BioWare has responded to the Helmet issue
#51
Posté 10 février 2010 - 04:54
#52
Guest_Heartlocker_*
Posté 10 février 2010 - 04:57
Guest_Heartlocker_*
#53
Posté 10 février 2010 - 05:04
Wintermist wrote...
I think they have noticed by now that the community really wants it though, it was only the other day I asked. I wondered why they kept locking threads about the helmet to keep just one open and why they didn't just create a thread to explain that no, they will not do it. The response was that Christina Norman had already said it is working as intended and there is no need for such a thread.
Sure it was a kick in the teeth, but they made their intentions very clear there.
Perhaps you are new to BioWare's forums and community, but there is a long history of BioWare telling us that something is written into the rock, even as they are in the midst of changing it. My favorite example, though by no means the only one, is when Chris Priestly was simply and unequivocally lying to the Mass Effect community a couple of years ago, insisting that ME was an XBox exclusive and that no plans existed, or were even under discussion, to release the game on the PC. This continued until less than a week before the PC version was announced with screenshots to show the work they'd put into revamping the UI for Windows. He did the exact same thing, in the exact same way, for Jade Empire, by the way.
Ms. Norman can say what she wants to, and she might even be completely sincere. The fact remains that BioWare could be working on fixing the DLC helmet issue in the first patch for Mass Effect 2, they might decide to fix it later, they might re-issue updated and fixed version of the DLC, or they might never lift a finger to address the issue. We'll never know one way or the other until it is a done deal, and "their intentions" are never clear.
#54
Posté 10 février 2010 - 05:07
Dr. Peter Venkman wrote...
scyphozoa wrote...
you do realize that you're making demands and complaints about bonus armor. N7 is the stand alone product you bought. You're complaining about the bonus armors BDA, Terminus, Collector or Cebrerus. They are bonus. N7 armor allows for helmet to go unworn.
The complaints are even more valid against "bonus" armor, given that many people paid more money to have it.
Actually, every bit of "bonus" items I have recieved have been free.
#55
Posté 10 février 2010 - 05:10
Sure those that want a helmet toggle also don't want an added condition that makes the toggle seem like a bad idea, but the immersion argument is pretty weak when you consider that Shepard has a dead or alive bounty on his head that makes everyone suddenly think they can take him/her even though death itself couldn't hold him/her back. Not to mention all the titles from the accomplishments Shepard has amassed from his/her actions up to this point. After all, shields without armor can only stop so much, and a direct hit from a decent sniper rifle would most definitely explode your head without a helmet. Don't get me wrong, you could die anyway, it's just that the helmet gives you a chance to survive.
Which is also why I wouldn't want to run around in civvies for any reason other than as a personal favor to gain the loyalty of a squad mate.
#56
Posté 10 février 2010 - 05:13
Hellish Wolf wrote...
Dr. Peter Venkman wrote...
scyphozoa wrote...
you do realize that you're making demands and complaints about bonus armor. N7 is the stand alone product you bought. You're complaining about the bonus armors BDA, Terminus, Collector or Cebrerus. They are bonus. N7 armor allows for helmet to go unworn.
The complaints are even more valid against "bonus" armor, given that many people paid more money to have it.
Actually, every bit of "bonus" items I have recieved have been free.
You either downloaded and intalled bonus content that your account was not legitimately authorized for, or you are mistaken. If you bought a particular version that included the DLC (CE or Digital Deluxe, for example) then it was included in the price. If you obtained the pre-order bonus, then it was a reward or compensation for your promise to purchase the game at the time of its release. Even the purchase of a new copy of the regular edition comes with the price of a Cerberus Network membership included.
Unless it is pirated, it ain't free.
Modifié par durasteel, 10 février 2010 - 05:14 .
#57
Posté 10 février 2010 - 05:16
Just switch to your N7 armor then.
#58
Posté 10 février 2010 - 05:18
Dr. Peter Venkman wrote...
scyphozoa wrote...
you do realize that you're making demands and complaints about bonus armor. N7 is the stand alone product you bought. You're complaining about the bonus armors BDA, Terminus, Collector or Cebrerus. They are bonus. N7 armor allows for helmet to go unworn.
The complaints are even more valid against "bonus" armor, given that many people paid more money to have it.
Wait what?
Cerberus DLC comes free with the game.
Cerberus DLC = most of the material. except:
Blood Dragon = Bonus for having DA:O
Terminus = Bonus for pre-ordering at game stop.
etc...
You did not pay a dime. Unless if you consider putting in a deposit for a game or buying a doctor pepper, or buying a whole other game as spending more money.
#59
Posté 10 février 2010 - 05:30
Arcadionn wrote...
Dr. Peter Venkman wrote...
scyphozoa wrote...
you do realize that you're making demands and complaints about bonus armor. N7 is the stand alone product you bought. You're complaining about the bonus armors BDA, Terminus, Collector or Cebrerus. They are bonus. N7 armor allows for helmet to go unworn.
The complaints are even more valid against "bonus" armor, given that many people paid more money to have it.
Wait what?
Cerberus DLC comes free with the game.
Cerberus DLC = most of the material. except:
Blood Dragon = Bonus for having DA:O
Terminus = Bonus for pre-ordering at game stop.
etc...
You did not pay a dime. Unless if you consider putting in a deposit for a game or buying a doctor pepper, or buying a whole other game as spending more money.
You believe in infomercials, don't you?
If you bought this amazing product in a store, you might expect to pay hundreds of dollars, but through this special TV offer you can get your very own miracle gadget for only $49.99. Plus, if you call within the next 10 minutes, we'll throw in a SECOND miracle gadget with complete accessory kit ABSOLUTELY FREE! (You pay only shipping and handling.) Call now while supplies last!
There is no "free."
Modifié par durasteel, 10 février 2010 - 05:35 .
#60
Posté 10 février 2010 - 05:43
Arcadionn wrote...
Wait what?
Cerberus DLC comes free with the game.
Cerberus DLC = most of the material. except:
Blood Dragon = Bonus for having DA:O
Terminus = Bonus for pre-ordering at game stop.
etc...
You did not pay a dime. Unless if you consider putting in a deposit for a game or buying a doctor pepper, or buying a whole other game as spending more money.
Cerberus Network: $15 (Code included in new copies of the game)
Blood Dragon Armor: $59 (Comes with a copy of Dragon Age)
Terminus Armor: Cost absorbed by Gamestop so people would buy there instead of store XYZ.
Stop kidding yourself, Bioware did not make these armors out of the goodness of their hearts. They make each one because there is money to be had. Including a code for Mass Effect Armor in Dragon Age is so people would buy new copies of Dragon Age. Putting in a Cerberus code into Mass Effect is the exact same reason. All other Bonus armors that you say are free, are not. GameStop, BestBuy all had to pony up cash to have these items exclusive to them, because when they calculate it out, it costs them less to pay this amount, then lose X number of sales to another store.
In my case I did pay a dime. I would have waited on Dragon Age until I could pick it up used for cheaper. I would have not bought the Collectors Edition because the Armor/Helmet issue so there is another $10. So far the downloadable content, after experiencing I could have done without, so at this moment I could have bought this game used at a later date. Since I subscribe to Gamefly, I probably would not have paid for them at all.
Total Cost to me because I didn't know about the armor: $159.98 plus tax ($79.99 Dragon Age Collectors Edition, $79.99 ME2 Collectors Edition)
Total Cost if I waited and bought when the price comes down: $79.98 (I usually wait until they are $39.99 or cheaper)
Total Cost if I just used my Gamefly rental service: Cost of membership which I am paying anyway.
So for the next BioWare game, I will be getting it through Gamefly and waiting to see if any of the downloadable content is worth it. The cash I laid out for the games was exactly what BioWare and EA wanted. I do not feel I got good value for my money, so I may not actually buy the next games and just rent them or pick them up used, which is what this downloadable content is supposed to be stopping me from doing.
#61
Posté 10 février 2010 - 05:44
Everytime you ear you are getting something "free", never forget you need to be a "paying" customer to get your "free" stuff.
#62
Posté 10 février 2010 - 05:47
77boy84 wrote...
bjdbwea wrote...
Drop it? No. This is an issue, probably due to having to push the game out of the door, but that doesn't mean the paying customers have to accept it. Nor should we. The more you let "them" get away with, the worse might ME 3 again be.
Holy **** listen to yourself.
This is not a big issue.
There are like two or three times when the game actually requires no helmet to be on to make sense. This is not "the man" screwing over the little guy. This is bioware giving us an awesome game, and awesome bonus armor, and you're being a **** about it.
It's a tiny issue at best, lower than glitch level, because at least glitches can screw up your game, having to wear a helmet on bonus armor that is totally optional is not nearly as bad as you are trying to make it sound.
This. I'm not particularly fond of the way Bioware have commented on this - 'we designed it like that, stop complaining' doesn't really come across as a particularly positive answer.
But ultimately, it just isn't that big an issue. Do games live or die depending on whether you wear a helmet? Hardly.
Besides, the armour is mostly free.
#63
Posté 10 février 2010 - 05:51
and the toggle action is to see your shepards face when your having a dramtic/emotional talk, wich sucks if all you see is a helmet talking, bye bye emersion
#64
Posté 10 février 2010 - 06:01
Wintermist wrote...
I did ask and I got the response that as Christina Norman once said, the helmets are working as they intended. That means they do not want you to be able to toggle it, even on the standard N7 one.
I've tried modding in a toggle through the ini files but there isn't any command working even if I try to make a new one following the ME2 coding standard or by using the old ME1 code to try and do it.
So, there we have it. There won't be any helmet toggle no matter how much we want it. We can now officially drop it.
Seems like a cop out to me. I am guessing they didn't give it any thought before they released it. They just made the armors as they are and are now trying to pretend like that is how they meant for it to be the whole time. If they could give some reasoning behind why they didn't have the option to remove the helmets then I may buy their story, but until then it looks like they are just avoiding their mistake.
I personally don't wear any of the bonus armor for the reason that you cant remove the helmet. It screws with immersion and messes with how I want to play the game. I never wear helmets on any game that has the option.
#65
Posté 10 février 2010 - 06:48
Wintermist wrote...
They should just have made an animation of Shepard taking his helmet off to kiss Liara, and put his helmet on the bar counter as he drank his drink, and there we go. No problem anymore.
^^ This would have atleast stopped the Immersion breaking, even if they just did it for the N7 armor it would have been good. The N7 is atleast the standard armor the game ships with, the rest are added on. After that they could continue to consider letting you toggle it yourself. I just shrug, since I can't understand why they just skipped it without explaining why they think it's better.
#66
Guest_SwobyJ_*
Posté 10 février 2010 - 07:36
Guest_SwobyJ_*
I'm turned off of any DLC armor that involved helmets in anyway now.
#67
Posté 10 février 2010 - 07:43
#68
Posté 10 février 2010 - 07:45
uv23 wrote...
Don't speak for everyone. I, personally, do not want a helmet toggle. If I decide to go out into the field fully armored, I'm not going to take off my helmet every time I speak to someone. Especially in a combat zone. That's just ridiculous.
#69
Posté 10 février 2010 - 07:49
#70
Posté 10 février 2010 - 07:53
We have it so good. Go look at the Bioshock 2 forums. They really have it bad. They're not asking for the Big Daddy to be able to change helmets, they're asking for the game not to crash when they die after saving a little sister and load textures.
#71
Posté 10 février 2010 - 07:53
I certainly wouldn't say that it's a huge issue though.
#72
Posté 10 février 2010 - 07:55
#73
Posté 10 février 2010 - 08:00
where have you been lol the first patch came out like day after the game came out or soon after XDdurasteel wrote...
Wintermist wrote...
I think they have noticed by now that the community really wants it though, it was only the other day I asked. I wondered why they kept locking threads about the helmet to keep just one open and why they didn't just create a thread to explain that no, they will not do it. The response was that Christina Norman had already said it is working as intended and there is no need for such a thread.
Sure it was a kick in the teeth, but they made their intentions very clear there.
Perhaps you are new to BioWare's forums and community, but there is a long history of BioWare telling us that something is written into the rock, even as they are in the midst of changing it. My favorite example, though by no means the only one, is when Chris Priestly was simply and unequivocally lying to the Mass Effect community a couple of years ago, insisting that ME was an XBox exclusive and that no plans existed, or were even under discussion, to release the game on the PC. This continued until less than a week before the PC version was announced with screenshots to show the work they'd put into revamping the UI for Windows. He did the exact same thing, in the exact same way, for Jade Empire, by the way.
Ms. Norman can say what she wants to, and she might even be completely sincere. The fact remains that BioWare could be working on fixing the DLC helmet issue in the first patch for Mass Effect 2, they might decide to fix it later, they might re-issue updated and fixed version of the DLC, or they might never lift a finger to address the issue. We'll never know one way or the other until it is a done deal, and "their intentions" are never clear.
#74
Posté 10 février 2010 - 08:27
sodacatkun wrote...
where have you been lol the first patch came out like day after the game came out or soon after XDdurasteel wrote...
Wintermist wrote...
I think they have noticed by now that the community really wants it though, it was only the other day I asked. I wondered why they kept locking threads about the helmet to keep just one open and why they didn't just create a thread to explain that no, they will not do it. The response was that Christina Norman had already said it is working as intended and there is no need for such a thread.
Sure it was a kick in the teeth, but they made their intentions very clear there.
Perhaps you are new to BioWare's forums and community, but there is a long history of BioWare telling us that something is written into the rock, even as they are in the midst of changing it. My favorite example, though by no means the only one, is when Chris Priestly was simply and unequivocally lying to the Mass Effect community a couple of years ago, insisting that ME was an XBox exclusive and that no plans existed, or were even under discussion, to release the game on the PC. This continued until less than a week before the PC version was announced with screenshots to show the work they'd put into revamping the UI for Windows. He did the exact same thing, in the exact same way, for Jade Empire, by the way.
Ms. Norman can say what she wants to, and she might even be completely sincere. The fact remains that BioWare could be working on fixing the DLC helmet issue in the first patch for Mass Effect 2, they might decide to fix it later, they might re-issue updated and fixed version of the DLC, or they might never lift a finger to address the issue. We'll never know one way or the other until it is a done deal, and "their intentions" are never clear.
Erm.
What?
You have a changelog?
#75
Posté 10 février 2010 - 08:52





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