ing of nubs and shooter fanboys that didn't like how mass effect was different than gears of war or halo.

hopefully bioware does the right thing and brings back these wonderful aspects of mass effect in me3.

#75
sgrzadka

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The_Awesome_Sloth wrote...

seriously, you can't just be happy with the game. with as many crossroads that this game has, you have to assume their is three times more content then you'll actually get to experience. i mean the game comes on two disks, you would think that would serve as a testament as to how big this game is, take that into consideration next time you're feeling shorthanded and insist on coming onto the forums and complaining about how "you need more Tali" or "you need more garrus" or even how you "need more MAKO".


also, i'm pretty sure you guys SEVERELY over-estimate what can and cannot be changed through patches and updates.

well, i just had to get that out there, sorry if my post was sloppy.



THANK YOU!!!!!!!!!!!!!!!!!! seriously... if you have so many problems, go make your own game, and stop hating on such great and fun games. Don't like em? THEN DON'T PLAY THEM