Female Shepard Armor
#26
Posté 10 février 2010 - 06:19
#27
Posté 10 février 2010 - 06:19
We're not asking for bare midriffs or big boobs, we just want armor that doesn't make FemShep look like she is wearing a football uniform made for men.
The game is set in a futuristic setting with virtually no melee combat, so why do we need these big, bulky shoulder pads anyway?
#28
Posté 10 février 2010 - 06:19
The Demonologist wrote...
Not to be that guy, but it -is- military gear. Doesn't need to be sexy to work.
What guy is that? The guy who actually makes sense?
#29
Posté 10 février 2010 - 06:21
#30
Posté 10 février 2010 - 06:26
Is there nothing wrong with wanting an attractive character? Sure! Is there really grounds to complain about the N7 armor 'not being sexy enough?' Not really.
#31
Posté 10 février 2010 - 06:43
#32
Posté 10 février 2010 - 06:47
#33
Posté 10 février 2010 - 07:05
SethSteiner wrote...
I think the N7 armor is very sexy AND realistic. But we need more customization options! Until now we have no real customization. Give us more parts, add the DLC armor to this parts, so we can adjust our hero/ine like we want.
I agree with you. It does look very sexy and realistic. If they can just add a few more parts it will be awesome. And in regards to Miranda or Jack especially, they are completelly unfit for combat. I really don't know how they can walk in in a fight dressed like that. Or even Thane with this chest exposed! (around his heart area I am assuming)
Samara's armor is good, except for her exposed chest, like Thane. If it wasn't for that and her high heels (how can someone run in that?), she would be well dressed for combat. Miranda also has heels... completelly unrealistic.
#34
Posté 10 février 2010 - 08:28
Larask wrote...
SethSteiner wrote...
I think the N7 armor is very sexy AND realistic. But we need more customization options! Until now we have no real customization. Give us more parts, add the DLC armor to this parts, so we can adjust our hero/ine like we want.
I agree with you. It does look very sexy and realistic. If they can just add a few more parts it will be awesome. And in regards to Miranda or Jack especially, they are completelly unfit for combat. I really don't know how they can walk in in a fight dressed like that. Or even Thane with this chest exposed! (around his heart area I am assuming)
Samara's armor is good, except for her exposed chest, like Thane. If it wasn't for that and her high heels (how can someone run in that?), she would be well dressed for combat. Miranda also has heels... completelly unrealistic.
If you want realistic, then femShep should be deleted from the ME universe. There is no way a woman could compete against men at the level of a SPECTER. If you don't believe me, take a look at sports. Women can't compete against men. This should not be controversial to state this fact.
So, it is totally unrealistic for femShep to wear the armor as it is in ME. She would likely fall down due to the weight of the armor.
#35
Posté 10 février 2010 - 08:38
massive_effect wrote...
If you want realistic, then femShep should be deleted from the ME universe. There is no way a woman could compete against men at the level of a SPECTER. If you don't believe me, take a look at sports. Women can't compete against men. This should not be controversial to state this fact.
So, it is totally unrealistic for femShep to wear the armor as it is in ME. She would likely fall down due to the weight of the armor.
If only soldiers were given genetic enhancements in the Mass Effect universe... oh, wait...
I like the armor on female Shepard. Bulky, sure, but it looks like armor and looks like it will protect her. It still shows off her form, so it's not like she looks unisex.
#36
Posté 10 février 2010 - 08:47
vdeity wrote...
Just take Samara and Miranda with you.
Shepard isn't a stripper.
don't tell me how to play my femshepard and i won't tell you how to play yours-
if i say she is she is, we should ahve that option.
Modifié par Bluto Blutarskyx, 10 février 2010 - 08:48 .
#37
Posté 10 février 2010 - 08:56
obviously you've never seen the women in the australian navy....The Demonologist wrote...
Not to be that guy, but it -is- military gear. Doesn't need to be sexy to work.
#38
Posté 10 février 2010 - 09:06
I can imagine quite a lot of ways that women could compete with men in being a SPECTRE. Generalization has never been a good idea in any case, you know? It's always down to the individual comparison. Especially if you're dealing with an organization like the SPECTREs that are selecting their members for whatever specialization puts them ahead of their fellow members of a species.massive_effect wrote...
There is no way a woman could compete against men at the level of a SPECTER.
It's not unrealistic at all. That would be like saying "Women are too weak to wear a full plate armour" which I'm pretty sure you can find women who can easily do that as long as the armour is fitted to the individual person (which it has to be anyway in case of plate armour).So, it is totally unrealistic for femShep to wear the armor as it is in ME. She would likely fall down due to the weight of the armor.
But a few details:
a) The codex mentions that armour is still quite light despite its bulky look because it is made out of ballistic fabrics and light ceramic plating.
"Combat hard-suits use a dual-layer system to protect the wearer. The inner layer consists of fabric armor with kinetic padding. Areas that don't need to be flexible, such as the chest or shins, are reinforced with sheets of lightweight ablative ceramic. " http://masseffect.wi...22Shields.22.29
c) Some armour pieces can increase your movement speed or melee damage so we are at least partially talking about powered armour here, further reducing the constraints on the wearer. A similar thing was already true in the first game where you could get upgrades such as a powered exoskeleton system.
d) You can endure a lot more weight a lot easier if it is spread around your entire body rather than focused on a point.
Modifié par Tankfriend, 10 février 2010 - 09:09 .
#39
Posté 10 février 2010 - 09:10
The fact that the armor is molded / sculpted to follow / fit a woman's breasts is absurd - it creates a protruding crease that is immensely weaker structurally than a straight sheet of armor would provide.
This is not how women actually wear armor in reality, armor is not molded to "hold" their breasts (and yes I know it's a game.. but if they're going to follow fundamental armor design rules for males, they should for females too).
When a woman dons a steel, medeival breastplate / cuirass, it is not molded to her body. It is designed to rest atop and over her entire torso - including the breast.
Modern body armor follows the same principle.. be it soft kevlar or hard shell ceramic trauma plate armor in the military / police. The armor sits over the body.. it does not conform to the contours of the body... if it did, it would create creases... structural weak points... hence drastically lower the armor's strength.
Dragon Age actually followed the rule of armor design 100% perfectly when it came to the heavy armors... The armor completely rested over the woman's torso... rather than being molded over her feminine features... this is correct armor design... and adds a nice level of realism.
In Mass Effect 2, the Inferno armor, Cerberus Armor and to a degree the Blood Dragon armor are "sound" armor design... they do not create creases / molds over a female Shepard's breasts and instead rest over them.
The N7 variants however are all molded for a woman's upper body... this is sin from a law of physics / armor construction standpoint.
With all that said and done... in ME1 I preferred the heavy armor look on females rather than the light armor... light armor looked absurd.. like paper thin pajamas... at least the heavy armor had some bulk and weight to it.. enough to make it sort of feel like you had armor on.
Mass Effect 2's armor design over ME1 is infinitely superior... aesthetically speaking and even technically speaking (minus the N7 on females).
Modifié par Hathur, 10 février 2010 - 09:14 .
#40
Posté 10 février 2010 - 09:13
The only reason this is true is a woman's lack of upper body strength.massive_effect wrote...
If you want realistic, then femShep should be deleted from the ME universe. There is no way a woman could compete against men at the level of a SPECTER. If you don't believe me, take a look at sports. Women can't compete against men. This should not be controversial to state this fact.
So, it is totally unrealistic for femShep to wear the armor as it is in ME. She would likely fall down due to the weight of the armor.
Three things to take into consideration:
1: Powered Armor
2: Genetic Modification
3: Cybernetics
Femshep is a genetically augmented cyborg in power armor. Don't try to tell me she can't perform the duties of an elite infantryman. Thats just silly.
#41
Posté 10 février 2010 - 09:35
...or maybe I'm just depraved and making excuses to oogle some well placed pixels... either way.. bring back light armor!
#42
Posté 10 février 2010 - 09:43
superya wrote...
I think it'd be great if they just added in the light N7 armor from the intro. I can't agree with an adept or sentinal in big bulky armor. They have biotics and stuff to protect them!
...or maybe I'm just depraved and making excuses to oogle some well placed pixels... either way.. bring back light armor!
The armor in the intro is heavy Onyx armor from Mass Effect 1.
The armor in ME2 that Shepard wears after the intro is a modernized verison of that old Onyx suit... but that was definitely the heavy armor version from ME1. (I have a soldier in ME1 wearing the exact armor from the ME2 intro).
You can see it here in ME1 if you want, this is my character at endgame: www.youtube.com/watch
#43
Posté 10 février 2010 - 09:48
#44
Posté 10 février 2010 - 09:54
Hathur wrote...
Mass Effect violates a fundamental design concept in armor design when it comes to females... Creases. Any crease in armor is a structural weak point, and a major no-no. Armor smiths have known this since the first bronze cuirass was made by the Roman Empire over 2,000 years ago.
The fact that the armor is molded / sculpted to follow / fit a woman's breasts is absurd - it creates a protruding crease that is immensely weaker structurally than a straight sheet of armor would provide.
This is not how women actually wear armor in reality, armor is not molded to "hold" their breasts (and yes I know it's a game.. but if they're going to follow fundamental armor design rules for males, they should for females too).
When a woman dons a steel, medeival breastplate / cuirass, it is not molded to her body. It is designed to rest atop and over her entire torso - including the breast.
Modern body armor follows the same principle.. be it soft kevlar or hard shell ceramic trauma plate armor in the military / police. The armor sits over the body.. it does not conform to the contours of the body... if it did, it would create creases... structural weak points... hence drastically lower the armor's strength.
Dragon Age actually followed the rule of armor design 100% perfectly when it came to the heavy armors... The armor completely rested over the woman's torso... rather than being molded over her feminine features... this is correct armor design... and adds a nice level of realism.
In Mass Effect 2, the Inferno armor, Cerberus Armor and to a degree the Blood Dragon armor are "sound" armor design... they do not create creases / molds over a female Shepard's breasts and instead rest over them.
The N7 variants however are all molded for a woman's upper body... this is sin from a law of physics / armor construction standpoint.
With all that said and done... in ME1 I preferred the heavy armor look on females rather than the light armor... light armor looked absurd.. like paper thin pajamas... at least the heavy armor had some bulk and weight to it.. enough to make it sort of feel like you had armor on.
Mass Effect 2's armor design over ME1 is infinitely superior... aesthetically speaking and even technically speaking (minus the N7 on females).
Honestly. It really doesn't matter if the armor is weak, because well.. If you read any of the novels once the kinetic barriers are gone the weapons go through the armor like tissue paper. Chances are that's probably why the armor is skin-tight so it doesn't inhibit movement but still protects from harsh environments/can be sealed off in hostile environments. The little plating it has is probably so that Shepard can dive/roll/get bounced against walls/take concussive blasts/debris more than it is to take bullets.
So no, noone cares if it's a structural weakpoint. They might as well be wearing a wetsuit. That's why your team goes out in their casuals, and that's why the ME1 "Pajamas" were just as effective as that big bulky plate armor that should've reduced your movement speed by atleast a quarter.
#45
Posté 10 février 2010 - 09:59
Larask wrote...
SethSteiner wrote...
I think the N7 armor is very sexy AND realistic. But we need more customization options! Until now we have no real customization. Give us more parts, add the DLC armor to this parts, so we can adjust our hero/ine like we want.
I agree with you. It does look very sexy and realistic. If they can just add a few more parts it will be awesome. And in regards to Miranda or Jack especially, they are completelly unfit for combat. I really don't know how they can walk in in a fight dressed like that. Or even Thane with this chest exposed! (around his heart area I am assuming)
Samara's armor is good, except for her exposed chest, like Thane. If it wasn't for that and her high heels (how can someone run in that?), she would be well dressed for combat. Miranda also has heels... completelly unrealistic.
This.
#46
Posté 10 février 2010 - 10:05
Modifié par MsKlaussen, 10 février 2010 - 10:06 .
#47
Posté 11 février 2010 - 12:33
It's not silly. A woman can't perform the duties of an elite infantryman.reepneep wrote...
The only reason this is true is a woman's lack of upper body strength.
Three things to take into consideration:
1: Powered Armor
2: Genetic Modification
3: Cybernetics
Femshep is a genetically augmented cyborg in power armor. Don't try to tell me she can't perform the duties of an elite infantryman. Thats just silly.
I was in the Navy, and I was trained by Navy Seals. We had an obstacle course. One woman happened to be training with our group of men. The men had to climb a 12 foot wall, and the woman had to climb the 8 foot wall.
My point is that women are vastly inferior to men in combat. It's not a bad thing. It is simple and obvious truth that no scientist can deny.
#48
Posté 11 février 2010 - 01:41
Sorry but how is that any kind of proof that the woman could not have climbed the 12 feet wall as well? Just because someone for some reasons does not have to or is not allowed to do something does not equal them being incapable of doing it in the first place.massive_effect wrote...
I was in the Navy, and I was trained by Navy Seals. We had an obstacle course. One woman happened to be training with our group of men. The men had to climb a 12 foot wall, and the woman had to climb the 8 foot wall.
And another point to that: People tend to "grow" with the challenges they have to solve. If you never allow someone to go beyond their limits, they will never improve beyond the level they have reached at that point.
Modifié par Tankfriend, 11 février 2010 - 01:44 .
#49
Posté 11 février 2010 - 01:47
Even in the ME universe pretty most of the Mercs and soilders and C-sec officers are men.
Thats why i support the bulky look all the armour has regardless of weither its on Femshep or manshep.
#50
Posté 11 février 2010 - 01:54
It's impossible to please everyone. There will be people who think the females in ME2 are disrespectfully hypersexualized, and people who think FemShep isn't girly enough and should steal Miranda's lingerie
Modifié par Sable Rhapsody, 11 février 2010 - 01:57 .




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