Who kept their entire squad alive on first playthrough?
#76
Posté 10 février 2010 - 04:05
#77
Posté 10 février 2010 - 04:07
#78
Posté 10 février 2010 - 04:10
#79
Posté 10 février 2010 - 04:12
Don't forget the upgrades as well, if you don't have them then the Normandy's hull is often breached and squadmates inside are killed, I haven't met anyone stupid enough to not upgrade the Normandy yet though.JuzJoe wrote...
I'm not sure if it's luck or what, but I manage to get all my squadmates out alive on my 1st playthrough. I feel that if you wanna get every1 out alive you gotta get every1's loyalty up, get the right person to do the right job and everything should turn out fine.
#80
Posté 10 février 2010 - 04:14
My second playthrough however went differently. I upgraded all SR2's equipment, gained the loyalty of my whole crew and upgraded all their weapons and equipment to its fullest. Still, if I put Mordin in the tubes instead of anyone else, he dies when it's time to close the door immediately after the tubes. This infuriated me and I stopped playing.
I will not start a third playthrough until they've patched the bugs (above mentioned, Conrad Verner, weapons upgrades no longer being in your inventory once you get back to the Normandy, getting stuck on walls, etc.)
#81
Posté 10 février 2010 - 04:15
#82
Posté 10 février 2010 - 04:15
#83
Posté 10 février 2010 - 04:16
Mordin is a biologist, not a techy, he died because you gave him the wrong job.Frraksurred wrote...
Everyone survived my first playthrough. Being the completionist I am, this was no surprise, but still enjoyable.
My second playthrough however went differently. I upgraded all SR2's equipment, gained the loyalty of my whole crew and upgraded all their weapons and equipment to its fullest. Still, if I put Mordin in the tubes instead of anyone else, he dies when it's time to close the door immediately after the tubes. This infuriated me and I stopped playing.
I will not start a third playthrough until they've patched the bugs (above mentioned, Conrad Verner, weapons upgrades no longer being in your inventory once you get back to the Normandy, getting stuck on walls, etc.)
#84
Posté 10 février 2010 - 04:17
KeeLoGee wrote...
I would have to say "yes and no".
Yes and no for me, too. I chose Samara to lead the first splinter group and, as a result, Legion got popped in the "face" as the doors were closing. Re-loading an earlier saved game and chosing Miranda to lead kept everyone alive. Stayed with Miranda for the second team, chose Samara as the biotic specialist and sent Jacob back with the Normandy crew and everyone survived.
#85
Posté 10 février 2010 - 04:18
Modifié par Explosive Personality, 10 février 2010 - 04:20 .
#86
Posté 10 février 2010 - 04:18
Modifié par Explosive Personality, 10 février 2010 - 04:19 .
#87
Posté 10 février 2010 - 04:44
From what I understand the only ways they will die is:
-You don’t do their loyalty mission.
-You don’t upgrade your ship
-You cant reach those switches in time.
-For your abducted crew, you waited to long to rescue them.
For me this is a really lame set up with the exception of the last one. Your given choices on who goes on what mission but the main way the game kills someone off is if you didn’t do their loyalty mission? Yea, makes sense to me. Without their closure on that mission they are not as strong as when you recruited them? I expected at least a few choices like on Virmire where you had to make the hard choice of someone getting killed. I mean my fish had a lesser chance of surviving this mission and they weren’t involved in any fighting.
#88
Posté 10 février 2010 - 04:56
#89
Posté 10 février 2010 - 05:12
#90
Posté 10 février 2010 - 05:23
#91
Posté 10 février 2010 - 09:05
Explosive Personality wrote...
Anyone got any clues why he died?
People can die for another's mistake. I'm assuming you assigned Legion to enter the vents. You probably chose the wrong person to lead the fireteam. Who did you assign?
#92
Posté 10 février 2010 - 10:56
#93
Posté 10 février 2010 - 11:00
Happened to me too, I was thinking WTF? when i saw him dead on the floor after the human reaper fight then reloaded and took him with me and everybody survived.KeeLoGee wrote...
I would have to say "yes and no". My very first time, Mordin died when I sent him to defend the gate with everyone else. Then I just simply reloaded my game and took Mordin with me and everybody survived.
#94
Posté 10 février 2010 - 11:01
#95
Posté 10 février 2010 - 11:03
As I was going with zaeed+miranda, I had 2 officers to spare
#96
Posté 10 février 2010 - 11:05
But since I'm doing a new game+ I hope to change that.
#97
Posté 10 février 2010 - 11:07
Wasn't even hard, just use common sense for the team choices.
#98
Posté 10 février 2010 - 11:09
#99
Posté 10 février 2010 - 11:10
#100
Posté 10 février 2010 - 11:12





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